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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Thrilling Discovery
Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
wallisface on ORCS and GOBLINS
9 months ago
You currently have no easy way to start your milling process - you need a way to initially chuck cards into the graveyard quickly, so that you can start Dredging. Options include Satyr Wayfinder, Stitcher's Supplier, Glimpse the Unthinkable, Hedron Crab, Lotleth Troll, Tainted Indulgence, Otherworldly Gaze, Cathartic Reunion, Thrilling Discovery, Shriekhorn
Wegeturtle on
10 months ago
zapyourtumor Thanks for the tips, but I’ve actually found the looting effects to be the best options I have, especially when I’m not using fetchlands. I’m consistently getting Delerium by turn 2, especially if I’m getting a Cathartic Reunion or Thrilling Discovery. As for the Channeler, I tried it and I found it didn’t work the way I wanted it too with the deck.
KnightCrawler on Mardu Knight Voltron
1 year ago
» Removed Sword of Body and Mind in favour of Thrilling Discovery - More card draw the better. TY JD
» Removed Demystify in favour of Disenchant - extra CMC but offers variety
legendofa on Friday the 13th - A …
1 year ago
In a self-mill/discard deck, all those symbols in the upper right corner are just decoration. You could run it alongside Thrilling Discovery if you wanted.
zapyourtumor on Death by Robots (Mardu Gearhulk Reanimator)
1 year ago
Thrilling Discovery (better Cathartic Reunion)
Bitter Reunion (can help give a gearhulk haste later)
zapyourtumor on
1 year ago
I'd put in 4 Dragon's Rage Channeler and 4 Unholy Heat. Even if Marauder doesn't hit a Topplegeist, hitting one of those two spells is still really strong. Heat is also just one of the strongest removal spells in the format right now.
Mishra's Bauble is a very good card to help you reach delirium, although it might be a bit expensive.
In general, I've found that looting effects (Thrill of Possibility, Cathartic Reunion, Thrilling Discovery) aren't that great in delirium decks. Delirium decks want to get 4 card types in the yard, so stuff that fills the graveyard like Dragon's Rage Channeler along with a bunch of strong midrange creatures, instants, and sorceries usually works pretty well. Looting effects are a lot better at getting specific cards in the graveyard (which basically only applies to Demigod and Kroxa here) for decks like reanimator or dredge, so they are definitely a lot weaker in a deck like yours that only wants to hit delirium.
IHATENAMES on Tariel wrecker of holes
1 year ago
For decent salt but fun game I'd focus run some staxy type card.
Archfiend of Depravity weep tokens decks
Sepulchral Primordial steal 3 creature at once
Molten Primordial steal 3 creatures
Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness
Altar of Dementia free sac plus many more upsides
Syr Konrad, the Grim with cards entering and leaving graves a decent wincon
Hofri Ghostforge double use etbs with other upside
Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare
Burnished Hart ramp
Ruinous Ultimatum sorcery speed mardu Cyclonic Rift
Tragic Arrogance you choose kinda boardwipe
Command the Dreadhorde Greatness at any cost
Victimize 1 bad guy fir 2 good guys. Seems legit
Dread Return 4 mana Reanimate you can cast for free* the 2nd time.
Painful Truths draw 3
Skullclamp for all the dorks out there. Let's make them useful
Helm of Possession trade your borrowed creature for a newer model
Smothering Tithe do you pay the tax?
Leonin Arbiter did you pay that tax
Wayfarer's Bauble ramp
Ruthless Technomancer ramp reanimation
Hoarding Ogre budget ramp
Persist reanimation
Fracture flexible removal
Stinging Study good with commander
Archon of Emeria 1 spell per turn
Rule of Law 1 spell per turn
Any of the Fleshbag Marauder effects
Visions of Ruin ramp kinda but mostly removal
Thrilling Discovery card draw
Echo Chamber fun card
Spreading Plague neat includes not great
Grave Betrayal steal creatures
These are just a few ideas. You'll have to mess with it from there.
Mattydap on Rakdos Reanimental
1 year ago
AbyssusDraconem I appreciate the response, I have considered splashing white for Thrilling Discovery . Though I wouldn't want to add Spark Elemental because I can't get it back with Unearth. Prismatic ending would be a nice edition for combating like Chalice or something.
Chasmolinker Altar's Reap would be cool, but wouldn't Village Rites work better?