|Commander / EDH||Legal|
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Artifact Creature — Juggernaut
When Leveler enters the battlefield, remove your library from the game.
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2 weeks ago
You might like Shared Fate? It lets you play using your opponents library, though they get to play using yours. But if you have already drawn your library with Enter the Infinite then it wouldn't matter.
I used to try using it along with Leveler in a casual deck back in the Mirrodin block.
3 weeks ago
Not really a part of the theme of cards that prevent ETBs, but you can also use Sundial of the Infinite to end the turn in response to the horrible ETB triggers associated with Eater of Days. You can also run Ovinize and/or Snakeform in response for the same purpose as Sundial, although beware of burn spells when you do.
Leveler is a bigger hitter with another horrible ETB trigger that unfortunately lacks trample.
1 month ago
If you have a sac outlet, you don't need Sundial when you play Leveler. You play it, exile your library, sac it, your opponent exiles their library, then end turn.
1 month ago
1 month ago
Here are a few in addition to what others have mentioned:
2 months ago
Leveler is an awkward card here since with no library, you'll lose the game on your next draw step because the game tells you to draw a card you don't have. Yes you have lab man but only one of each and no way to tutor for both of them. Just drawing one half of the combo doesnt do anything so unless you add ways to make it more consistant, i would cut both. You could also consider delve cards to exile the lands you mill.
If you were willing to splash black, Tasigur, the Golden Fang seems really nice for the deck as it can both be a creature you cast for cheap, fills your graveyard further, and can provide card advantage by bringing back cards (bonus points if you do it off of fetchlands or equivalents like Evolving Wilds as the wilds itself goes to the graveyard where it can be delved away). If you wanted to stay in just greed blue though Hooting Mandrills is the only big delve creature in your colors.
One thing i'd be worried about is the deck has no interaction. If your opponent casts an annoying creature, you have no way to deal with it. Putting in a couple of removal spells would buy you more time to find big creatures like ghoul tree.
2 months ago
First, a couple suggestions for additions:
Delaying Shield can give you immunity to an attack, and then transfer damage to an opponent. You can even play table politics, have someone nova strike you, allow it to go unblocked, and then gift this prevented damage to a larger threat.
Illusions of Grandeur gives you 20 life. Once you transport it to an opponent, they must burn their mana, or sacrifice and lose 20 life. Delusions of Mediocrity is a worse version, that lacks built-in removal, but is a bit more budget friendly.
Summoner's Egg is a fun little card that provides a bit of mystery to your opponents. One option I have seen is using cards such as Leveler to imprint on the egg. Personally think this is a bit too complicated for a win condition (two cards + transfer + artifact removal + only deals with one player) in competitive play, but the game of Russian Roulette inherent with Summoner's Egg is quite enjoyable for more casual groups.
As for your comment on your forum thread about your running 118 cards and needing to cut some... I think you should start by taking a look at the lands you are running. You seem to have double-added a bunch of them. This should get you down around 100 again.