Disfigure

Disfigure

Instant

Target creature gets -2/-2 until end of turn.

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Printings View all

Set Rarity
Core Set 2020 (M20) Uncommon
Masters 25 (A25) None
Duel Decks: Nissa vs. Ob Nixilis (DDR) Common
Zendikar (ZEN) Common
Promo Set (000) Uncommon

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Disfigure Discussion

AppleBee on black death

1 month ago

I would go for an one Mana Removal like Fatal Push, Defile or Disfigure.

Livius_the_theurgist on Jace Dimir

1 month ago

Thank you so much! Tyrants Scorn and Drown in the Loch look like fantastic additions, unfortunately I will have to wait for them to come in the mail (this is a paper deck), until then Disfigure and Price of Fame hopefully will work. Lochmere Serpent looks really good too!

dejvos93 on Jund Aristocrats

2 months ago

Cavalier of Night, Epic Downfall, Disfigure, Davriel, Rogue Shadowmage, God-Eternal Bontu, Nightpack Ambusher, Status//Statue, Drill Bit, Lovestruck Beast

Nejaké návrhy které můžou jak do sideboardu tak do mainboardu. Jo a btw je to jund sacrifice ne aristocrats.

Kazierts on Mardu Blinkearth

2 months ago

Firestalker, I think you made some really good point with the suggestions., and also some real tough considerations.

Honestly, Favorable Winds seems like it's too much. I didn't include it for the memes. I really thought that it would be nice to pump those phoenixes and all the other flyers to hit for massive damage. However, it almost never gets to my hand and when it does, it looks like a dead card for an agrressive deck.

The Lightning Skelemental over Flamewake Phoenix is a difficult one, but don't get me wrong, Lightning Skelemental is an amazing card. The thing is: most of the deck relies on the unearth mechanic and, ironically, the Unearth card. So, most of the cards don't stick until my next turn, espcially in Hell's Thunder 's case, where even when playing it from my hand or reanimating it, it won't surviving by the end of my turn. Flamewake Phoenix can use the Thunder's "power", so to speak, to come in and stay after he dies. At least in my mind, Sedraxis Specter would make a more suitable replacement, as, even tough it would be nice to have a flyer that causes my opponents to discard and a huge trampler that does the same, getting rid of the specter would enable me to cut out blue mana, more on that when I talk about Tasigur, the Golden Fang and Thought Scour .

A 4th Duress and Divest could be placed in the sideboard. Lightning Bolt I'm not so sure, maybe Lightning Axe would be more effective, even tough you've already pointed that I my already have enough discard fuel. Disfigure I'm not so sure about, maybe there's a better option for removal that's also budget. However, I agree that I should have some more interaction with my opponent's board. Vendetta I'll pass, since I don't think the deck race enough to the point that the life loss won't matter.

Now, Dreadhorde Arcanist is a problem. That card would definetly be good in this deck. The issue here is the price. Here in Brazil cards can be rather expensive. You see, while TappedOut says the average TCGplayer price is around $4,69 as of the time I'm writing this comment, here in Brazil it costs R$23,00 minimun, while a full playset would cost R$92,00. Just to give you context, I teach English to a private student of mine and get paid R$280,00 a month. So, the full playset would cost almost a third of what I get paid from my student. It's just not possible for me.

Tasigur, the Golden Fang seems like a card that could be cut out, since I'm already planning on cutting Favorable Winds but I'm not sure I'd replace with Gurmag Angler . Maybe I'd just put 1 Angler to act as a Phoenix enabler and a last resort big body. Maybe Tasigur will get replaced with the Lightning Skelemental and I'll find a way to include other 2 Skellies.

Thought Scour is good but I'll probably leave it on the Maybeboard to experiment with removing all the blue mana and working with a Rakdos manabase.

The manabase will probably just include Smoldering Marsh and Foreboding Ruins since I'll be removing the blue ones, and that should alliviate the pressure of the manabase. Also, as an aggressive deck, cards like Crumbling Necropolis wouldn't help too much.

