Gift of the Deity

Gift of the Deity

Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)

As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Eventide (EVE) Common

Combos Browse all

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Pauper Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper EDH Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Gift of the Deity Discussion

CharonSquared on How Can I Get Leyline …

6 months ago

I would cut all 4 Gift of the Deity. Putting auras on your own creatures is usually risky because a removal spell from your opponent two for ones you. Plus at 5 mana they're not efficient at all.

DemonDragonJ on Scourge of Pestilence

6 months ago

shadow63, multimedia, Gift of the Deity is too good to remove from this deck (it is especially awesome with Glissa, the Traitor, but I shall instead remove two copies of Vulturous Zombie, since that card has the same converted mana cost.

Llanowar Dead is a very awesome card, and I would have put it in this deck, except that Deathrite Shaman is more versatile than it for a lower mana cost.

I also have removed Leyline of Vitality, since its effect is not sufficiently great to make a major difference in this deck, which, along with removing two lands, brings this deck to 60 cards.

multimedia on Scourge of Pestilence

6 months ago

I agree, Gift of the Deity doesn't seem very good for a five drop and risky to enchant since none of your creatures have hexproof. Cutting down 4 ofs into 2 ofs is not what you want to be doing in a deck that doesn't have tutors or card draw. You want the consistency of 4 ofs without draw. Lots of 2 ofs is not helping consistency.

Creakwood Liege is the best causal part of your deck. Consider building more around the Liege? Some good interactions are Worm Harvest with Life from the Loam to fuel Harvest both ways and Elemental Bond for ridiculous card draw. With Liege, 1/1 black/green Worms ETB as 3/3 creatures which triggers Bond. The same is true of any other black/green creature such as another copy of Liege or even Deathrite Shaman.

Grisly Salvage can help to find Liege or a land as well as fuel for the graveyard. Llanowar Dead is a 4/4 mana dork with Liege. Nice to have ramp for Liege that also has interaction with it. Putrid Leech is a 4/4 with Liege and can be a 6/6 attacking two drop. With tokens and graveyard strategies Dread Return is good reanimation for Liege.

shadow63 on Scourge of Pestilence

6 months ago

Cut Gift of the Deity I'd also consider getting rid of golgari germentation and neurogenesis the leyline doesn't seem all that great either

McToters on Nicol Bolas, THE ORIGINAL *PRIMER*

9 months ago

Cool deck! I haven’t played with anything from Eldraine so it was weird seeing stuff like Turn into a Pumpkin on here and it being a real card. Anyway, I would suggest more unblockable stuff for Bolas to lunch through and some different mana boosters since he is also expensive to play.

High Tide , Bubbling Muck , or the high risk-high reward Mana Flare (a personal favorite) could be used to your advantage. The former two are obviously one-offs but could be clutch and get you off to a fast start. Mana Flare can have it’s obvious downsides but it’s a cheap way to boost your own. Think about it.

As for the unblockable, I’d recommend Rogue's Passage , Dauthi Embrace , Snake Umbra , Trailblazer's Boots , Whispersilk Cloak , Gift of the Deity or Nemesis Mask (to equip to a different a creature], Prowler's Helm and Hot Soup ! There a bunch a different ways you can go and many of what I suggest you may not go for but they would make Bolas harder to block.

+1 Good Luck!

Bloodsucker1211 on The Prime Vampire

1 year ago

KingOfMist I also saw,some really cool cards for my Rayami deck here. Bloodforged Battle-Axe , Gift of the Deity , and Mask of Riddles are all incredibly good. Endless Scream seems amazing too!

xaarvaxus on Slimey boy commander.

1 year ago

Some lands to look at: Exotic Orchard , Fetid Pools , Sunken Hollow , Temple of Mystery [pairs well with the bounce lands for double the scrying opportunities], Opulent Palace [I'd replace Rupture Spire with this, at least it doesn't cost you mana and it gives you all 3 of your colors]. Obviously if you can afford or are willing to spend on shocklands they would be the best upgrades [within reason].

You can probably safely cut a land or two and add green ramp cards like Nature's Lore , Rampant Growth , Farseek and Cultivate / Kodama's Reach .

Please, please, please replace Manalith with literally any other mana rock. Commander's Sphere , Darksteel Ingot have the same cost and do something else or have an additional benefit. Fellwar Stone should be able to siphon at least 2 of your colors from the field. Or cut to fit in another green ramp spell listed above.

You're really logjammed at the 5 CMC slot. I'd swap out a few for some cheaper spells so you are reliably casting spells on turns 1-3. Gift of the Deity is one I'd cut as it is pretty expensive for what it does and like all auras, increases your risk of getting 2 for 1'd. I don't know if you're built around Dralnu enough to run him.

carpecanum on Half life ..... golgari edition

1 year ago

Fireshrieker and Grappling Hook . Odious Trow for the Gift of the Deity combo. Blessing of Leeches so Virtus can attack even if he isn't unblockable.

Load more