Waker of the Wilds


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Waker of the Wilds

Creature — Merfolk Shaman

: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.

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Waker of the Wilds Discussion

Rahnun on Tatyova competitive

1 week ago

Thanks for the input Meurth. Waker of the Wilds looks really fun I'll be testing that out.

DeviousPenguin666 on Holy lands

2 weeks ago

Sweet deck! I would definitely try to find space for a playset of Cascading Cataracts and 2 or 3 copies of Nissa, Vital Force. The synergy between Cataracts and Nissa/Waker of the Wilds is one of my all time favorite standard wombo-combos. +1!

Placentaur on Sylvan Awakening Brew!

2 months ago

Have you thought about using Waker of the Wilds at all?

krotank on UG Merstorm Brawl

2 months ago

Can't help but feel like Forerunner of the Heralds is better than Waker of the Wilds. Swift Warden can also play nicely with all the instants the deck has, and can double up for protection. Really like the deck, it's tough to decide between Kumena or Jhoira for a stormy type deck in Brawl!

Hexaflexagon on Simic Standard Merfolk V 2.0

3 months ago

Took away a Woodland Stream and added Vineshaper Mystic. I have felt that I have been getting too many lands and not enough other cards.

Also took away 3 Waker of the Wilds for 3 Kumena's Speaker and 1 Mist-Cloaked Herald for 1 Kumena, Tyrant of Orazca.

Faerion on Damia, Sage of the World

3 months ago

Thank you for the input ! Ramunap Excavator is already here, I will try to find a room for Rampaging Baloths and Meloku the Clouded Mirror, maybe cut Waker of the Wilds ?

Lotus Cobra looks really good for a investment of two manas, and can fix colors for stuff like Roil Elemental.

I included World Shaper in a previous version but the thing is I don't have a way to make sure it dies... Yeah, that sound a little stupid but the only way I have to make sure it hits the grave is to make him block.

I don't usually play combo, Stone-Seeder Hierophant seems a little week to stay one turn one the field, no ?

Anyway, I go test the new changes, thanks :)

msanchez13 on Ishkanah, tokens and counters

4 months ago

Some cards I don't think pull their weight:
Disturbed Burial, since you're probably pretty happy just making another token instead of having to cast this card, buy it back, then cast the creature AGAIN. That much mana just makes my head hurt.
Bonds of Mortality seems irrelevant with the Grave Pact effects you run since they get around indestructible/hexproof.
Awakening seems nice when only considering your own board state but given mana, your opponents will likely be using it for removal. Asceticism helps to keep your dudes safe but it's not a reliable backup plan.
Waker of the Wilds fits the theme for sure and could make some powerful dudes but it's extremely risky to open your lands up to creature removal. I like the idea of putting +1/+1 counters on things in this deck, I would just recommend not turning lands into creatures. Unfortunately I can't think of any replacements off the top of my head. I'll get back to you if I do.

Additionally, now that I'm paying more attention:
Attune with Aether should just be Traverse the Ulvenwald, it's strictly better since you list exactly 0 cards that interact with energy.
Wear Away could be replaced with Naturalize, or even Deglamer if you face a lot of indestructible artifacts/enchantments.
Silence the Believers seems like it could just be Vraska's Contempt, unless you specifically have trouble with Rancor. And for that matter if your metagame does much graveyard interaction, Leyline of the Void fits your enchantress theme. It might be an appropriate replacement for Tormod's Crypt if you need a cut but crypt is a powerful card on its own.
Speaking of your enchantress theme, and how often creatures seem to be hitting the grave, you could probably make use of Animate Dead, Necromancy, or even Dance of the Dead.
Noosegraf Mob seems like it works great with Dread Return, which is a powerful card on its own that sees legacy play for that reason. Also activates your Grave Pact effects. Might be worth replacing Disturbed Burial with.

Also does your deck ever have problems with mana? 33 lands seems pretty light, and green benefits from having access to the most powerful ramp in the game (other than black's Cabal Coffers and Crypt Ghast), such as Sakura-Tribe Elder and Search for Tomorrow. But hey, if it works, it works.

Final note, I would run Blood Artist and Falkenrath Noble over Zulaport Cutthroat, since they activate more often. In a 4 player game that's 4x the triggers with a Grave Pact :P Hope this helps, best of luck!

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