Disfigure

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Nissa vs. Ob Nixilis Common
Zendikar Common

Combos Browse all

Related Questions

Disfigure

Instant

Target creature gets -2/-2 until end of turn.

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Disfigure Discussion

Wahrghoul84 on U/B Faeries

1 week ago

This is the list The Professor from Tolarian Community College did a deck tech on. I can't say that Disfigure is better than Fatal Push in any particular scenario. I trust The Professor's judgement but I can't speak to his motives. Perhaps it is just to diversify the removal so cards like Surgical Extraction don't strip all the removal from the deck. Unless testing proves the card to be inadequate, I will keep it in the deck. Thank you for the suggestion.

DragonzBane on Bloodchief Liberation

1 week ago

My suggestion would be Fatal Push > Disfigure

passimo on Rats in the Attic

1 week ago

I like this deck! Very fun to play so +1!

I'd play Disfigure instead of Dead Weight, because I find speed very important in these cards, but it's up to you.

Mike94 on mono black devotion

3 weeks ago

Also I would recommend playing Mutavault 4x and 4x Relentless Dead instead of Despoiler of Souls. I would play Bloodghast over Liliana of the Veil, don't get me wrong because you can't go wrong with Lilie but I feel like she doesn't fit in this kinda deck. You want to hit face and finish your opponents of with Gray Merchant of Asphodel, Bloodghast is pretty good at hitting face. You should also find a way of putting 4x Inquisition of Kozilek in the deck, you're mono-black hand disruption is your trade! If you would run Bloodghast, Inquisition and the seize then you can cut back on lands to. Last some cheap extra removal wouldn't hurt like Disfigure or Bile Blight which is really good against token decks.

fehulu on Torment

1 month ago

Thank you for feedback. I have been playing modern for some time, so I know how fast it can be... The thing is here to keep the cost down. I've got a Phyrexian Obliterator thats why its in there. Noxious Gearhulk is just in because I want to get help in that kind of direction (removals). If that makes any sense... =)) Gifted Aetherborn is a great suggestion, Doom Blade and Disfigure as well. The coolest is Bone Splinters tho... cuz it activates Bitterheart WitchYou might be right on going with 2 Cruel Reality.

Thanks!!

Vaan on Torment

1 month ago

I would not run more than 2 Cruel Reality, it is super expensive to cast so you really don't want to see it early in the game and you have a way to fetch and cheat it into play with Bitterheart Witch.

Your deck is extremely slow, you're running way too many mana intensive cards. Modern is a very fast format with games often ending by turn 4, so i would recommend lowering your mana curve. Noxious Gearhulk is too expensive for what it does, Shriekmaw CMC is way to high for a 3/2 creature and it'ss ETB effect is subpar for the evoke cost, Barter in Blood is just not a good card and Bearer of Silence can't block and you need to be defensive on the early game to survive until you can cast your curses and Bitterheart Witches.

In order to survive the early game you need cheap removal, Victim of Night, Doom Blade, Disfigure, Dismember, Bone Splinters, Grasp of Darkness and Hero's Downfall are good options, more cheap hand disruption can also help you get to the late game, Inquisition of Kozilek and Thoughtseize are the best at this.

Some good defensive creatures for this kind of deck are Gifted Aetherborn, the rat pack Typhoid Rats, Drainpipe Vermin, Ravenous Rats, Rotting Rats, and Gatekeeper of Malakir.

So keep the witches and the curses, cut the expensive creatures for removal and cheaper creatures and you will have a much better deck.

MisterMuffin21 on Turn 2 9/9 Flying Trample, Turn 3 Win

1 month ago

Yeah, forgot it had to be black creature for the sacrifice cost. oh well!

Yeah, I'm actually quite shocked tha the Lightning Greaves and Swiftfoot Boots aren't more played. Be warned however, they can spot remove your demon in response to you equipping the boots, but after that you're safe.

Yeah, I'd cut a Tragic Slip, probably go 4 push + 2 slip. You could also go for Disfigure, but I think you can trigger morbid quite easily enough to warrant running slip instead.

As for the sideboard, I'd suggest Duress to annoy control and prevent spot removal. Go for the Throat is also an option if there's not a lot of affinity in your meta. Pithing Needle is also a classic, and black as access to very good card to combat combo decks: Memoricide or maybe Stain the Mind in your case since you can convoke most of it and you creature can be sacrificed even if tapped.

Also, I don't know how deep your budget is, but if you have a few shekels to spare, or that your playgroup/card store allows proxies, Bitterblossom would be Grade-A in you deck.

Vaan on what is yours is mine and what is mine is dead

1 month ago

Both aspects of Tasigur, the Golden Fang make it a good card, it has a solid body that can be casted for cheap and its activated ability is a card advantage engine that helps you fuel other delve cards like Murderous Cut and Gurmag Angler.

You have a lot of removal options: Fatal Push, Dismember, Disfigure, Go for the Throat, Doom Blade, Hero's Downfall, Murderous Cut and many more.

The usual sideboard for a discard deck includes Leyline of the Void for dredge and delver matchups, Drown in Sorrow or Bile Blight against weenie and token decks, Smallpox is really good against tron and bogles, Surgical Extraction to take away combo pieces and Pithing Needle because it is great against a wide variety of things. It all depends on what you're expecting to play against.

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