|Commander / EDH||Legal|
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|Magic Origins (ORI)||Rare|
|Magic 2015 (M15)||Rare|
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Creature — Beast
Terra Stomper can't be countered.
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
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Terra Stomper Discussion
2 days ago
Saray, master of acupuncture.
Legendary human monk
Creatures that can’t be countered can be
Prevent all trample damage delt to ~
Everyone and everything has it’s magic spot
Poor Terra Stomper
1 month ago
I have three mono green commanders, and I am pretty sure all three cards are going in my deck. I don't want anything expensive in my deck, this will just be a whatever I got on hand and whatever is cheapest deck. The deck has tons and TONS of high power strong creatures like Thorn Elemental Jugan, the Rising Star Panglacial Wurm impervious slagwurm Pelakka Wurm scut mob ( Potential strong ) Gigantosaurus Verdurous Gearhulk Thragtusk Terra Stomper.
So with that in mind, I also want to throw in Helm of the Host which I think will want to be a major win condition too. I know I don't have any real way to search for it, but I also want the commander to be the best option for that artifact as well.
What do you guys think is the best commander for this deck?
2 months ago
Any player may player to counter then exile this spell
Destroy all other players
You all are saved by grace through faith.
Creat the jolly green giant. There’s a story behind this as this was my nickname back when I first started playing because my first deck was Green red stompy. Getting hit with a Terra Stomper with Titanic Growth and Uncaged Fury, A helluva way to go.
2 months ago
Definitely neither. There are much more efficient ways to win the game.
If it's turn 4 when you can cast Rakdos's Return for x=2, your opponent probably already doesn't have a hand. This is modern, after all. They either don't have a hand because their board is 4-5 Humans, they've already used Inquisition of Kozilek to make you discard Rakdos's Return (if they'd take that card at all), or they're holding up Logic Knot and are ready to slam Teferi on the next turn.
Any opponent that lets you live to turn 7 and then resolve a Cruel Ultimatum is an 8-year-old at their first fnm and their deck is probably almost legal in standard. Are you really going to cast Cruel Ultimatum on that kid? Naturally, he drew his Terra Stomper the turn before, which is is favorite creature and the only reason his deck isn't legal in standard. He would be over in the standard FNM if it weren't for his beloved bomb. He might start crying when you kill it.
Sorry, the last week has been stressful. I mean no disrespect.
Anyway, what style of grixis control are you trying to build? Sorcery-speed with discard and Damnation and creatures like Jace, Vryn's Prodigy Flip and Kalitas, Traitor of Ghet? Or tempo draw-go with Tasigur and Cryptic Command? Or something else entirely?
3 months ago
But that's part of the of how it works. Also look at the costs you're using as examples though: Woolly Thoctar requires three colors, Terra Stomper requires multiple green mana and Gigantosaurus require five mana all of green. They all kinda need dedicated decks to use them. However, token producers tend to be less mana efficient because you don't have to have a card in hand to activate it. Especially since very few effects could counter a token (there's like 5 or 6 cards that could, but who would use it for a 1/1)?
Also, the examples you used are token producers from sets without high token support, or synergizing token producers. The ravnica sets, especially with Selesnya, tend to have high creature support, which aids token strategies a lot. Those 1/1's created by Dawn of Hope are probably a lot stronger when there's a Benalish Marshal or Trostani Discordant on the field. At least in WOTC's point of view.
Also all the synergistic cards work out, but they either are (generally, since Rhox Faithmender is technically lower) higher mana costs for their synergies or a lot less easy to keep around.
3 months ago
Boza, I like cards that synergize with themselves; for example, Cradle of Vitality, Boon Reflection, and Wound Reflection all require additional cards for their abilities to work, but Archangel of Thune, Rhox Faithmender, and Archfiend of Despair all have syngery with themselves because they do not require other cards for their abilities to function.
MWorl91, I actually completely missed that one card was an instant and the other a sorcery; if I had noticed that, I would not have even needed to ask that question.
Also, power should determine rarity, not the other way around (that would be akin to saying that the rating of a movie determines its content, when it is actually the content that determines the rating).
dbpunk, yes, but, in general, creatures and cards that relate to creatures have been becoming more powerful as time has passed; for example, creatures such as Woolly Thoctar, Terra Stomper, and Gigantosaurus would have been inconceivable in the early days of this game, but apparently are nothing unusual, now, so I would expect cards that generate creature tokens to become more mana-efficinent, with Luminarch Ascension and Ant Queen being excellent examples of that.