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Waker of the Wilds
Creature — Merfolk Shaman
: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
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|Have (24)||Vasbear1 , SpottedGee , killstars , lava_lava , LeroyJones , PhotogenicParasympathetic , AlucardZain , damo_rox , duff87 , silvereh , electrolynx , Epidilius , Metaphisyk , NCN946 , Fineontheoutside , vashaclarens , Wolfninja , Orypool , CampbellStev , philktoken8998 , Unlife , orzhov_is_relatively_okay819 , , wizardpch|
|Want (3)||psoliver , eldrazi-azorius , Travkier|
Waker of the Wilds Discussion
6 days ago
Rhys the Redeemed seems to me to be lost.
6 days ago
Ill look at each one and look for a better version of that card. Alpha Authority could be swapped for one of the sowrds.
Prowler's Helm could be one of the swords
1 month ago
I've done a lot of testing with lord windgrace and I find he has a hard time translating this land dance into victory after investing so many resources into getting lots of lands onto the field. what do you think of something like Waker of the Wilds ? being able to turn your lands into fast fatties that stick around seems like a good way to close out a game plus they stick around turn after turn.
1 month ago
I'd suggest removing these cards:
Brambleweft Behemoth - It's a 6/6 for 6 with trample, yes it's an elemental but there are far better ones, especially for 6 mana.
Drove of Elves for 4 mana, you'd want something stronger than this, it's not an elemental, and the only real upside is that it has hexproof.
Nissa's Encouragement It's not really worth to have, considering that the cards it gets you aren't that great.
Nissa, Genesis Mage there are better nissa walkers out there
I'd suggest these cards:
Ashling the Pilgrim you can build up a boardwipe, and with omnath triggers, you could easily kill everyone.
Briarhorn gives you either a 3/3 blocker with +3/+3 on target creature for a combat trick, or you can evoke it, get the +3/+3 anyways and then you get to deal damage with Omnath.
Brighthearth Banneret makes your ele's cheaper
Fertilid 2 land for 3 + 4 mana instant speed fetch too.
Flamekin Harbinger topdeck Eletutor for 1 mana. Really recommend this card, plus elemental decks are the only decks which can really run this.
Greenwarden of Murasa It's effectively a big, double eternal witness.
Incandescent Soulstroke lets you cheat out an elemental which then gets sacrificed later.
Multani, Yavimaya's Avatar gives you ways to return lands to your hand for more landfall triggers.
Skullmulcher gives some card draw.
Soul of the Harvest I know it doesn't work with all the tokens you make, buuuut it does give draw.
Undergrowth Champion gives you a nigh indestructible blocker so you can go wild with your attacks.
Walker of the Grove gives you a 4/4 ele when it leaves the battlefield.
Budoka Gardener gives you extra land draws/elemental generation
Flamekin Village gives a creature trample, and is an ele land
Primal Beyond is also an elemental land.
Raging Ravine is also an elemental land
Skarrg Guildmage makes a land 4/4 for 3 mana
Waker of the Wilds does the same thing.
Vivien Reid gives some nice card draw.
Animist's Awakening with the amount of ramp you have, you could easily have a massive awakening.
Chord of Calling is a pretty good tutor in green.
Khalni Heart Expedition Gives you moooooore ramp, but more importantly, double landfall triggers at instant speed.
Crop Rotation is an instant speed landfall.
Harrow more instant speed landfall.
Perilous Forays Sacrifice your free landfall elementals for 1 misc, get a tapped basic, and another elemental.
Sakura-Tribe Elder for more instant speed landfall.
Tireless Tracker gives you 2 mana card draw for landfall.
Forgotten Ancient can be a real all star when buffing up your board.
Grave Sifter could be a nice include to let you replay elementals, but considering that people are bringing tribal decks, maybe not.
If you went down the burn route, Hostility would be a fun card.
Rite of the Raging Storm is a pretty fun card in multiplayer.
Sylvan Awakening is okay, and pretty funny to kill someone with 2/2 lands.
Eternity Vessel Can make you live forever
Indomitable Creativity you can destroy your own elementals to get other creatures.
Kamahl's Druidic Vow upside is that you can get heaps of lands, downside is that you don't have /that/ many legendary permanents.
Constant Mists will protect you from damage all the damn time.
If you wanna be super mean, Tectonic Break to destroy everyone's lands, except that you'd have way more lands out than anyone else. Boom // Bust Destructive Force Devastating Dreams From the Ashes Thoughts of Ruin Tremble Wildfire
2 months ago
Some cards for your consideration:
2 months ago
Thanks for the input Meurth. Waker of the Wilds looks really fun I'll be testing that out.
2 months ago
Sweet deck! I would definitely try to find space for a playset of Cascading Cataracts and 2 or 3 copies of Nissa, Vital Force. The synergy between Cataracts and Nissa/Waker of the Wilds is one of my all time favorite standard wombo-combos. +1!
4 months ago
Have you thought about using Waker of the Wilds at all?