Sire Of Insanity

Sire Of Insanity

Creature — Demon

At the beginning of each end step, each player discards his or her hand.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (1) Streyken

Printings View all

Set Rarity
Dragon's Maze (DGM) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Sire Of Insanity Discussion

dingusdingo on Budget Reanimation Targets

1 day ago

Sire Of Insanity is insanely good, and turns being ahead on the board into wins. Also quite inexpensive to purchase. Does great work when your deck plays from the graveyard

Terastodon is a 9/9 beater that solves 3 problems immediately. Also rather inexpensive to acquire. You can even nuke 3 of your own lands to get three 3/3's and one 9/9 for 18 swinging power on the field.

Protean Hulk isn't too expensive and is a fantastic choice if you have a creature based combo already in the deck.

Sheoldred, Whispering One is expensive to buy, but an absolute powerhouse in reanimator strategies. Sticking this on turn 3 can put you super far ahead.

Avatar of Woe can be great board control when reanimated early.

Massacre Wurm is about $2 after all the reprints, and while it isn't the best reanimation target, it can certainly bring the hurt for opponents.

Ancient Stone Idol is a 12/12 Trampler, no crazy effects but a massive beater that has a die trigger.

Most demons are decent choices. I'm a big fan of how Kuro, Pitlord can instantly clear a board, but his upkeep cost is kind of gross.

Most Titans are good choices too, Inferno Titan and Grave Titan for Korvold (no Prime Time in EDH)

As far as budget reanimation cards, I'm a huge fan of Apprentice Necromancer for reanimation targets with ETB triggers. It works extremely well with Sun Titan, which is out of Korvold colors but a gross combo to be aware of nonetheless (Sun Tit ETB returns the Necro, the attack trigger returns something else too). I also like Life / Death which has lots of potential in Korvold (make lands into creatures, then sac creatures to draw tons of cards) outside of just reanimation. Animate Dead and Dance of the Dead are both inexpensive at around $5 and $10 respectively last I checked and are worth getting, they will be staples even in 100% optimized reanimator. Whisper, Blood Liturgist has nice use when you get Korvold sac triggers, but needs cheap token or reusable bodies to use consistently and is expensive to cast at 4 CMC. Victimize is a great card, but once again requires bodies on the field. Exhume is fast to cast but you usually want to pair it with graveyard removal or time it well. Dread Return is a useful card that does well with lots of bodies and can be used twice. Doomed Necromancer is great Korvold tech but slow at 3 CMC + summoning sick, usually activating on turn 4 or later.

Buried Alive is a phenomenal card that can enable reanimator strategies, a definite must-include.

Cheap discard outlets also help move fatties from your hand to the graveyard. I can recommend Putrid Imp as the GOAT, but also Tortured Existence, Wild Mongrel, Faithless Looting, Noose Constrictor and Fauna Shaman. You can also look to some one-time spells to help you discard, I recommend Collective Brutality and Smallpox especially. Bog Witch can work wonders in slower metas, but will be a cut when your deck gets more optimized.

Peoni on Lord Windgrace CEDH Land Hate

1 month ago

I recommend running more stax/hate pieces in this deck. Cards like Null Rod, Sire Of Insanity, Stranglehold, and Trinisphere would do a lot to slow down any proactive combo players at the table and give you time to get your MLD value engine running. This deck isn't fast enough to win a race with them, so you'll need to stifle their speed significantly in order to compete with the faster decks at the table that aim to win in the first few turns.

Chrome Mox would be a nice addition. Could probably serve to replace Arcane Signet since you need your mana to be as fast as possible if you have any hope of hating out your speedier opponents before they go off. I don't know if you need an Eternal Witness in this deck, and I think you could also benefit from running some more cheap mana dorks along with a Priest of Titania rather than ramp spells like Kodama's Reach to speed up your ramp and hit your end game faster. Speaking of Titania, Titania, Protector of Argoth would be pretty strong in this deck.

Like your deck! Hope this helps. :^)

Heimdall300 on Chainer, Big Fan of Nightmare's!

