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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Archfiend of Depravity
Creature — Demon
At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.
1 week ago
Archfiend of Depravity 100% deserves a spot. Let the people who used to be your friends know they have a random stranger on the internet to thank for their added misery.
1 month ago
Archfiend of Depravity deserves a spot. Just remind your friends that they have some random dude on the internet to thank for their added misery.
2 months ago
Archfiend of Depravity is one of my favorite cards for dealing with go-wide strats when I want my board untouched. It's off-flavor with no attack trigger but he's competitively costed for a 5/4 flyer with that ability.
2 months ago
I would take the Bloodgift Demon out and possibly the Vampire Nighthawks. Archfiend of Depravity, Doom Whisperer, or Indulgent Tormentor would all probably be better than bloodgift. Consider Blood Beckoning and Persist as well to bring those big juicy demons back out for cheap. Sadly all black mana ramp is practically banned in modern but Cabal Coffers isn't if you wanna dish out the dough hahha. Really good tho! Got some good ideas for mine from this :) Thanks
2 months ago
For decent salt but fun game I'd focus run some staxy type card.
Archfiend of Depravity weep tokens decks
Sepulchral Primordial steal 3 creature at once
Molten Primordial steal 3 creatures
Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness
Altar of Dementia free sac plus many more upsides
Syr Konrad, the Grim with cards entering and leaving graves a decent wincon
Hofri Ghostforge double use etbs with other upside
Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare
Burnished Hart ramp
Tragic Arrogance you choose kinda boardwipe
Command the Dreadhorde Greatness at any cost
Victimize 1 bad guy fir 2 good guys. Seems legit
Painful Truths draw 3
Skullclamp for all the dorks out there. Let's make them useful
Helm of Possession trade your borrowed creature for a newer model
Smothering Tithe do you pay the tax?
Leonin Arbiter did you pay that tax
Wayfarer's Bauble ramp
Ruthless Technomancer ramp reanimation
Hoarding Ogre budget ramp
Fracture flexible removal
Stinging Study good with commander
Archon of Emeria 1 spell per turn
Rule of Law 1 spell per turn
Any of the Fleshbag Marauder effects
Visions of Ruin ramp kinda but mostly removal
Thrilling Discovery card draw
Echo Chamber fun card
Spreading Plague neat includes not great
Grave Betrayal steal creatures
These are just a few ideas. You'll have to mess with it from there.
5 months ago
I think your 2 weakest demons are Archfiend of Depravity and Goremand. Archfiend feels like its not going to do much with how much removal you’re currently running - your opponent is unlikely to have more than 2 creatures anyway. Goremand is a LOT of mana and has a potentially-annoying cast condition. Though personally I think Indulgent Tormentor is your best big-mana creature by a long way here, as it plays to your strengths - i’d suggest dropping Blood Speaker entirely, and just running 3x Indulgent Tormentor and 1x Reaper from the Abyss as your demon suite. Alternatively, a playset of Desecration Demon would be really strong here.
Typically modern decks want their average CMC being just-below 2, so that they can be performant and maintain tempo. You are running some larger creatures that could skew that, but i think aiming for a lower curve would still be good. Maybe 2.2 is a good point to aim for.
6 months ago
So i have been looking for a deck like this for a while. I am in the process of building one as well. 3 cards come to mind that might fit this deck. Life and Limb, Yavimaya, Cradle of Growth, and Archfiend of Depravity might be a few id consider puting in.
6 months ago
Myrkul, Lord of Bones (Abzan God) is very interesting. So it would seem that when that when a nontoken creature you control dies, you may exile it and create a token copy of it (Nice!) except it is an enchantment and loses all other types?
So... it no longer is a creature? Hmm. There are definitely ways to utterly abuse this.
Some cards who require combat in order to be effective would fail, while others would become exceedingly powerful. For example, Archfiend of Depravity is now significantly harder to remove from the battlefield once it is an enchantment and not a creature.
Similarly, because these exiled creatures ETB as token enchantments, Anointed Procession and Parallel Lives as well as the rest of them all kick off. Something such as the stapled budget Avenger of Zendikar would ETB as an enchantment token, and you could get two, four or even eight of them. Then, when a land ETB, your enormous army of plants get a +1/+1 counter for EACH Avenger in play.