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The Plane of Ikoria is one of my favorite places in the Multiverse, and out of all the legendary creatures introduced to us, Kathril, Aspect Warper stood out above the rest to me. Such an interesting mechanic, it has some of my favorite colors, and as someone with a passion for wildlife ecology, I just had to build it.

"Kathril, a cunning insectile nightmare with powerful shapeshifting abilities, lurks in the peaty marshes of Indatha. It uses the shifting, adaptive tendrils on its body to mimic other creatures and delights in deceiving would-be predators."

The general game plan is to either dump creatures into the graveyard or play them and attack/block to get them into the graveyard. Once we've got the necessary keywords, drop Kathril, Aspect Warper and potentially one-shot an opponent.

  • Akroma, Angel of Wrath - Flying, First Strike, Vigilance, Trample - As expensive as she is, we don't really want to play Akroma from our hand. She is better in the graveyard as either a reanimation target or as keyword fodder for Kathril, Aspect Warper.

  • Akroma, Vision of Ixidor - Flying, First Strike, Vigilance, Trample - This version of Akroma has the same keywords as the original one, but this version we actually want to play on the field as she can massively boost our creatures during our combat step. If Kathril, Aspect Warper and Akroma, Vision of Ixidor are out together, Kathril, Aspect Warper needs fewer keywords to swing for lethal damage.

  • Avacyn, Angel of Hope - Flying, Vigilance, Indestructible - Giving all your permanents Indestructible is great. Like Akroma, she is better in the graveyard as either a reanimation target or as keyword fodder for Kathril, Aspect Warper.

  • Elder Gargaroth - Vigilance, Reach, Trample - 5 mana for a 6/6 beater with three relevant keywords? Awesome. And the module ability to generate either a 3/3 Beast Token, Draw a card, or gain 3 life on attack or block is even more awesome.

  • Eradicator Valkyrie - Flying, Lifelink, Hexproof - While this has 'Hexproof from Planeswalkers', it still counts as Hexproof for Kathril, Aspect Warper. And it has a good Boast ability, where we can sac a creature to make our opponents sac either a creature or planeswalker. Good if we want to get something with Indestructible into the graveyard or we are up against a superfriends deck.

  • Gisela, the Broken Blade   - Flying, First Strike, Lifelink - One half of Brisela, Voice of Nightmares    , and has a ton of keywords if she ends up in the graveyard.

  • Nighthawk Scavenger - Flying, Deathtouch, Lifelink - Three good keywords for only three mana. Pretty much a better upgrade to Vampire Nighthawk, as it has the same stats if an opponent has a card in the graveyard, such as a fetchland. Anything else just makes this creature bigger and better.

  • Zetalpa, Primal Dawn - Flying, Double Strike, Vigilance, Trample, Indestructible - Similar to Akroma, Angel of Wrath, Zetalpa's place to shine is in the graveyard for Keyword fodder or as a reanimation target.

  • Faeburrow Elder - Vigilance - Can tap for up to three mana if we have the right permanents in play, plus has vigilance for Kathril, Aspect Warper. Also, since it is a 0/0, it can be brought back by Nethroi for free.

  • God-Eternal Oketra - Double Strike - Another source of the all-important Double Strike, we can also create a few tokens if she is on the field. Her death trigger is a may ability, so if she dies we can send her right to the graveyard.

  • Nyx Weaver - Reach - This card does it all. It self-mills us for two each turn, it can exile itself to return target card from the graveyard to our hand, it's an enchantment creature which helps fuel Delirium if it's in the graveyard, and it provides Reach for Kathril, Aspect Warper.

  • Skullwinder - Deathtouch - Basically an Eternal Witness with a relevant keyword for us. Plus an opportunity to play a little politics if someone else needs a card back.

  • Slippery Bogbonder - Hexproof - This card is amazing. For and with enough counters in play, we could easily KO an opponent by instant speed by moving +1/+1 or ability counters over to Kathril, Aspect Warper or another powerful creature.

