Creature — Werewolf
Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- Does Haste still apply when transforming?
- If a Werewolf enters the battlefield while I have Vildin-pack alpha and Panharmonicon in play can I transform it twice?
- If I have Vildin-pack Alpha and Conspiracy set on werewolf and play Jace, Vryn's Prodigy will Jace flip?
- Do Conspiracy and Vildin-Pack Alpha interact?
- Riku of Two Reflections and Vildin-pack alpha interaction with other werewolves
Latest Decks as Commander
Vildin-Pack Alpha Discussion
2 weeks ago
Hi_diddly_ho_neighbor @oldwolves: I think it kinda depends on what amount of day->night cards there'll be, otherwise I don't think it's going to be super noticeable even if other people's spells counting will hurt a bit. Vildin-Pack Alpha is sad that she can't make new friends tho.
1 month ago
The ability that checks for the number of spells cast last turn triggers at the beginning of every upkeep, not just yours. If you're Player 1 and no one (including you) cast a spell during your turn, then Geier Reach Bandit Flip will transform at the beginning of Player 2's upkeep. If any particular player casts two or more spells during Player 2's turn, then Vildin-Pack Alpha will transform at the beginning of Player 3's upkeep, etc.
1 year ago
Hey Daveslab2022, thanks for your feedback. I really do appreciate it.
Unfortunately, Geier Reach Bandit Flip doesn't do too much on her own. In my opinion, you need her to flip if you want any kind of consistency going into Winota, Joiner of Forces for this particular build.
If we were running more wolves that wanted to flip frequently, like Huntmaster of the Fells Flip or Ulrich of the Krallenhorde Flip, then Moonmist, Geier Reach Bandit Flip, and even Immerwolf lose some of their inherent value to the list.
As the list stands, the goal is to flip wolves fast, and then reap back tempo off of Winota, Joiner of Forces.
I don't really know if Moonmist is worth a wholesale cut, in that context. I agree, it's a low value card in a vacuum, or in topdeck mode. But none of the cards to this list exist in a vacuum. It might be worth trimming to 2 or 3.
I will try and get a playtest going. Lord knows how hard that is, with current lockdown.
Cheers, and thanks again! :)
1 year ago
Hey, Metropolis39, thanks for messaging and giving me your opinion. I appreciate it!
I, quite clearly, disagree on this matter, cause why else would I make the deck? Haha.
While I agree the low would be low, the high is very high. With cards like Moonmist and Geier Reach Bandit Flip forcing the flip, and Immerwolf enforcing it, you have your bases covered for cards flipping with some measure of consistency.
Winota, Joiner of Forces combos very well into Geier Reach Bandit Flip After it has successfully flipped, because you can choose any unflipped werewolf, and immediately flip him as he comes in for an indestructible swing.
Imagine the Nut? In my mind, that looks like Vildin-Pack Alpha swinging to Trigger Winota, Joiner of Forces, Huntmaster of the Fells Flip coming in, triggering his own ETB, flipping off of Vildin-Pack Alpha's trigger, and all while swinging.
In this case, Winota does not serve to give you access to mana efficiency, but tempo.
2 years ago
If you controlled Arcane Adaptation naming Werewolf and Vildin-Pack Alpha , then cast Flicker on your Abolisher of Bloodlines , it would reenter as Voldaren Pariah Flip, then trigger Vildin-Pack Alpha 's ability and transform into Abolisher of Bloodlines , triggering it's own ability.
If you control Abolisher of Bloodlines enchanted with Metamorphic Alteration choosing Jace, Vryn's Prodigy Flip and tap it to draw a card and discard a card while you have enough cards in your graveyard, you will exile Abolisher of Bloodlines then return it to the battlefield transformed as Abolisher of Bloodlines (causing Metamorphic Alteration to be put into the graveyard, as the object it was enchanting left the battlefield). As it entered as Abolisher of Bloodlines instead of transforming into it, it would not cause it's ability to trigger.
2 years ago
This is me again, the same old stubborn girl trying to make Werewolves work in modern.
So while looking for new strategies, I got into a weird interaction between cards, and I really need some enlightenment.
So my question is this. Combat phase, the Helm resolves, makes a copy of the Gang, being an Werewolf that has not yet flipped, the Alpha should make it do so, but since it is a toke, would it "token flip"?
Thank you very much!
3 years ago
Thanks for the feedback.
Most of my werewolves aren't actually human so I am not sure Moonmist and Immerwolf would be too helpful, but i think i will get some to play around with. Geier Reach Bandit Flip is what i use to accelerate and Waxing Moon to flip it or others after i have Vildin-Pack Alpha. I already am planning on getting Rootbound Crag but i don't think i can justify the others as I don't play too competitively. Ulvenwald Captive Flip i am pretty iffy on, but i had some to fill out and was thinking of dropping them for something else? Wolfkin Bond i may get rid of, and reduce some of my other creatures to get some Springsage Ritual and Prey Upon to get rid of troublesome permanents.
3 years ago
I haven't tried going completely one way or the other, but it has occurred to me that doing so might have its advantages. If I were to try it I would probably go full dinosaur since those are more readily available to me. For going full dinosaur I would be torn between using Grimlock or just using Gishath since he would offer card advantage that Grimlock doesn't. Gishath is also 100% legal.
Huntmaster of the Fells might be my only pre-SOI werewolf. I think there are a number of the best ones (and other relevant tribal cards) which I would have to track down. However, a werewolf version could have put some focus on a particularly interesting interaction with the Eldritch Moon werewolves. There are one or two effects like Vildin-Pack Alpha which would allow the EMN werewolves to transform immediately and for free and their transformation is permanent.
The conclusion I come to is that I think Grimlock would be perfectly fine for a full werewolves deck (and probably the best werewolf commander). His place commanding a full dinosaur deck is certainly good (and extremely flavourful), but could be debated.
For myself, the foreseeable future has my version of Grimlock continuing to seek representation from each of his three supported tribes. Some of these card decisions may lower the power overall, but I am doing it for the novelty.