DuTogira The Cyclic Artificer
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It's a mixed bag. Unfortunately, Perplex is terrible as a counterspell; those cards that are worth countering in modern are also cards worth discarding your hand to not lose (meaning perplex won't counter them). Muddle the Mixture can protect architect from removal for UU, which has the same effect as losing architect and spending UU to Tutor another into play, which Perplex can't do.
Admittedly, the flaw in this logic is forced discard on turns 1-4 (when this deck cantrips and sets up), which there is plenty of in modern.
The truth is that muddle is the only transmute card that's still playable when not transmuted, meaning it's the best transmute option, but if there were a good 3 drop transmuter I'd definitely prefer it to muddle for the reasons you stated.
June 24, 2017 6:10 p.m.
Why the gatewatch is a problem: the same five characters show up on a plane that some other walker has told them is about to experience a massive multi-Versal threat, beat their faces against the threat (exception being kaladesh, which I thought was a great set) and still somehow emerge victorious. No strategy, minimal relevant research, massive damage caused to the plane... and a win.
Every set has been like that since BFZ. Even with return to inistrad where Jace was supposed to be doing detective work, it just turned into "oh yup... it's emrakul alright" and the gatewatch throwing themselves at her. So my big problem with the gatewatch is that they constantly act like headstrong teenagers but win because plot armor.
The problem with jace is that his character has been fluid over the course of magics history. At times he's been competent and powerful (alara and prior), completely incompetent and lacking full control of his powers (post alara), at times young and naive (origins, but this is pardonable because origins), and now he's the background idea guy who pulls plot devices out of his ass and otherwise sits in the background. And each of these switches revolves around critical plot points in the lore (bolas v jace, and jace barely escaping with his mind damaged, sarkahn time traveling/changing history, and jace's re-introduction to the gatewatch). Point is, with so many massive plot developments, jace could have been phased out like Ajani or garruk, but he wasn't. He's ALWAYS here, despite being ravnica's guildpact.
It's like being forced to have a PB&J every time you want a sandwich. PB&J is fine, but a little diversity is NOT too much to ask for.
My biggest problem is Gideon; I won't rant, but he's the worst mono-white walker ive ever seen (lore wise) and we're stuck with him cuz he's invincible. From him and jace stem any of my further personal dislike of the gatewatch... because I'm sick of jace being in every set, and of Gideon neither developing as a character nor dieing for his absolute stubbornness and hubris.
June 16, 2017 3:27 a.m.
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Commander / EDH*
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|Playing since||Ravnica: City of Guilds|
|Avg. deck rating||17.35|
|Favorite formats||Commander / EDH, Modern|
|Good Card Suggestions||103|
|Venues||casual play, FNM Venue|
|Last activity||2 days|