Memorial to Unity

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Memorial to Unity

Land

Memorial to Unity enters the battlefield tapped.

: Add .

, , Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

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Memorial to Unity Discussion

Boza on Memorial to Unity

1 week ago

No, you may not use Memorial to Unity in a deck in Commander.

Commander uses color identity to determine if a card can be played. Identity is determined by looking at the mana symbols present on every part of the card, except reminder text.

So Memorial to Unity or even Forest can only be included if your commander's identity also has green.

Hexaflexagon on Green + White = Lifelink and Angels

4 weeks ago

Hi Obial,

What are your thoughts about adding:

4x Sunpetal Grove and 4x Temple Garden for 2x Memorial to Unity, 2x Forest and 4x Plains? I'm starting to think about cards for the order and for my manabase, this is what has come up that would work so far. I have to take out Memorial to Unity to make Sunpetal Grove work. What are your thoughts?

Sadly, at time of writing, Star City Games doesn't have any Archangel of Tithes in stock, so I'll make a special order for her when she does come back.

Thanks,

Hexaflexagon

Randomguy006 on Standard Scapeshift

1 month ago

If you're running ways to tutor nonbasic lands then you should have a "toolbox" land package instead of just 4x of two useful lands. You definitely need a copy of Scavenger Grounds at least. Some other considerations are Dunes of the Dead, Hostile Desert, Memorial to Unity and Memorial to Genius.

You should also probably run a split of Wayward Swordtooth and Ramunap Excavator, instead of just 4x swordtooth. They combo well together, and the swordtooth doesn't really do anything after you've played out all your lands from hand / don't have ascend yet.

LoricaSegmentata on Saproling WIP

1 month ago

First, move Gaea's Blessing to sideboard since that's a situational anti-mill card. Then I would say drop the 2 Krosan Druid and replace with 4x Llanowar Elves. Krosan Druid has too high of a kick cost to really be worth it. Would swap Llanowar Reborn for Evolving Wilds so you can search for the lands you need, maybe also swap Memorial to Unity for an additional 2x Evolving Wilds. Probably drop 1x Cabal Stronghold for a Forest since you don't have that many Swamps to utilize Cabal Stronghold. Would drop Cobbled Wings for another search card so you can get your bigger creatures when you want them. List of some possibilities for that: Chord of Calling since you should have a large amount of saprolings you can tap for it, or Diabolic Intent would be amazing since low mana cost and you could just sac a saproling, Natural Order would be awesome for the same reason, although it is more expensive.

Murphy77 on Elves at the Oasis

1 month ago

Had a problem fitting in every sub-theme that I wanted. Ended up cutting Elfhame Druid, but then added Llanowar Scout. The reasoning behind this is that the Scout is an extra card in the deck that acts only to facilitate you playing multiple lands per turn. With Itlimoc, Cradle of the Sun or Song of Freyalise, you could get to tap it for extra mana, but you should have more than enough mana available fairly quickly. You can then start to use Memorial to Unity and Adventurous Impulse to search for your Steel Leaf Champions. Use the effects of Hashep Oasis and Song of Freyalise to make a big, indestructible Steel Leaf with trample.

geoffw on Competitive Mono Green Face Punch

1 month ago

Looking pretty decent.

I might not maindeck Carnage Tyrant. It's obviously good against control, but it's very slow to come down. Since Ghalta, Primal Hunger is accelerated, Verdurous Gearhulk is usually the slowest creature you have after Tyrant, but it can drop 4 counters on someone else and affect the board immediately, so it's really 2 whole turns faster than Tyrant.

Instead, I might try another Aethersphere Harvester and a fourth Adventurous Impulse?

I run the 4 Adventurous Impulse and 2 Memorial to Unity as well, and I never run out of threats in hand, even without running any Merfolk Branchwalker or Ripjaw Raptor.

I moved away from Territorial Allosaurus eventually, but you should never be too sad with just a 5/5/ for 4. Real removal is hard to come by in Green.

geoffw on B/G Saproling

1 month ago

This looks really good for your first time building a deck!

The one problem I see is Cabal Stronghold. In order to make more mana with it than you would by replacing it with a basic swamp, you need 5 basic swamps in play, but there are only 7 in the whole deck. Basic lands are fine here. If you want to use something else, you could try Memorial to Unity, Hashep Oasis, Ifnir Deadlands, Memorial to Folly, Blooming Marsh, or maybe even Aether Hub or Foul Orchard.

I would also recommend Hour of Glory instead of Eviscerate. They only cost a few cents and are strictly better. When Hour of Glory rotates in the fall, Eviscerate might become more useful.

Also keep Duress in mind as a possible substitute for or companion to Divest, depending on what problems you're running into.

Grrnewt on Ghalta Fling

2 months ago

Poaralion - I have found that the 4 red sources can be a little sparse, even by the late game when I would want to cast Fling. I tried a couple Mountain, but it too frequentyl kept me from casting a Steel Leaf Champion. I have been thinking about adding 2 Sheltered Thicket or 2 Timber Gorge, but the entering tapped thing is already a problem with Memorial to Unity, not sure if I want more.

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