Moonmist

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Moonmist

Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other that Werewolves and Wolves.

UrzasUnderstudy on Tiny Wolves

3 weeks ago

Soooo I had written this huge awesome thoughtful comment that I had just gone and previewed when the site hiccuped and there went an hour's worth of words....

Anyhow, in brief and now in list form, here are some cheap, thematic cards you might want to consider: Breakneck Rider  Flip, Domri, Anarch of Bolas, Duskwatch Recruiter  Flip, Geier Reach Bandit  Flip, Hermit of the Natterknolls  Flip, Inscription of Abundance, Howlpack Resurgence, Kessig Wolf Run, Mage Slayer, Mayor of Avabruck  Flip, Moonlight Hunt, Moonmist, Natural State, Path of Ancestry, Pit Fight, Neglected Heirloom  Flip, Silverfur Partisan, Soul's Fire, Village Messenger  Flip, and Vines of Vastwood

Phule451 on Gruul Werewolves

6 months ago

Since a lot of your werewolves have Night/Day you should consider replacing Moonmist for something else as Night/Day stipulates that those creatures can not transform in any other way. I might recommend Werewolf Pack Leader.

Nurlonn on You don't find many old werewolf hunter's

1 year ago

I maybe wrong on this, but I do not think Moonmist transforms the new "Nightbound" werewolves.

Phule451 on Bad Moon Rising (Werewolves)

1 year ago

Just an FYI, Moonmist unfortunately won’t transform any of the newer werewolves as the day/night bound mechanic specifically says they can not transform in any other way other than it becoming day or night. Sucks I know, but the s the rules Wizards made up

Polaris on Can Moonmist transform daybound creatures …

1 year ago

Daybound and nightbound are keyword abilities, so Humility removes them. Without the ability, Moonmist will work.

It's not the most effective interaction though, since the back face will still be a 1/1 with no abilities, and the moment they get the ability back they'll immediately switch to the current day/night state. You do at least get the Fog part of Moonmist though.

nimble_fox on Can Moonmist transform daybound creatures …

1 year ago

Say there's some daybound Human Werewolves and an ability removing effect on the battlefield, Humility for example. Can I cast Moonmist to transform the Human Werewolves?

SilentPlague on Tovolar Werewolf Tribal

1 year ago

Chain Reaction and Blasphemous Act seem counter productive to a werewolf deck. Usually the more werewolves that are out, the more they complement each other. This may hurt you more than others. Also by the time you can play Blasphemous Act, you will either have a bunch of creatures and likely will be dominating, or a ton of mana to where you should be able to play anything and likely have a bunch of creatures as well.

Chaos Warp is also very risky. There are better things to replace it with to get rid of creatures. Beast Within is also too generous. You may be getting rid of a hard hitter, but why not just remove it and leave the player with nothing? It certainly would not benefit you to remove your own werewolf creature for a 3/3 beast. Werewolves are typically going to be pretty powerful. So use cards that force opponent creatures to fight yours to get rid of creatures.

Take a look at Moonlight Hunt, Pit Fight, and Clear Shot.

Moonmist is a great card even with the daybound mechanic. It may not transform your newer werewolves, but making only werewolf damage count, it like a super Fog.

Polaris on How does card:Poppet Factory interact …

1 year ago

Basically, watch out for Moonmist and Poppet Stitcher  Flip together, as this combo can cause some of the shenanigans mentioned here.

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