|Commander / EDH||Legal|
Printings View all
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
Shadow of Doubt
((U/B) can be paid with either (Blue) or (Black).)
Players can't search libraries this turn.
Draw a card.
Shadow of Doubt Discussion
2 weeks ago
3 weeks ago
That's the best kind of brainstorming, for sure!
I'm not sure about Boomerang either ... it's very good with Shocklands, but I'm not sure the tempo hit on a normal land is big enough to justify it. Thanks tons for the other bounce options, but if I find it's too weak, I'll likely move to actual counters (e.g., a 2-2 split of Negate and Mana Leak ).
I'd looked at Cloudthresher , but I don't think the effect is worth the mana cost, especially since I expect to periodically have Nimble Obstructionist and maybe Vendilion Clique (currently in the maybeboard) in the air.
Thanks so much for all the inputs!
I'm not sure about adding Black (not that it's a bad idea, just that I don't currently have any of the manabase to support it, so it'd be a big outlay for essentially just an experiment). But Shadow of Doubt could be great for sure. Dream Eater is extremely interesting ... I'll give it a hard look.
3 weeks ago
If you add black you could pull some Assassin's Trophy + Shadow of Doubt shenanigans, could be fun! I also want to suggest Dream Eater instead of the cockatrice, it makes up for the 1 mana by setting up your next turns. Neat deck!
1 month ago
Oh man I've wanted a Bitter Ordeal for a while but never thought of that line, just thought of doing a big one post wrath. That's awesome! I thought about copy artifact but didn't think it was really complimentary to the deck at first. I suppose you could copy an opponent's aetherflux or mirari which would be cool. I wanna try to include more "cantrip control" cards like Dismiss and Shadow of Doubt too as a big problem i've found is counters not replacing themselves.
2 months ago
Technically it's a mixed variant, I can potentially win within T3-4 if I so choose to but it's more risky that way as I won't have built up enough resources to protect by winning line. To be specific it's a mid-range Ad Nauseam built where if it ever resolves during any mid-game the probability of winning is about 90%.
The key point is having Kess on the battlefield and use her as a recurable resource, I didn't go storm route because if I did I would actually change up the deck list and be going towards a Bonus Round route and use different types of rituals ex. Rite of Flame / Pyretic Ritual / Desperate Ritual .
Paradoxical Outcome is great in any storm deck, just doesn't fit the bill for me as I am running an Ad Naus curve, especially since I am running Dark Petition in the deck since I don't own another Imperial Seal yet. Life management is huge for me as I am pretty known as the threatening player so aggro always come at me first plus a majority of our board wipes in these colors rely on life ( Fire Covenant / Toxic Deluge ). That being said I do contemplate time from time in adding in Pyroclasm or even Volcanic Fallout .
Also yes, Shadow of Doubt has been one of my tech cards that is super lit, literally tells someone NO. Although you have to be careful as you can't tutor as well until end of turn.
2 months ago
kudos on Shadow of Doubt for sure though. Thats going in my build. I gotta post that list at some point. Thanx for contributing to the community.
2 months ago
DiverDown: Personally I like Stifle more in that role: it can hit the T1 fetchland, where Shadow of Doubt only hits on T2, and also has additional utility against a lot of combos etc. Although it doesn’t do as much against Demonic Tutor , i’ll acknowledge.
2 months ago
@HK I know right? Lorowyn block (this includes the above sets, as they were all supposed to be apart of the same block but was just too many cards for one block) was one of, if not, my favorite block ever... Standard, and Limited were SOOO much fun then...
@DiverDown all of my decks are at the optimized level and they are still competitive but not oppressive. I feel like though it's not only about the deck but also the play style, for instance I play my Scrapyard Wars! ft. Daretti is a VERY good deck and RARELY loses, but... I don't go for the win right away ever. I like to do silly combos and test the limits of what I can do with my deck, before going for the guaranteed win. I think the best way to tone down the power level is remove all but maybe one infinite combo (not one that win's the game), and play cards that just synergize well. Also don't make the entirety of the deck focused on ONE wincon and getting to it, give yourself a few wincons. Lastly jank is king of the castle in casual edh, make winning hard for yourself and when you do win everyone can't help but go "Holy crap I can't believe you won that way!"
Next I'd like to post me deck for your advice friends! Remember demon tribal, flood the board with big dudes as fast as possible and kill your opponent with value, that's the goal here.
Commander / EDH*
SCORE: 2 | 2 COMMENTS | 6 VIEWS | IN 1 FOLDER
Quickly scurries off to shove Shadow of Doubt into his Oloro control deck
Shadow of Doubt occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.0%