|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||None|
|Alara Reborn (ARB)||Mythic Rare|
Combos Browse all
Lord of Extinction
Creature — Elemental
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
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Lord of Extinction Discussion
8 hours ago
Hey, in my opinion you don't need noncreature combos with Meren especially when you're trying to pull off three and four card combos that include noncreature cards. These combos kind of defeat the purpose of what makes Meren so good, creatures. These noncreature combo pieces are not consistent enough in a multi player setting too easy to be disrupted. With Meren you want to use your graveyard as a resource and playing a lot of noncreature cards that you want to use in a combo is risky because once they're put in the graveyard other than Eternal Witness you don't have many ways to get them back.
Creature combos however can be powerful with Meren, but this is only because of her ability to reanimate creatures. Relying only on creatures lets you not be as concerened if one of these creatures is killed because you can reanimate it with Meren. The same can't be said for Nim Deathmantle. Using creatures as combo pieces lets you play the normal game with Meren filling your graveyard without fear of losing a combo piece.
Some creature combos:
- Triskelion + Mikaeus, the Unhallowed
- Jarad, Golgari Lich Lord + Lord of Extinction
- Avenger of Zendikar + Craterhoof Behemoth
- Necrotic Ooze + Triskelion + Phyrexian Devourer
I don't think Meren really needs a combo finish or fast way to win the game. The card advantage alone that she creates by using your graveyard as a resource, sac outlets as a resource and out valuing your opponents with ETB creature reanimation is enough to win the game.
2 weeks ago
2 weeks ago
4 weeks ago
I like the idea of the deck a lot! :D I think you should try to improve the mana curve though, most of your creatures have a very high cost, so you might not be able to use them when you need to. Also, some cards don't seem like they would be very useful in this deck for example, Ishkanah, Grafwidow Vedalken Orrery and Subterranean Hangar, and in some cases, could even be counter productive, like with Gleancrawler (or Nighthowler, Lord of Extinction and Bonehoard depending on your strategy) These cards cost too much, and don't do enough to help your deck. I'd also replace lands like Barren Moor, Slippery Karst and Tranquil Thicket with their basic land counterpart.
1 month ago
Getting that ob-nixilis the fallen is game ender with splendid reclamation.Lord of Extinction,Terravore, Centaur Vinecrasher, Vinelasher Kudzu, Undergrowth Champion, are all efficient beaters for this kind of deck. And when they get big, having a Jarad, Golgari Lich Lord or Xathrid Demon or Ghoulcaller Gisa can help blow out the game
1 month ago
These are just a few suggestions, and I hope they help! Happy deckbuilding!
1 month ago
Lots of goodies to consider before Disciple likely. Sitting here looking at:
- ramp (Elvish Mystic, Bloom Tender, Gaea's Cradle, Cabal Coffers/Urborg, Tomb of Yawgmoth)
- midrange-y goodness (Grave Titan, Avenger of Zendikar, Craterhoof Behemoth, Lord of Extinction)
- a Necrotic Ooze combo (Walking Ballista, Phyrexian Devourer, Mikaeus, the Unhallowed/Triskelion)
- dredge package (Golgari Grave-Troll, Stinkweed Imp, Life from the Loam)
- table drain (Gray Merchant of Asphodel, Exquisite Blood, Massacre Wurm)
- attrition package (Merciless Executioner, Fleshbag Marauder, Desolation)
- creature based targetted removal (Reclamation Sage, Caustic Caterpillar, Woodfall Primus)
- stax package (Thorn of Amethyst, Sphere of Resistance, Contamination, Null Rod)
- tutor package (Buried Alive, Birthing Pod, Demonic Tutor, Vampiric Tutor, Sidisi, Undead Vizier)
- better sac outlets (Phyrexian Altar, Ashnod's Altar, Viscera Seer, Greater Good)
- general good stuff (Sylvan Library, Damnation, Mana Crypt)
1 month ago
Great deck! Reminds me alot of how mine once looked.
Cards that I can see that I would consider subpar/not synergistic enough, if I were to run them myself:
Pathbreaker Ibex: Great card, I think it could gain an immense amount of power if you ran Lord of Extinction
Wall of Blossom: Personally I'd run Vulturous Aven over this, lets you get an experience counter too and you can target itself. I never had a problem with it being 4 cmc as Meren can easily rack up counters.
Mazirek: The counters can pile up quickly and he can get out of control, but the problem is that Meren wants your creatures dying so those counters won't be sticking around for long. You could replace him with Victimize?
Champion of Lambholt: You're probably better off running something that'll really give your deck a kick. For example, from your sideboard I can see Shriekmaw in there, WHY? I'd slot this back in your deck asap as he's an absolutely abusable monster in mine.
Cards you should add:
Liliana, Heretical Healer Flip!!!!!!!Liliana is an absolute monster in this deck and there's alot of factors I'll need to cover to get this point across. Firstly, she's a creature to start off with and Meren adores creatures being in her graveyard. Therefore Liliana is a very easy card to get back to the field especially due to her low cmc. Secondly, the way she flips to her Planeswalker side is hilariously easy (Have I mentioned that Meren loves things dying?). Once you flip her with easy you gain a 2/2 zombie which you can easily just use as sacrifice fodder or a nifty little attacker. Her first ability (+2) is one sided, everyone chucks a card into the graveyard. But you don't care about cards going to the graveyard, that's just a second hand to you because of all your reanimation effects. Her second ability (-X) allows you to reanimate any non-legendary creature that you have in your graveyard. Just another big stupid reanimation effect that can grab almost any creature is just great. Her third ability (-8) is potentially game winning in almost every deck, especially this one. You see, we want things to be constantly dying and once she has this emblem, every time something dies it just comes back to the field under our control. Now we run alot of destruction effects such as removal, gravepacts and stax effects so we'll be constantly forcing our opponents to sacrifice things (which will in turn come back under our control). I just cannot stress enough how great of a card Liliana, Heretical Healer is in this deck
Perilous Forays: Great card to help you ramp and gain experience counters, note that it can grab cards such as Overgrown Tomb etc
Protean Hulk: Even if you're not trying to combo off, this large toad,frog,thing is pure valuetown.
Dawntreader Elk: Such an amazing ramp card for Meren
From Beyond: Just another great Awakening Zone effect
Sheoldred, Whispering One: I can't believe that she hasn't been considered, she gives you everything Meren has ever wanted.
Dread Return: Great reanimation card for Meren
For any more ideas or suggestions on stuff to shove into your deck to make it synergise better or be more powerful check out my old Meren deck: http://tappedout.net/mtg-decks/meren-carrion-queen/I ended up changing it to the Karador deck you commented on, but I'm planning on rebuilding her so that I'll be running her + Karador