1 month ago

I'd cut Woe Strider, I don't find that card cool.. Actually I thought again about Sire Of Insanity but oh dear Master of Cruelties is so much more... cruel :). I'd cut Nightmare Shepherd too though it is strong but doesn't fit that well no? you don't want your stuff exiled. Love Reanimate great change !! I tried to make a Chainer of my own, copying you. Combustible Gearhulk, Kokusho, the Evening Star, Necropotence, Necromancy are some nice options.

johnwayne1488 on Chainer, Big Fan of Nightmare's!

1 month ago

Thanks for the comment Heimdall300

I do have a Rakdos, Lord of Riots lying around, it does look good in there.

For Sire Of Insanity, I never played with it, gonna have to see if I can slot him in, love that big power on him also!

I just added Terror of the Peaks to the list and cut Solemn Simulacrum I never want to single target reanimate this guy and i feel like i'm good on ramp and don't need as much draw as other decks, i'll find myself dredging everytime I can most of the time!

What would you cut for those 2?

Heimdall300 on Chainer, Big Fan of Nightmare's!

1 month ago

Looks really cool, nice deck ! Maybe Sire Of Insanity and Rakdos, Lord of Riots could fit in well ;)

Spell_Slam on Rakdos, Lord of riots Budget build

2 months ago

Great choice for a budget!

Piranha Marsh is a suprisingly effective land. I'm often very happy to play this on turn 5 to get Rakdos out.

Insolent Neonate is also surprisngly effective as an enabler with Menace. Being able to use him as card draw later is a big bonus.

Duplicant is .75 cents. That should be cheap enough to make your budget, right? It's removal and potentially another fatty that can be very cheap with Rakdos.

Knollspine Dragon is 1.28, but being able to draw tons of cards after an attack is brutal.

Steel Hellkite is .99 cents. Definitely worth an include.

Increasing Ambition is 1.26, which is pretty cheap for a good tutor.

Dragon Mage hits hard and wheels you into more fatties. .20 cents.

Demonlord Belzenlok is 1$ can has a pretty good chance of drawing you a lot of cards.

Pestilence Demon is freakin' awesome. .48 cents.

When Sire Of Insanity gets out early, the game usually ends. .67 cents.

Gorgon's Head doesn't make much sense here since most of your pingers don't hit creatures.

Staff of Nin is cool, but just way too expensive on mana to be worth it.

Ill-Gotten Inheritance seems pretty weak. You don't want your enablers at 4 mana, usually.

Morgue Burst is really expensive. It just doesn't seem worth it.

Tectonic Giant could easily be cut.

Since a lot of the budget mana rocks are 3 mana, maybe you should look into more 2 mana or less pingers, so that you can get to your Rakdos on turn 4 more often.

abbatromebone on Brain Getting Too Big

2 months ago

Spell_Slam on Kaervek Group Hugging Slug

3 months ago

I know this is probably one of the worst cards for multiplayer ever, but Grip of Chaos seems legitimately good for your deck as an on-curve way to protect Kaervek pretty much forever against any targeted removal.

Captive Audience is both a hug and a slug at once. Seems to fit the bill here.

Allure of the Unknown seems like a great way to get some card advantage and also get an opponent to cast a spell for you and trigger Kaervek.

Koskun Falls is a good way to dissuade attacks. You won't mind tapping even your Commander for this.

Xantcha, Sleeper Agent seems good to get opponents to spend mana to kill another opponent and get cards out of it.

Forcing opponents to discard their cards will also encourage them to play more aggressively. It also gives opponents less answers for your main strategy. You wouldn't want to focus on it too much, but a few key cards could be really fun. Rankle, Master of Pranks is pretty versatile, Sire Of Insanity might be overkill, Awaken the Erstwhile is still group-huggy, and then there's Bottomless Pit, Necrogen Mists and Cunning Lethemancer for continual discard.

Dash Hopes is one of the first cards I would remove from the deck. Gremlin Infesation, Tibalt and Judith all seem underwhelming.

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