Nuisance Engine

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Uncommon
Mirrodin (MRD) Uncommon

Combos Browse all

Tokens

Nuisance Engine

Artifact

(2), Tap: Put a 0/1 Pest artifact creature token into play.

Nuisance Engine Discussion

citrusface on Tetsuko's Band of Cheapskates ($20 Budget EDH)

1 year ago

carpecanum Fair point! I might drop a few lands and try to work them in - but I want to keep Magosi, the Waterveil in, i feel like if that comes in early game, it could be a big plus late game. The storage lands i feel are pretty critical too for burst late game. Some of the cycle lands can come out to make room if need.

So - what do you think the major benefit of adding Thopter Squadron would be? Would that card be a better add than Nuisance Engine?

McToters on The toughest man with no balls i've ever seen!

1 year ago

Teferi's Puzzle Box to add more chaos!

Warstorm Surge and Outpost Siege for dealing more damage with Norin and other creatures entering/leaving.

Duplicant for some removal? Maybe not necessary.

Firecat Blitz, Nuisance Engine and Beetleback Chief to have more creatures enter and sling damage.

I love Norin decks so +1

mtg_artifacts on Healing Indestructible Artifacts

1 year ago

Soon I will have 4 Soul Foundry's and 4 Nuisance Engine's to further improve my deck. What going to have to go for this is the eldrazi I have in there for place holders and my Welding Jars also my Trading Post and finally a Clockwork Dragon and my two non foil Ghirapur Orrerys.

skibulk on Just Taaaaaaap It In

1 year ago

Nice deck.

-4 Mountains, +4 Artifact Lands from another color. That would leave you with 12 red mana sources (1 in 5 cards). Since you can't play your Ghirapur AEther Grid until turn 3 anyway, chances are high that you'll have at least one red mana within your first 10 cards. Or maybe use Buried Ruin, Inventor's Fair, Tomb of the Spirit Dragon.

While Norin and Genesis Chamber are a cool combo, you only have 2 Norin, no draw, and no search. Besides Norin, none of your other cards really abuse Genesis chamber, and vice versa. So I'm wondering if you would be better off taking them out.

Nuisance Engine, Unwinding clock, and two artifact lands would serve a similar purpose.

Animation Module is awesome with Arcbound Crusher, Hangarback Walker, Steel Overseer, Crystalline Crawler.

kamelyan on Arcum Dagsson EDH

1 year ago

You can use Argent Mutation for the jankiness; turn an opponent's creature into an artifact, then force them to sac it. Liquimetal Coating does the same if you target a creature. But what if they can't be targeted? Glaring Spotlight and/or Arcane Lighthouse.

Faerie Artisans is a fun card.

Filigree Familiar, Junk Diver, and Workshop Assistant all get you an artifact from the grave when you sac them to Arcum's ability. Throw in Scrap Trawler to back them all up.

I blindsided my four opponents when playing my janky-Dagsson deck. I used Unwinding Clock with token generators (like Nuisance Engine), and I used creatures who drop in more artifacts (like Thopter Assembly and Myr Battlesphere), in order to tutor for fun combo pieces (Throne of Empires, Crown of Empires and Scepter of Empires) and the game-winning combo Stations (Summoning Station -> Grinding Station -> Salvaging Station -> Blasting Station).


The Pestering Old Man

Commander / EDH kamelyan

SCORE: 1 | 61 VIEWS | IN 1 FOLDER


Frytrix99 on Jalira, Master Polymorphist

1 year ago

I would cut in creatures, to get consistency in your polymorphing. You don't need more than 20 creatures (in my opinion). Replace the ones that creates token to get enchantment, lands or artifact that do the same.

Nuisance Engine, Myr Turbine, Genesis Chamber, Throne of Empires, Guardian Idol, Chronatog Totem are good cheap artifacts you could consider.

Control Magic, Domineering Will are amazing, stealing stuff and giving you sac targets. Some lands like Cradle of the Accursed, Dread Statuary, Mishra's Factory, Zoetic Cavern and more could also be interresting sac target.

I would add some board wipe as well, such as Whelming Wave, Evacuation and Engulf the Shore. Even AEtherize can work.

keatsblue on Rhys' Spectacular Planar Zoo!

1 year ago

Hello! Really great deck concept. I really like your inclusion of Trostani, Selesnya's Voice and Cryptolith Rite to take advantage of masses of tokens.

For even more tokens, I really like Nuisance Engine and Serpent Generator.To gain life for your tokens: Anointer Priest.I'd also take advantage of some of the curses, as they can have pretty devastating effects if you're going to be turning all your tokens sideways. For example, Curse of Bounty or Curse of the Forsaken come to mind.

You can also use Eerie Interlude to protect your tokens from board wipes.

chadsansing on Phenax, God of Eh?

1 year ago

I love this commander.

I might suggest more creatures in the mainboard - some mill-themed (e.g. Manic Scribe, some value (e.g. Grave Titan; some big (e.g. Sheoldred, Whispering One, some small (e.g. Jace's Phantasm). Maybe +/- 30 total?

I'm a big fan of Altar of the Brood in The Locust God decks. How might you generate a bunch of tokens in UB or colorless to trigger multiple mill effects each turn? A protected Liliana, the Last Hope, that ultimates might be good. Chasm Skulker is a good squid battery if you can protect it until it has a ton of counters. Abhorrent Overlord might help if your devotion to B is up there. Nuisance Engine and Spawning Pit are okay. Myr Battlesphere comes to mind, too. And maybe a Carrion to use on a giant Consuming Aberration.

Altar can be a pretty narrow win con, but it's easy to recast if you can bring it back to hand.

Have fun playing!

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