|Commander / EDH||Legal|
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|Seventh Edition (7ED)||Rare|
|Classic Sixth Edition (6ED)||Rare|
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Each player may play an additional land during each of his or her turns.
Whenever a land is tapped for mana, return it to its owner's hand.
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Storm Cauldron Discussion
5 days ago
@Austin_Smith_of_Cards - Thanks for the suggestions. I'll let you know why or why not I play certain cards. I'll start with the ones that I am not going to add in.
Storm Cauldron - One of my friends plays this card, and it is absolutely miserable to play against. One of my least favourite things to do in commander is attack someone's lands, so this card is a card that I choose not to play based solely on that. I understand it's power in the deck, but it's not a card for me.
Omnath, Locus of Mana - I understand that this card is a secondary win-con, and maybe someday it will find it's way in to the deck, but for now I want a hard focus on my commander, which informed a lot of decisions around it.
Cards that I'm considering:
Seek the Horizon - Currently this isn't in my deck because I have a multitude of wheel effects to fill a similar role, but which can also draw me into spells. I do like your point about it helping to cast my commander though, and might play with it and see if I can fit it in.
Illusionist's Bracers - Again I understand the power level of this card, and honestly I'm not quite sure why I cut it given my goals with building the deck. It falls into the same camp as Gratuitous Violence, and has just fallen out of the list. Likely I will find room for both those cards though.
Cards I want to add:
Harmonize - Because I love drawing cards. I have more powerful effects for similar mana costs, but redundancy never hurts.
Oracle of Mul Daya - I don't have this card on the list solely because of the cost and the fact that I don't own one. I will probably acquire one and slot it in though.
Thanks again for the suggestions, I appreciate the upvote too :)
5 days ago
Storm Cauldron is pretty useful for going off with your commander lategame. Also screws over opponents if you play it right.
Seek the Horizon absolutely refills your hand with lands. Also useful if you want to ensure you'll be casting your commander.
Illusionist's Bracers lets you deal twice the damage with Borborygmos. Especially since the resource you're using is limited, you'll want to get the most mileage out of it.
Oracle of Mul Daya is pretty expensive, but absolutely crucial for helping to curve out an eight-mana commander. Also lets you filter out dead draws.
Harmonize is straight green card draw, always good.
Omnath, Locus of Rage gives you something else to do with all your land drops in case Borborygmos is put out of commission.
Krosan Grip is the best artifact / enchantment removal in green. Essential for interrupting combos that could be infinite otherwise.
1 week ago
There were a couple of cards I thought might be fun, and I also ran a brief search for "whenever a player", and included some notable ones as well:
Storm Cauldron--while normally this is super annoying, it can enable landfall shenanigans.
Dovescape - No clue if this card would be worth the high mana cost, but it seems like it would fit with this deck.
Eye of the Storm sounds like it could grow out of control extremely rapidly.
In the Eye of Chaos - Giving players security against instants seems like a pretty strong enabler.
Overburden is a particularly powerful card against aggro, and can slow down players who might otherwise steamroll the competition in the early game.
There were some more potential additions using that search, and similar searches could be run by replacing the word "player" with "creature" or a different card type.
Another thing to consider: Perhaps an enchantment adding lifelink to Karona. Then other players are encouraged to attack with her, as she gains them life.
As an aside, +1 for using Karona as your general. She is one of the more interesting cards Magic has ever printed, and I love to play her as my commander (personally, I use her as a voltron commander, in an attempt to quickly rack up 21 commander damage through attacking on each player's turn).
1 week ago
Outpost Siege is gone - was there as a way to get to suspend something possibly better than in hand since draw is an issue.
1 week ago
1 week ago
1 month ago
Ive added Dissipation Field, No Mercy Propaganda Kazuul, Tyrant of the Cliffs and now that im runing warped devotion im adding more bounce and Storm Cauldron Mana Breach to go along with my Painful Quandary Mind's Dilation Decree of Silence its alot different now and am thinkin of putting Kaervek the Merciless back in i do like your enchantment pain reflection and am considering it
1 month ago
Cheers for the feedback!
Storm Cauldron seems like an interesting idea. I'll have to pick one up at some point. Sprouting Vines is on my hit list to get, but I have some things in the real world to deal with first before editing this deck. I'll have to get one once I can. Harmonize is another great option for the deck. I need to trawl through my "useful commons/uncommons" box for one. It would work great with Abundance too, given that I could choose 3 nonland, 3 land, or a combination of both.