I think I've talked about everyone one of your suggestions. If I missed anything just say it. Thanks for the attention and time spent to try and help me.

Firestalker on Mardu Blinkearth

2 months ago

Unearth makes for a cool mechanic. I love the Hell's Thunder and Sedraxis Specter That Unearth card is sweet and can be really strong too! If you really want to abuse Unearth then I would recommend putting in Lightning Skelemental over Flamewake Phoenix since it hits like a truck and can really cripple your opponent. I would also recommend Dreadhorde Arcanist over something like Insolent Neonate since you already have a fair amount of discard fuel and since he can do crazy stuff like recast Unearth from grave on another creature. If you do decide to add Dreadhorde Arcanist then I would also add in more 1 CMC spells he can abuse right off the bat. But whether you add him or not I think this deck would benefit greatly from more interactive cards to use on your opponent's stuff. Some budget friendly options include Lightning Bolt , Vendetta , Disfigure , Divest and maybe a 4th Duress . I would try cutting Ransack the Lab for Thought Scour if you add the Arcanist. I think Tasigur, the Golden Fang is a little too much since his activated ability is double blue and you only have five blue mana to work with based on your lands. And if you just really want the delve and the body then I would instead use Gurmag Angler since it has more attack. Favorable Winds seems a little too much of a meme and more like a gravy card and I think it's slot in the deck could be better used with anything I already mentioned. Lastly, if you want some budget dual lands that strictly do NOT always come into play tapped then I recommend the cycle of recently reprinted "check lands" like Drowned Catacomb and the recently printed other half of the "fast lands" cycle like Spirebluff Canal . If you do not mind having some lands that enter tapped then Crumbling Necropolis is on flavor. Any of the "scry lands" would be good too. I hear those are getting reprinted in the new Theros Beyond Death set though so if you want them for dirt cheap I would wait until the set release. Hope this helps!

Jomse on Mono-Black 19 Relentless Rats!

4 months ago

Greetings! Instead of Disfigure consider using Defile it has potential for getting rid of all sorts of "late" game creatures.

Peisistratos on Competitive Modern Mill

5 months ago

Hello itachi45! I counted Grixis Whirza among the Urza decks. You can find some words on the matchup in the matchup walkthroughs.

My list is able to naturally win on turn 5 at the latest pretty much every game, even when accounting for mulligans and mana issues. Fogs merely adds more consistency against combat phase decks.

I want to make clear that I suggest to play fogs when the majority of the field plans to win through combat phase. That hasn't been the case anymore since the banning of Hoogak. Since then, I cut Darkness enyirely in favor of maindeck Surgical Extraction s. I rounded up the sideboard with Disfigure , useful both against aggro and more importantly against Spirits, Humans, Hatebears and the like.

pistolpeteiii on Mono-Black Aggro : Throne of Eldraine

6 months ago

chuck3327 thanks for your input, however I intend to keep this to mono-black. I think a build is something we will see in the new standard, however the splash doesn't make much sense for this deck style. Judith, the Scourge Diva and Ayara, First of Locthwain are most effective in a "go-wide" or token strategy. This deck instead looks to maximize the effect of a few select powerful creatures.

Clackbridge Troll is a card I considered, however it won't be a useful creature for at least 1 or 2 turns if the goats aren't removed. This also provides the opponent with creatures to chump block Rotting Regisaur .

Duress is very strong in the current standard because Planeswalkers such as Teferi, Time Raveler and Chandra, Acolyte of Flame are the focus of many decks. I expect to see more Nissa, Who Shakes the World and Oko, Thief of Crowns in the new meta, rendering Duress even stronger in the main deck. This paired with Drill Bit allows me to get information about my opponents hand, while also taking away removal/sweepers/troublesome permanents.

Disfigure is my 1 mana removal for the mono black build, specifically for aggro creatures as well as mana producing creatures. It also can double as a combat trick if need be.

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