Creature — Wurm
Whenever Novablast Wurm attacks, destroy all other creatures.
|Have (2)||Forkbeard , kpral|
Printings View all
|Worldwake (WWK)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Novablast Wurm Discussion
2 weeks ago
There is so many combos that I dont know. Just do some research.
6 months ago
Blue_Flame Polymorph is not necessary, because it's a sorcery and 4 manas to play.
Novablast Wurm is a overkill counter against tokens deck. Noxious Revival actually is very necessary because the target is always Proteus Staff , so without it the deck doesn't work. Until now I don't needed grave hate cards, but I'll keep your suggestion, thanks for this.
6 months ago
Not sure if you need redundancy, but if you do, Polymorph is a great way to achieve that.
Not a big fan of your sideboard, but then again, I haven't played this deck so I don't know how relevant they are. Novablast Wurm seems like overkill when you could just Proteus Staff for Emrakul and win. 4 copies of Noxious Revival seems like a bit too many. I understand why they're in there, but it's more than I'd put in a sideboard. You're currently lacking some grave hate cards, so maybe throw in some Relic of Progenitus or some Tormod's Crypt ?
8 months ago
This is the first Wurm deck i've ever encountered...and I must say...interesting. One pet peeve of mine however are deck pages with little to no deck description. How do you expect me to understand what you are going for here without having to study and guess at every card interaction in your deck? Ya killin' me here. Besides, you'll get a more positive reception for your deck if you add a nice detailed description. Here are some links to resources that can help you get started:
Both articles are by Epochalyptik - they gave me my start when it came to writing my own primers. BUT, moving on to the reason why i'm here...
"Open to all suggestions & questions. Will not change the tribal. its around 60% atm." - Whitehamma
Alright, i'm just going to come out and say my main suggestion - I think you should consider switching to a commander that gives you access to . Why? Because gives you access to powerful removal options - something that is a big weakness for your deck. By the way, why aren't you running Beast Within ? I digress - you have little direct removal options. Some commanders you could consider are Trostani, Selesnya's Voice or Selvala, Explorer Returned . Trostani is kind of self explanatory but Selvala can give you gross amounts of ramp earlier in the game than what your deck currently has available. Additionally there are that are worth consideration, such as Novablast Wurm or Enlisted Wurm . To summarize - mono-green wurms are severely limiting your versatility on the battlefield.
But if you intend on sticking with monogreen, here are some options that I think would be worthwhile for you to consider:
- The previously mentioned Beast Within
- Worldly Tutor
- The popular mono-green card draw engine of Sylvan Library + Abundance (I don't see much in the way of card draw, and I think you really need these)
Oh, and +1 for your deck. Wurms are cool man. Chitinous approval ensues
10 months ago
Hey man, sorry I couldn't comment until now. Love the list so far. I'm also honoured to receive the mention in the title :) Mayael the Anima is a commander I have written essays about on this site -- she is a creature-based commander that rarely will cast one from your hand, and allows you to approach the game from a draw-go style of play.
Novablast Wurm synergises with indestructible effects, probably the most famous being Avacyn, Angel of Hope , and Spearbreaker Behemoth , which is see is already in. It looks like heaps of the creatures are solid, I think what will be good is deciding what type of instant / sorcery / enchantment package you want to run. For me, I found running a lot of removal was fairly redundant, as my big creatures usually won the trade off anyway. Over time I have shifted my non creature package into a variety of cards that seek to further the win strategy of the deck. Card draw doesn't bother me too much, as I usually have a full hand, and merely Mayael into what I need. I chose over time to focus more on recursion with Creeping Renaissance and Greenwarden of Murasa . But if you double down on removal, it means your creatures will punch through more often.
A terrific budget inclusion is to run an Illusionist's Bracers . Bracers when equipped to Mayael gives you TWO activations.
1 year ago
I some one else said this but please Novablast Wurm or even Wurmcoil Engine since thats got a whole rebirth thing going on ,it needs the wurm flavor more, other than that +1 i do like the ceribral approach on flavor also
1 year ago
No room for blue, unfortunately... As a suggestion, with the amount of recursion you have, Novablast Wurm might be an interesting choice if you're looking for a wipe. On a smaller but more spot removal-y scale, Bramblecrush is a pretty versatile option. Honestly, all of the cards I was going to suggest are already in here. Great idea, solid execution.