Lord of Extinction

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Alara Reborn (ARB) Mythic Rare

Combos Browse all

Lord of Extinction

Creature — Elemental

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

Lord of Extinction Discussion

IrateWarrior on All Hail the Brood

2 days ago

Hmmm I love that mill focus, I do have altar of the brood coming but I have no idea what to cut for it.

I’m currently playing for the Lord of Extinction bomb with Jarad, Golgari Lich Lord

FunBun on Muldrotha, the „Fun“ in „Funeral“ *Primer*

1 month ago

How do you get away with playing only 36 lands and almost no ramp?

If I'd play anything like this I would get blown to bits. In my playgroup we don't play infinite combos generally and there's someone who plays a very fast paced Maelstrom Wanderer deck that creates a very overwhelming boardstate within the first 10 turns and because it plays so much ramp it is insanely difficult to keep on par with. I'm currently building my own Muldrotha deck and without infinite combos I rely on cards such as Lord of Extinction , Consuming Aberration , Altar of Dementia and a mill strategy. I'd like a control deck, though, and not a very fast paced deck.

Craven183 on Lord Windgrace- Spring is Coming

2 months ago

Hey Joe it's Owen! I helped my buddy Ryan build a Windgrace deck a few weeks ago and it reminded me to take a look at your list and throw some suggestions your way (up to you if you want to heed them, of course).

So one of the first things I see when I look at your list is that you're missing one of the key things to Windgrace's land recursion ability: utility lands. Strip Mine and Glacial Chasm are huge stars in the deck since you're able to bring them back to field with either Life from the Loam or Windgrace's -3 ability. Paired with Wayward Swordtooth and other effects ( Azusa, Lost but Seeking , Oracle of Mul Daya , Exploration ), you can use strip mine to blow up 7 or more opponent's lands per turn. This puts you at a tremendous mana advantage and lets you eliminate pesky things like Tyler's Maze of Ith (a card you could run in here as well to prevent Windgrace from dying) or Lotus Vale (another card you could run since you'll just get the sacrificed lands back).

I would like to point out that Glacial Chasm is even better. This land prevents you from taking any damage. You have to pay (cumulatively) 2 life in your upkeep but instead you could sacrifice it in upkeep and then bring it back to field with Windgrace or Ramunap Excavator or Crucible of Worlds . By the way, Crucible of Worlds would be very good to run here.

It's great that you have The Gitrog Monster in here, because this is basically the Lieutenant of any Windgrace deck. You should run Dakmor Salvage here, as well, since you can dredge that land when it's in your graveyard (dredge meaning instead of drawing you can put that card from your graveyard to your hand and then mill however much). Dakmor Salvage has dredge 2, so lets say that in upkeep you have to sacrifice a land to the Gitrog Monster. You choose to sacrifice Dakmor Salvage, which hits the graveyard and thus triggers the Gitrog Monster to draw you a card. Instead of drawing, you then choose to dredge Dakmor Salvage and return it to your hand to mill 3. If you mill 3 lands off the top of your deck, you get 3 more Gitrog triggers to draw cards. This is incredibly useful for drawing through your deck and getting to your win conditions. Paired with a discard outlet such as Borborygmos Enraged or Noose Constrictor you can actually draw your entire deck (or in the case of Borborygmos, draw your entire deck and then kill everyone with it). Either way, Dakmor Salvage is an incredible piece that you should run in here and is only like $2.

Also, have you ever noticed how you create giant creatures like Multani and Zendikar Incarnate in here but someone always has ways to block them or Maze of Ith to prevent combat damage? Say goodbye to those days if you pick up Jarad, Golgari Lich Lord . Instead of being forced to swing out one at a time with your big creatures, you can activate Jarad and sacrifice Multani to him, causing each opponent to lose life equal to Multani's power (which tends to be big). The great thing here is that you can just replay Multani from the graveyard! And if you mill Jarad, he has an ability that lets you play him from the graveyard, as well! So the more you mill with cards like Dakmor Salvage, the closer you could get to assembling this kind of a win condition. Note here that Lord of Extinction is another great card you can use to sacrifice to Jarad, Golgari Lich Lord since its power/toughness will be equal to ALL cards in ALL graveyards. This creature tends to be bigger than 40/40 in a windgrace deck, so count on killing every opponent at once with one Jarad activation with this creature. Speaking of big creatures and dredge, Golgari Grave-Troll is another great card to run in here.

Lastly, you wanna make sure that out of your 99 cards you get exactly what you want in your graveyard. There's some cards that can do that for you. Entomb and Buried Alive allow you to fetch Jarad, Golgari Lich Lord , Multani, Yavimaya's Avatar , Dakmor Salvage , Life from the Loam , etc. and put that into the graveyard. Expedition Map and Scapeshift allow you to get the exact lands that you want (scapeshift gives hella landfall triggers for your creatures), and Animate Dead and Necromancy can allow you to pull your creatures back out of the graveyard when you need them.

Again, these cards are just some suggestions. But you've been playing Windgrace for a while now and I thought I'd toss this info your way! Love the look of the new Orzhov deck and how interactive it is. See ya thursday!

Aiding on Karador Returns Again

2 months ago

So this is a link to my paper Karador deck: https://tappedout.net/mtg-decks/that-was-karadorable-copy-1/?cb=1554224847

I think it has a lot of the things that you are trying to do, minus some synergies. My deck tries to grind more value from the creatures and eventually win through a fantastic win with Jarad, Golgari Lich Lord sacrificing Lord of Extinction after fueling the graveyard with Hermit Druid (the deck plays lots of basics, so it isn't as bad as it looks to the opponents) and Underrealm Lich .

Some general suggestions for your deck:

Cut the cluestones and add the signets in their place. The difference between ramping on 3 to 5 is less important than from 2 to 4.

