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Waker of the Wilds
Creature — Merfolk Shaman
: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
Waker of the Wilds Discussion
4 months ago
Here are some more cards you may want to look at that you can leverage your commander's abilities Orcish Settlers Silklash Spider , Arashi, the Sky Asunder , Tilonalli's Summoner , Gorilla Shaman Waker of the Wilds
6 months ago
Hi, I had a sasaya deck once and a card that won me a lot of games was Waker of the Wilds you can animate a land, attack, and if it isn’t blocked, you can put a huge amount of counters on it to kill your opponent. Most players forget about the fact that the ability is at instant speed. Have a nice day:)
8 months ago
Condescend, Gridlock, Thought Reflection, Syncopate, Nissa, Steward of Elements, Wildest Dreams, Elixir of Immortality, Astral Cornucopia, Riftsweeper, Gyre Sage, Void Winnower, Waker of the Wilds all I think should get cut
9 months ago
Some notable inclusions that you have excluded so far: Green Sun's Zenith, Chord of Calling, Soothsaying, Genesis Hydra, and Waker of the Wilds. The last two aren’t what I’d call “notable”, but they are passable mana sinks that can do something, if not something great. Good luck to you, you already had a great deal of what I had in mind in your list already.
11 months ago
Rhys the Redeemed seems to me to be lost.
11 months ago
Ill look at each one and look for a better version of that card. Alpha Authority could be swapped for one of the sowrds.
Prowler's Helm could be one of the swords
11 months ago
I've done a lot of testing with lord windgrace and I find he has a hard time translating this land dance into victory after investing so many resources into getting lots of lands onto the field. what do you think of something like Waker of the Wilds ? being able to turn your lands into fast fatties that stick around seems like a good way to close out a game plus they stick around turn after turn.
1 year ago
I'd suggest removing these cards:
Brambleweft Behemoth - It's a 6/6 for 6 with trample, yes it's an elemental but there are far better ones, especially for 6 mana.
Drove of Elves for 4 mana, you'd want something stronger than this, it's not an elemental, and the only real upside is that it has hexproof.
Nissa's Encouragement It's not really worth to have, considering that the cards it gets you aren't that great.
Nissa, Genesis Mage there are better nissa walkers out there
I'd suggest these cards:
Ashling the Pilgrim you can build up a boardwipe, and with omnath triggers, you could easily kill everyone.
Briarhorn gives you either a 3/3 blocker with +3/+3 on target creature for a combat trick, or you can evoke it, get the +3/+3 anyways and then you get to deal damage with Omnath.
Brighthearth Banneret makes your ele's cheaper
Fertilid 2 land for 3 + 4 mana instant speed fetch too.
Flamekin Harbinger topdeck Eletutor for 1 mana. Really recommend this card, plus elemental decks are the only decks which can really run this.
Greenwarden of Murasa It's effectively a big, double eternal witness.
Incandescent Soulstroke lets you cheat out an elemental which then gets sacrificed later.
Multani, Yavimaya's Avatar gives you ways to return lands to your hand for more landfall triggers.
Skullmulcher gives some card draw.
Soul of the Harvest I know it doesn't work with all the tokens you make, buuuut it does give draw.
Undergrowth Champion gives you a nigh indestructible blocker so you can go wild with your attacks.
Walker of the Grove gives you a 4/4 ele when it leaves the battlefield.
Budoka Gardener gives you extra land draws/elemental generation
Flamekin Village gives a creature trample, and is an ele land
Primal Beyond is also an elemental land.
Raging Ravine is also an elemental land
Skarrg Guildmage makes a land 4/4 for 3 mana
Waker of the Wilds does the same thing.
Vivien Reid gives some nice card draw.
Animist's Awakening with the amount of ramp you have, you could easily have a massive awakening.
Chord of Calling is a pretty good tutor in green.
Khalni Heart Expedition Gives you moooooore ramp, but more importantly, double landfall triggers at instant speed.
Crop Rotation is an instant speed landfall.
Harrow more instant speed landfall.
Perilous Forays Sacrifice your free landfall elementals for 1 misc, get a tapped basic, and another elemental.
Sakura-Tribe Elder for more instant speed landfall.
Tireless Tracker gives you 2 mana card draw for landfall.
Forgotten Ancient can be a real all star when buffing up your board.
Grave Sifter could be a nice include to let you replay elementals, but considering that people are bringing tribal decks, maybe not.
If you went down the burn route, Hostility would be a fun card.
Rite of the Raging Storm is a pretty fun card in multiplayer.
Sylvan Awakening is okay, and pretty funny to kill someone with 2/2 lands.
Eternity Vessel Can make you live forever
Indomitable Creativity you can destroy your own elementals to get other creatures.
Kamahl's Druidic Vow upside is that you can get heaps of lands, downside is that you don't have /that/ many legendary permanents.
Constant Mists will protect you from damage all the damn time.
If you wanna be super mean, Tectonic Break to destroy everyone's lands, except that you'd have way more lands out than anyone else. Boom // Bust Destructive Force Devastating Dreams From the Ashes Thoughts of Ruin Tremble Wildfire
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