Shadow of Doubt

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Ravnica: City of Guilds Rare

Combos Browse all

Related Questions

Shadow of Doubt

Instant

((U/B) can be paid with either (Blue) or (Black).)

Players can't search libraries this turn.

Draw a card.

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Shadow of Doubt Discussion

RingweMakil on Gideon Transcendent, Ally of Control

4 days ago

In the absence of Cryptic Command, consider Logic Knot as a catch all counterspell. With regard to card draw, is Sphinx's Revelation too far off budget? If not, then you can do away with even needing Snapcaster Mage, and instead win by chaining Elixir of Immortality into Sphinx's Revelation. Consider also Shadow of Doubt as another cheap cantrip - it helps against Expedition Map, Chord of Calling, Scapeshift, Sanctum of Ugin, and turns Ghost Quarter into Strip Mine. Most importantly, though, sniping an opposing fetchland early is game-ending.

Think Twice and Shadow of Doubt do fit this list better than Serum Visions, either providing card advantage or allowing you to keep up countermagic. Consider Elspeth, Sun's Champion over Narset Transcendent as a better win condition that dominates the board and has a built in wrath effect.

StantheMan089 on Ghosts 'N' Stuff (Esper Spirits)

1 week ago

What about Shadow of Doubt in the sideboard to deal with opponents fetches or down side to Path to Exile. Like the deck by the way awesome concept.

raefgall on 8 Rack - Mono Black

1 week ago

Necrogen Mists is good. Mutavault is good, especially if you switch your sideboard creature to Pack Rat. One copy of Syphon Life can be good, since you're running Dakmor already (if you get the bridge down but don't have any Rack/Affliction down, gets your damage counter going and keeps you out of burn range). Shadow of Doubt can be a fun sideboard card for decks like Tron and podless-pod.

I am personally running a Black/Red version if you're looking for some different options: 8-Rakdos

Darth_Savage on Jace Control

1 week ago

I'd say you need Altar of the Brood, example -

Turn 1: Island, tap for Hedron Crab

Turn 2: Tap for Altar of the Brood, Island, opponent mills 3 from crab + 1 from Alter, tap for Mistvein Borderpost or Fieldmist Borderpost return the tapped Island, opponent mills 1 from Alter.

Turn 3: Evolving Wilds, opponent mills 3 from crab + 1 from Alter, crack the Wilds and fetch, opponent mills 3 from crab + 1 from Alter, you still have 2 mana 1 from XXXX Borderpost and 1 Island to play with...

Also I think the borderposts, for a splash of white or black would make sense, heck they provide extra ramp anyway... Also Dream Twist, Thought Scour and Drowner Initiate (extra salt the borderposts are blue) will help mill and Shadow of Doubt can shut down a fetch land or tutor. Last thought Jace Beleren might be the better Jace here...

Darth_Savage on F*ck your Sh*t

1 week ago

Ok, let me give you an example -

Turn 1: Island, tap for Hedron Crab

Turn 2: Tap for Altar of the Brood, swamp, opponent mills 3 from crab + 1 from Alter, tap for Mistvein Borderpost return the tapped swamp, opponent mills 1 from Alter.

Turn 3: Evolving Wilds, opponent mills 3 from crab + 1 from Alter, crack the Wilds and fetch, opponent mills 3 from crab + 1 from Alter, use Extirpate to remove a threat or Tormod's Crypt to remove the whole graveyard and you still have 1 mana from Mistvein Borderpost to play with...

The point I'm making is that your deck can be made far more efficient. I'd rather run Despise than Eradicate, alot of the creature threats contain black. I'd rather run Duress than Contingency Plan to keep things aggressive... Swap Shimian Specter for Archive Trap, you get mill 13 for free, because modern loves fetch lands. Or kill their search/tutor with Shadow of Doubt.

Also your sideboard can only be 15 cards :) Hope this is of help now.

Nethereon on How to lose all of your friends 101

2 weeks ago

A friend of mine runs this deck and it is absolutely disgusting. The major difference, however, is that he runs Tin Street Hooligans for the ETB triggers and Goblin Dark-Dwellerss for an additional wincon and a way to flashback his old instants and sorceries. You may want to consider Gaea's Blessing as a 1 or 2 of simply because it makes your deck mill proof, assuming you don't don't draw them.

If you were to consider Temur, Shadow of Doubt is a great fetch land counter. You can also run Sarkhan Unbroken since he color fixes and pumps out 4/4 flyers. However, I would stick to / and find a way to squeeze in the Dark-Dwellers.

Ballzanya on Blue/Black Control (Modern)

2 weeks ago

Shadow of Doubt for the sideboard. I think it also goes without saying that you need Fatal Push, Thoughtseize, Cryptic Command, Tasigur, the Golden Fang, and Kalitas, Traitor of Ghet. Drowned Catacomb is a decent land as well.

RingweMakil on Damned Devotion

2 weeks ago

I think Pithing Needle is quite good. Every card in this list is definitely not set in stone, even though the core is well-established; it's definitely possible for anyone to take out certain cards and replace them with others and the deck will still function just fine.

I heavily dislike Chalice of the Void in this deck; in fact, Chalice can be quite good against it. Five one mana discard spells, Fatal Push; at 2, Pack Rat, Collective Brutality, Shadow of Doubt, and other cards from the sideboard. It hurts our own game plan too much. Chalice belongs in decks that either only have high costing cast spells (Eldrazi and Tron, for instance), or decks that are just trying to lock the opponent out using whatever shortcut is possible (these decks would also presumably have Blood Moon and other such nonsense). In fair decks with a range of cheap and expensive cards, Chalice has no place.

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