Please add Swords to Plowshares and perhaps Path to Exile to your deck. Swords is the best creature removal and is a dollar.

You can have inexpensive reanimation spells like Death , Animate Dead and Victimize to reclaim lost friends.

Cards that I think should be in every Karador deck:

Pattern of Rebirth This was reprinted in UMA and is a couple dollars. If you can kill your stuff, it fetches anything at instant speed.

Birthing Pod Pod is so much value and it makes you consider your creature curve. It helps lower it a bit to give your more diverse choices on the lower end. Pod also just so happens to kill your commander (who is usually cast for 3 mana) to fetch a Void Winnower to make opponents sad.

Eldritch Evolution I am unsure if I saw this card in the deck, but this card is a baby pod that can get ANY card with x+2 mana of the card you sacrificed. You can turn a 5 drop into a better 4, or even a 7. Whatever is needed. Amazing value.

dhannum on Gyrus Raise all the Things

2 months ago

Disciple of Griselbrand -> Altar of Dementia

Both sac outlets for value but the altar lets me mill myself and the disciple is easily killed. I have other ways to gain life, like...

Lord of Extinction -> Gray Merchant of Asphodel

How did I miss Gary? BTW, the Lord doesn't even work with Gyrus because CDA's keep their value in all zones. e.g. He's a 20/20 even in my yard so I can't animate him

Dire Fleet Daredevil -> Ravenous Chupacabra

The requirement to cast the card on the same turn was too much for the daredevil. In its place, a kill spell that's hard to argue with

Shamanic Revelation -> Read the Bones

I just don't have that many creatures out usually to justify the cost. Read the Bones is cheaper

FYI, I want to find space for a Panharmonicon and a Meren. We shall see

ZendikariWol on Kooopa Meren *Suggestions Appreciated*

2 months ago

Cut Suggestions:

Liliana, Heretical Healer  Flip is something I experimented with, but in the end all I could ever really do was activate her +, which is pretty weak in this deck. But my meta is pretty hard on planeswalkers. Maybe yours is more lenient, idk.

Lord of Extinction is sorta just weak here. I mean it combos great with Jarad, Golgari Lich Lord , but how often are you going to christmas-dreamland into both of those two? And Nighthowler is kinda just a worse Lord of Extinction .

I have played Sheoldred, Whispering One before and, like all of the praetors, all she does is get you targeted to death- especially if you can recur her.

Smothering Abomination and Grim Haruspex WILL draw you to death in a deck like this (a deck where you have no real wincon other than Plaguecrafter away your opponents' boards and chip in).

Deadbridge Chant 's randomness makes it pretty bad. You're aiming to have like 10 or 15 cards in your grave by the time you play this, it makes that number 25. 1 in 25 is not very good. Like the card is a decent value engine, but it's not likely to get you what you're looking for.

You have a lot of cards that I looked at and though ... "but you can get a creature to do that." Krosan Grip , Green Sun's Zenith , Reanimate , Grave Pact ? All have creature alternatives.

Suggestions for Adds:

Acidic Slime : flexible removal

Diligent Farmhand : okay ramp (see also Dawntreader Elk )

Farhaven Elf : better ramp

Phyrexian Delver : nice recursion- Reanimate on a body

Thragtusk : a BIG pillow to lie back against- five life and two blockers!

Treasure Keeper : good value

Veteran Explorer : never hurts to have the table on your side

Vindictive Lich : hits each opponent where it hurts

Wall of Blossoms : big-butt creature and a draw

Wurmcoil Engine : just insane

Hell's Caretaker : good recursion

Attrition : repeatable removal

Perilous Forays : repeatable ramp

Priest of Forgotten Gods : repeatable Plaguecrafter

Quagmire Druid : repeatable enchantment removal

Sadistic Hypnotist : repeatable hand hate

Thoughtpicker Witch : f.ck somebody's draws

Viscera Seer : free, instant-speed sac outlet, provides some card advantage

Vraska, Golgari Queen : + is great, - is great, and ult is insane

Deathreap Ritual : lots of draw

Savra, Queen of the Golgari : Grave Pact , but with a nicer mana cost, and the potential for recursion if it dies

Shadows of the Past : so. many. scries.

Zulaport Cutthroat : pings opponents to death, gains life

patrickd117 on Horde of Notations

2 months ago

Totally disregarding lands, I'd cut: Everything Gus suggested, and Warstorm Surge , Wolf of Devil's Breach , Lord of Extinction , Grave Sifter , Counterspell (depending on how good your mana ends up being), Pull from Tomorrow , Urban Evolution (I think you want your ramp/draw to elemental-based, more efficient, or fix your mana), Titanic Ultimatum (take what I said about Counterspell and bring it up two levels), Conflux .

I'd add: the mana ramp Gus suggests and Fertilid , Smokebraider , Primal Beyond , Avenger of Zendikar ,

Pikobyte on Muldrotha, the „Fun“ in „Funeral“ *Primer*

2 months ago

Thanks bkelly8401!

Its kind of like a risk/reward thing. While cards like hermit Druid and Mirror-Mad Phantasm mill you a ton of cards and play well with cards like Lord of Extinction , they bring a high risk of losing a big part of your library to gravehate. Usually cards like mesmeric orb, hedron crab, the dredge cards and more give you all the options and flexibility you need. That’s why I destroy my own mesmeric orb often after milling like 20-30 cards. Having like 60-80 cards in the grave doesn’t improve the decks performance much but it may lose you the game in case of an unanswered graveremoval. If your meta doesn’t play much cards like bojuka bog, tormods crypt etc then you can play hermit Druid and mirror mad without that much of a risk.

Load more

Lord of Extinction occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.13%