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Creature — Human Mercenary
(3), Tap: Search your library for a Goblin permanent card and put that card into play. Then shuffle your library.
1 week ago
Moggcatcher can be a way to combo at instant speed.
1 month ago
FenrisBurgess thank you for the advice, I will try it out, I have a copy of Chandra, Acolyte of Flame and Moggcatcher is affordable in Europe. I decided to not run Purphoros, God of the Forge because I want to combo Torbran, Thane of Red Fell with Goblin Bombardment and throw gobbos at my opponents faces. Your suggestion might be more efficient though.
1 month ago
- Chandra, Acolyte of Flame is a really good burn card. I assume your budget is $150, so this might not fit considering it's roughly, idk, $7? But it is still worth considering.
- Switching your commander Purphoros, God of the Forge be a better option for burning your opponents, but I can see where there are better creature burn synergies with Torbran. Dwarven Driller and Goblin Chainwhirler being very good examples.
- Consider Moggcatcher for getting out Krenko.
1 month ago
- I wasn't aware red had a card draw dilemma.
- The idea of the deck seems nice, and there are even some synergies with this type of strategy, so good on you for making Izzet Draw without the blue.
- You have questionably left out Legion Warboss , Warren Instigator and Moggcatcher .
I'm not certain if it is really worth having Godo, Bandit Warlord in the deck.
You get half a cookie and a well-worn $5 bill out of a can of beans.
5 months ago
more one-card combos:
Search up Kiki-Jiki, Mirror Breaker , Lightning Crafter , then any Goblin sac outlet (too many to list), or anything that triggers off of etb or death ( Pashalik Mons / Boggart Shenanigans / Warteye Witch ). With a sac outlet, you get infinite damage from Lightning Crafter copies, and infinite of the sac effect (for example with Skirk Prospector , infinite red mana.
Moggcatcher fetching all three pieces on its own is pretty slow, requiring a full turn after you play it to use it, then still requiring an additional untap and activation. One way to use it is, EOT, fetch Kiki, copy Moggcatcher, fetch
with the copy, untap Kiki, Moggcatcher, and copy. Get a card with champion (adorementioned Lightning Crafter, or
using the Moggcatcher or the copy of Moggcatcher. Win
Another way is EOT get Sensation Gorger , then in response to upkeep trigger, get Goblin Recruiter . This has bonus of discarding everyone's hand. Then you draw any five gobs you want. In this case, you can go off with Kiki + Goatnapper + Shields/Wings/ Blades of Velis Vel for meme value (turn Kiki into a goat)
can achieve same speed because it is a sac outlet itself. EOT get Moggcatcher, untap, Moggcatcher gets Kiki, Kiki copies Moggcatcher, Moggcatcher copy gets Lightning Crafter.
In response to Champion trigger, Cateran Overlord gets Changeling Berserker , Berserker champions Kiki, then let Lightning Crafter champion trigger resolve, tucking Berserker (or just sac it), which brings Kiki back untapped. Now you have Kiki untapped, Crafter, and a sac outlet, which is enough to win.
5 months ago
Yeah it sounds like your playgroup is much more fitting for Lattice, and having Hellkite Tyrant would definitely help make it a lot more potent. I like it.
The biggest benefit of Goblin Goliath is being able to cast him off of Goblin Lackey / Moggcatcher / Warren Instigator to save on his mana cost, which is why I like him most out of all the damage increasers available.
Raid Bombardment really helped me shore up my games against the defensive players that could either chump block a lot of my Goblins, reduced all their combat damage to zero, etc. The fact that almost no fog can prevent the damage since it isn't combat damage is huge too.
Out of the 3 rocks, I definitely like Thran Dynamo the most. Good balance of CMC and output, and being all colorless is hardly a problem since it is so easy to get mountains out.
Definitely confused Ghirapur Orrery with Vedalken, haha. Sculpting Steel would be for copying Illusionist's Bracers to kind of make up for the fact that Rings of Brighthearth is so expensive, but the fact that it can also copy mana rocks, or anything when Lattice is out fits pretty well with the deck you have right now.
I wish I got to utilize Goblin Welder more than I do, but my playgroup hates on it more than a lot of my other Goblins because a Daretti deck used to be in the playgroup, and my original deck had a lot more artifacts. Being able to recur things like Spine of Ish Sah would be a welcome change.
I am leery to run any more anthem effects like Door of Destinies , mostly because of things like Ensnaring Bridge being common in my meta, and getting to cast Raid Bombardment so frequently. I definitely like Door more than something like Coat of Arms though, haha.
For Sundial of the Infinite , I think if you had a bunch of effects like Final Fortune or Glorious End it would be a lot more useful, but almost all the board wipes you would be worried about are sorcery speed, and you can turn people off to the idea of instant speed removal with a Mana Web or even a Defense Grid .
Kazuul really is insane. I'm questioning why I took him out and I really don't remember. Crawlspace would be what I add first, but Kazuul would definitely be next in line.
6 months ago
McToters Thank you for all the suggestions!
I'd tried using Hoarding Dragon and Goblin Matron for a while, but honestly, tutoring so much kinda made me feel like the deck lost its freshness after a few games, so I took out Hoarding Dragon , and I'll probably skip out on the rest of the tutors. (I kept Goblin Matron and Moggcatcher because they're fun and way more interesting play-wise).
Trove of Temptation never feels worth it, tbh. I like swinging out with Stromgald, et al. and having to leave back blockers for a single extra mana (especially in a multiplayer game) feels really awkward play wise.
Varchild, Betrayer of Kjeldor seems flavorfully fun, yeah, and actually might be fun to work with. Varchild's War-Riders seems utterly AMAZING and is an instant include, honestly. Especially with Varchild, Betrayer of Kjeldor 's leaves the battlefield ability. That's some spicy synergy there. Honestly will probably try out both just for that synergy. Unfortunately, however, I don't think Brand grabs tokens put into play under the control of opponents.
Kindred Charge seems fun... except I have so many legendary creatures that I'm not sure it's worth it. For a finisher, it's great, I think. I'll consider it.
Thank you so much for all your suggestions, this was super duper helpful!
8 months ago
Sweet deck! I would strongly suggest Goblin Sledder and its functional reprint Mogg Raider . Not only do they make blocking your goblins incredibly difficult, but they are critical free sac outlets for your Wort and Grave Pact synergies. Moggcatcher is a bit slow, but could be very useful if you're building combos around Krenko, KikiJiki, or the most powerful goblin ever printed, Skirk Prospector ;)
Moggcatcher occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%