  • Sylvan Caryatid - Hexproof - Another mana dork that also provides Hexproof for Kathril, Aspect Warper if it's in the graveyard.

"Many a monster hunter, seeing only a big bug, has ventured after what he thought was easy prey, only to met his end at Kathril's mandibles"

For a One-Hit KO with Kathril, Aspect Warper, we need at least 9 keywords in the graveyard, one of which has to be Double Strike so Kathril, Aspect Warper can become at least an 11/11. Once it's a huge threat, we have a few ways to make sure it connects with an opponent and wipes them out.

  • Key to the City - Provides a Discard outlet, makes a creature be unblockable, and can provide Card draw if we have available mana. All great things.

  • Rogue's Passage - A bit mana-intensive, but for we can make any creature unblockable for a turn.

  • Shizo, Death's Storehouse - While not true Unblockable, we can give a legendary creature Fear, which makes it only able to be blocked by Black and Artifact creatures.

Tutors and getting Creatures into the Graveyard

Obviously, we want creatures in the graveyard, so we have plenty of spells and tutors to get cards into our hands and more importantly the graveyard.

Artifacts

Creatures

  • Fiend Artisan - A slightly more flexible but more mana-intensive tutor than Birthing Pod. For , we can sacrifice a creature and go get another one. A good way to get some of our Indestructible creatures into the graveyard.

  • Doom Whisperer, Nyx Weaver, Old Stickfingers, Underrealm Lich

  • Underrealm Lich + Sylvan Library - Due to the wording between these two, it basically comes down to this process: Look at the top three, keep 1 card, put the other two into the Graveyard, pay no life to Sylvan Library, and then repeat for a total of 3 times (Equal to the number of cards you would have drawn with Sylvan Library). So it basically becomes you look at the top NINE cards of your library, keep three of them, and put the rest in the graveyard, and no extra life spent. Pretty awesome in this deck to fuel Kathril, Aspect Warper.

Instants/Sorceries

  • Buried Alive - Probably one of the best cards in this deck. You go get three creatures and put them into the graveyard for Kathril, Aspect Warper. Of course, this will telegraph what your game plan is to the rest of the table, so you should be careful about incoming graveyard hate. One of the best three-card combos to look for are: Zetalpa, Primal Dawn + Bassara Tower Archer + Nighthawk Scavenger = 9 keywords with Hexproof, Double Strike, and Indestructible. If no one stops this and Kathril gains these abilities, it will become a true monster that can One-Hit KO any opponent who doesn't block.

  • Demonic Tutor - Go grab any card at Sorcery Speed and put it into our hands.

  • Entomb - Instant Speed get a card a puts it into the graveyard. Great if you are casting Kathril, Aspect Warper and still missing a keyword or two. Since it's an Instant, we can cast Kathril, Aspect Warper, and if there isn't a response or counterspell, we can then in response to casting Kathril, Aspect Warper, we cast Entomb to go get something like Zetalpa, Primal Dawn or Akroma, Angel of Wrath.

  • Grapple with the Past - Put the top three cards into the graveyard then return a creature or land. Great if you accidentally binned something like Fauna Shaman or Nethroi, Apex of Death that you actually want to cast.

  • Grisly Salvage - Look at the top five cards and take either a creature or land, then put the rest into the graveyard.

  • Jarad's Orders - Searches our deck to get one creature card into our hand and one creature card into the graveyard. Can grab or bin a variety of creatures depending on the situation.

  • Traverse the Ulvenwald - Go get a basic land card, but if Delirium is active go get any creature or land card.

  • Vampiric Tutor - Go grab any card at Instant Speed and put it on top of our library. Best to use right before our turn to minimize any potential interaction.


Thank you for taking the time to look at my deck. If you have any suggestions or feedback, I'd greatly appreciate it.

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Date added 1 year
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

51 - 0 Rares

13 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.28
Tokens Beast 3/3 G, Warrior 1/1 W w/ Vigilance, Zombie Warrior 4/4 B
Folders My Decks, EDH
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