Guildmages' Forum

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all

Guildmages' Forum

Land

: Gain .

, : Gain one mana of any colour. If that mana is spent on a multicoloured creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

Guildmages' Forum Discussion

MrSamus on Every Masochist Needs a Marchesa To Love Them

3 weeks ago

I forgot to mention Guildmages' Forum , that should be an auto include in the landbase alongside Forge of Heroes and Opal Palace

multimedia on All Will Be One

1 month ago

Hey, I think if you already have all the Shock lands that they can replace the Tri lands.

Play all six Shock lands especially Forest ones, the three Check lands and include cards that can tutor for Shock lands while also being helpful ramp. Fetches of course are best, but if don't have them then Farseek, Lore, Wood Elves , Skyshroud Claim . Birds of Paradise , Incubation Druid and Paradise Druid won't break the bank and they're good for color fixing and early game ramp. Incubation is good with proliferate and with Rainbow lands. Crystalline Crawler is four mana, but it can make colored mana the turn you play it which is very good. Can also be a constant source of any color of mana with proliferate.

Crop Rotation and Sylvan Scrying are helpful to tutor for any one land. Opal Palace and Guildmages' Forum are good lands with Atraxa since either can put a counter on her letting her then proliferate herself. It's worth playing five mana to cast Atraxa with one of these lands.

Grim Backwoods isn't a good land even with token strategies. Five mana, four and tap Backwoods as well as sac a creature to draw one card is not a good investment, not worth it. Any land that can't originally make colored mana better be great if you're playing it in a four color manabase. Out of those three options you mentioned, Gavony Township is the only one to consider because of it's interaction with proliferate.

As far as proliferation goes Evolution Sage and Flux Channeler are high end since they're three drops who can be repeatable proliferate for no mana cost. With Atraxa and one of these proliferating twice a turn for no mana cost seems very good especially with Doubling Season and if you can get a counter on Atraxa.

xSindrix on Skullbanging

1 month ago

I like. Few suggestions for ya. Dying Wish and Rite of Consumption let you throw Skullbriar at people.

Forge of Heroes , Guildmages' Forum and Oran-Rief, the Vastwood would give you more lands that add counters to Skullbriar. Karn's Bastion adds more counters assuming he already has at least one.

With Phyresis already in the deck, you might also consider Glistening Oil . Skullbriar's ability won't keep the -1/-1 counters and unlike Phyresis, Glistening Oil can be reused. Rancor would also give you reusable trample.

Forced Adaptation , Ring of Xathrid and Armory of Iroas other potential low-cost +1/+1 counter generators.

Hope you find something you can use in all that text. :)

xSindrix on Skullbriar Smack! (voltron)

1 month ago

Also, Guildmages' Forum and Oran-Rief, the Vastwood would give you two more lands that can put counters on Skullbriar.

xSindrix on Atraxa’s Supertroopers

1 month ago

I would suggest Norn's Annex and maybe Ensnaring Bridge . You might also reconsider your decision not to attack with a Atraxa. If you put in Guildmages' Forum and Opal Palace , you can cast Atraxa with a counter(s) on her and proliferate them. Swinging with a big lifelink creature every turn gives you health to fuel a Necropotence too. Duneblast and Divine Reckoning would give you boardwipes that leave Atraxa in play.

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Guildmages' Forum occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%