Terra Stomper


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare
Magic 2015 (M15) Rare
Zendikar (ZEN) Rare

Combos Browse all

Terra Stomper

Creature — Beast

Terra Stomper can't be countered.

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Price & Acquistion Set Price Alerts





Recent Decks

Terra Stomper Discussion

dbpunk on Guilds of Ravnica: Spoilers and ...

3 weeks ago

But that's part of the of how it works. Also look at the costs you're using as examples though: Woolly Thoctar requires three colors, Terra Stomper requires multiple green mana and Gigantosaurus require five mana all of green. They all kinda need dedicated decks to use them. However, token producers tend to be less mana efficient because you don't have to have a card in hand to activate it. Especially since very few effects could counter a token (there's like 5 or 6 cards that could, but who would use it for a 1/1)?

Also, the examples you used are token producers from sets without high token support, or synergizing token producers. The ravnica sets, especially with Selesnya, tend to have high creature support, which aids token strategies a lot. Those 1/1's created by Dawn of Hope are probably a lot stronger when there's a Benalish Marshal or Trostani Discordant on the field. At least in WOTC's point of view.

Also all the synergistic cards work out, but they either are (generally, since Rhox Faithmender is technically lower) higher mana costs for their synergies or a lot less easy to keep around.

DemonDragonJ on Guilds of Ravnica: Spoilers and ...

3 weeks ago

Boza, I like cards that synergize with themselves; for example, Cradle of Vitality, Boon Reflection, and Wound Reflection all require additional cards for their abilities to work, but Archangel of Thune, Rhox Faithmender, and Archfiend of Despair all have syngery with themselves because they do not require other cards for their abilities to function.

MWorl91, I actually completely missed that one card was an instant and the other a sorcery; if I had noticed that, I would not have even needed to ask that question.

Also, power should determine rarity, not the other way around (that would be akin to saying that the rating of a movie determines its content, when it is actually the content that determines the rating).

dbpunk, yes, but, in general, creatures and cards that relate to creatures have been becoming more powerful as time has passed; for example, creatures such as Woolly Thoctar, Terra Stomper, and Gigantosaurus would have been inconceivable in the early days of this game, but apparently are nothing unusual, now, so I would expect cards that generate creature tokens to become more mana-efficinent, with Luminarch Ascension and Ant Queen being excellent examples of that.

DragonGodKing90 on Mono Green Control

4 months ago

Woodenshovel in modern, Carnage Tyrant helps a lot more than Terra Stomper

but if you add red you get access to Molten Rain, Stone Rain, Avalanche Riders, Goblin Dark-Dwellers, and Shivan Wumpus.

Mondo1212 on mono green mana ramp

5 months ago

Think of adding in Garruk Wildspeaker, more Nykthos and take out Terra Stomper, Steel Leaf Champion is green and stompy so it works as well, plus it adds like an elf sub theme. Add in some card draw like Harmonize cuz against control you will need card advantage, you want to have more threats than their counters.

Shliken on Naya Smash

5 months ago

I like the idea of stompy creatures, but I think you need to narrow it down a bit. Use a playset of Druid of the Anima and something like Elvish Mystic to help with the ramp, and pick like five big creatures to really focus on. Maybe like 2 max of each then use something like Eladamri's Call or Fierce Empath to tutor the one you need. Some big boys that always stomp are Terra Stomper, Carnage Tyrant, really any of the elder dinosaurs from RIX and a personal fave is Siege Behemoth as he essentially gives unblockable to everyone. Have fun!

Flooremoji on

7 months ago

Carnage Tyrant Is a big body and very hard to kill. in place of Terra Stomper? Though 8 power is better...

Chasmolinker on Too Much Mana? Impossible! 303+ Mana on Turn 3

7 months ago

Nice build. +1 Primeval Titan, Avatar of Might or Terra Stomper might be good for trampling over when you don't have Nylea, God of the Hunt or are just going against a deck like tokens or humans that like to go wide fast.

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