Mana Maze


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Invasion (INV) Rare

Combos Browse all

Mana Maze


Players can't play spells that share a color with the spell last played this turn.

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Mana Maze Discussion

DerektheRed on Menstruating Mind Masters

2 weeks ago

I ran a very similar deck, which tried to mash together Sen Trips control and Sharuum beatdown... and I couldn't really make it work (I finally just split it into Sharuum artifact/sphinx tribal and Sen Trips combo/control, since that's what they wanted to be). Acknowledging that bias, my suggestions for card to cut:

- Celestial Dawn. I get why it's in there, but you shouldn't need it with your rocks/mana base.

- Bribery. Hard to cut such a great card, but if you're willing to pay that CMC, may as well play Memnarch instead and steal something every turn.

- Sphinx Sovereign. You're not getting a ton of value out of your high-CMC sphinxes. This one least of all.

Like I said, I'm biased - I took most of these same creatures out of mine. But IMO if you're going to play this deck this creature-heavy, with Sharding Sphinx, Thopter Spy Network, Rite of Replication, etc. I say just go for it - add Tempered Steel and Darksteel Forge and push that as your win con.

If you want to play a more traditional Sen Trips control deck, drop the high-CMC sphinxes for cards like Mana Maze and Ethersworn Canonist.

Mine's not 100% current, but if you want to check it out: Artifuct. Like you, I've tried to create a version of Trips that's still fun to play against. Good luck!

chadsansing on Commander Kruphix - GET HUGE

4 weeks ago

Maybe another mass-bounce spell like AEtherspouts would help? A Curse of the Swine? A Curse of Bounty or a Curse of Verbosity to incentivize attacking a different player? A Curse of Echoes on a spell-heavy deck or something like an early Plea for Power or Split Decision to play some politics?

Propaganda is probably not budget enough here, but maybe War Tax is? If you plan to land one big threat per turn later in the game, something like Mana Maze might help or maybe a Well-Laid Plans to protect your blockers.

After that, perhaps a Rashmi, Eternities Crafter would keep you in card advantage for the mid- and late-game.

Happy brewing!

chadsansing on Looking is Free, Attacking's Gonna Cost Ya

1 month ago

Super sweet enchantments list. I am working on a something similar with Zur over at Guay the Enchanter. It might be fun to test some of these here, as well:

Happy playing!

chadsansing on Ephara Control

2 months ago

Yay for control!

Absorb, Angelic Renewal, Dovescape, Hindering Light, Offering to Asha, Mana Maze, Mark of Asylum, Overrule, Propaganda, Silence, Swift Silence, Trickbind, and War Tax might complement your game plan.

Have fun brewing!

chadsansing on Il Principe

2 months ago

Mana Breach is typically well-tolerated, and Mana Maze shuts off counter-magic pretty well so long as you play U or UW spells. Thanks for taking a look!

chadsansing on GAAIV stax

2 months ago

If you ever want to replace creatures with enchantments, I'd suggest a bunch of the dorky UW cards from Guay the Enchanter. Mana Maze, in particular, is great for short-circuiting counter wars in U or UW.

Karmic Justice, Mana Breach, Mark of Asylum, and Search for Azcanta  Flip might be fun to test, too.

Fractured Identity can be an all-star, too.

Happy brewing!

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