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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Bassara Tower Archer
Creature — Human Archer
2 weeks ago
I would suggest adding Bassara Tower Archer because it is cheap and it adds the powerful keyword "hexproof" to your graveyard. I play a kathril deck for myself: Who wants some keyword soup? where basically all you need is Buried Alive to put Zetalpa, Primal Dawn, Bassara Tower Archer and Vampire Nighthawk in your graveyard. (if you want to overkill the whole thing, also add Assault Intercessor to make your commander even bigger and less blockable) Now you can summon your commander with 9 (11 with assault intercessor) counters on it, so it becomes an unstoppable beast that usually oneshots your opponents due to commander damage. You don't even need that much creatures with keywords. Focus more on creatures that can tutor creatures into your graveyard like Corpse Connoisseur, Gravebreaker Lamia, Oriq Loremage or Vile Entomber. Add spells like Jarad's Orders or Final Parting and you will get your most valuable keywords in your graveyard easily. Also add some flicker spells (as already mentioned) to maximize your (commander's) etb effect and to give some sort of protection (f.e. spot removal)
6 months ago
normal bogle decks generally rely on Gladecover Scout and Slippery Bogle. While Bassara Tower Archer might be kindof ok, Witchstalker is waay too slow, and both Fleecemane Lion and Loxodon Smiter have no kind of protection to justify them being here.
the main point of a bogles deck is that the opponent has no easy way to interact with your board. If you have to run Gods Willing, you’re doing it wrong.
you probably want a LOT more enchantments to make use of Ethereal Armor, as well as secure a quick win. Bogles deck generally want the game to be over by turn 4-5, because the strategy becomes increasingly weaker as the opponents board-state develops.
I think you probably want to try to lower your mana curve a bit. You’ve got a lot of 3-drops in the deck for what is traditionally a hyper-aggressive archetype.
Why is Ajani here?
2 years ago
zapyourtumor, I'm still working the "sexproof" angle I just thought maybe I could be faster with Sythis, I'm trying to decide how to move forward. I feel like if I stay with Sythis, I would have to add back into the deck a handful more of the cheap hexproof creatures to ensure I would pull at least on in my opening hand. I've got Witchstalker , Troll Ascetic , Bassara Tower Archer , Slippery Bogle , Heroic Intervention , Alpha Authority sitting here staring at me. What to do, what to doooo?
2 years ago
I definitely prefer Aspect of Hydra over the 2 Blossoming Defense , to be honest. While Defense isn't bad, Aspect is just so good, and it can easily add 5 or 6 damage for a single mana, which can give you some really quick kills.
I'm not a fan of Wrap in Vigor , I don't think you ever want to be holding up two mana to prevent a wrath when you can instead just not play any more creatures. Realistically, 5+ power on board is scary to anyone, and they're forced to either find a way to stop combat or kill your creatures.
Also, when building your sideboard, think of what you're cutting for each card. For example, you'd probably cut Champion or Avatar to pull in 2 Scooze and 2 Weather against an aggro list. With that in mind, I'd rather have Reclamation Sage as your artifact/enchantment hate because it switches for Steel Leaf perfectly, and continues your board state building while other cards won't.
Or Thrun -- you don't have any other 4 mana card maindeck. As such, he's not great to side in. Dungrove Elder , Great Sable Stag , Barkhide Troll , Bassara Tower Archer are all better options, but they depend on your meta. You'd run Dungrove on default because it grows, Stag if counterspells, merfolk decks, or black creature decks are a problem, and the other two(which slot in for stuff like Avatar instead of Champion) if you need them to come down earlier.
Those are my thoughts for now, but I gtg so I guess I'll talk more later.
2 years ago
This deck is so nice. Mutate is a weird mechanic, at least in my play circle. Only thing I missed here is ways to sacrifice your own cards, as you can exploit getin' 'em back. Phyrexian Tower , Phyrexian Altar , Fiend Artisan , Birthing Pod or even Yawgmoth, Thran Physician could work nice in this deck. Also, Solemn Simulacrum and Sakura-Tribe Elder can help this deck to ramp faster, specially in combination with Luminous Broodmoth . The demon-goat-cat-thing commander is heavy on mana with his mutate ability. You also can put some "death traps" there and here. Caustic Caterpillar for example. It works very well with the reanimation mechanics. I would take out Sylvan Caryatid , the Defender is a trap, and you can't use Mutate on humans, so Slippery Bogbonder also don't fit. Bassara Tower Archer , Gladecover Scout and Paradise Druid are cheaper options for Hexproof. You will need Hexproof. Nethroi is a huge menace, specially when starts to absorb creatures.
Anyway, good job.
2 years ago
Oh, and btw: Sunblade Angel + Oketra the True + Bassara Tower Archer provides 8 keyword counters, which can be used as a secondary line for Buried Alive, just in case Zetalpa, Primal Dawn gets exiled.
2 years ago
Hi. Thank you for bringing up some suggestions for the deck.
Something I discovered while playing this deck is that I found it detrimental to run cards that don't do much on their own. Bassara Tower Archer and Sunblade Angel, both of which ran at the time, fall into this category. The hexproof from the archer and the keywords on sunblade were both great to have in the graveyard, but it felt really bad the times where I drew them or was otherwise forced to play them. That is why I swapped Bassara Tower Archer for Sporeweb Weaver, which for one more mana has a better body, and can shore up my defenses more easily.
Similarly, the knights that you suggest are both cheap, great ways of getting hexproof in the graveyard, but, at least in my opinion, run into the same problem of being subpar cards to play on their own.
That being said, I have considered them both as potential inclusions in the case I need more cheap hexproof creatures. I agree with you that Hexproof is one of our most important keywords, so if the need arises, I may include the knights and/or Bassara Tower Archer.
Again, thanks for the suggestions. :)
2 years ago
Thank you for all your advices! The idea is to make green deck really fast, to compete with red haste decks. That’s why I use Boggart Ram-Gang (they are 3/3 haste for 3rd rnd drop giving +3 devotion) and Llanowar Elves (giving 3rd rnd drop in second rnd, also I need much mana to cast multiple spells in round - I used to think like you and got rid of them once and it didn’t end well).
Barkhide Troll - it is really great creature, cause it’s 3/3 with potential hexproof in 2nd rnd. But I notices that in fact I always wait for 3rd, because I dont wanna lose him and always leave 1 mana for ability, which is annoying. I think I’m gonna swap it for Bassara Tower Archer as you said.
Witchstalker plays a different role than Silhana Ledgewalker. The first is 3/3, second is 1/1 and it is huge difference. It is not an aura deck, so it may lose firepower when I will do that. I was even thinking about adding something more powerful for him (e.g. Yorvo, Lord of Garenbrig), but I’m afraid I won’t have much creatures to buff without worrying of destroying them by opp’s spells then.
Vines of Vastwood - yeah, they play very well! I agree I need more of them. Maybe I will remove Become Immense since I noticed I don’t have many cards in graveyard since my creatures don’t die easily.
Auras - maybe I’ll try for fun, but it’s just... I wanted to experiment with unusual approach to this deck, cause many people use hexproof+aura, but haven’t seen many very fast hexproof+buff decks :)