Moonlight Hunt


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad Uncommon

Combos Browse all

Moonlight Hunt


Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

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Moonlight Hunt Discussion

Rev_Lycan60 on In the company of wolves

1 week ago

No problem. A few others to consider and have helped with wins for my werewolves include Full Moon's Rise, Howlpack Resurgence, and Moonlight Hunt. I particularly like the last one when my Werewolves are transformed and deal more damage.

Tio_Infernape on Werewolves

1 month ago

Moonlight Hunt instead of Prey Upon? I know that cost 1 more mana but it is a instant and your creatures won't get hurt in the process.

Mercurial_Owl on Creatures of the Night - $60 U/G Flash - Standard

1 month ago

Great suggestions, thnx! I haven't actually considered either Regorek. Both are interesting though. The only removal I have currently is Moonlight Hunt sideboard, but tbh its consistency has been a problem for me. When it works it's great, regularly dealing 4-7 damage, but there are times when it's just a dead card.

Nature's Way seems like a consistent way to deal 2-3 damage, but I'll have to play test it. Tapping out isn't really something the deck wants to do, unless it has absolutely has to and the rate it offers might not be worth it. Searching for similar spells I found Clear Shot though which might be something I'll have to seriously look at.

Imprisoned in the Moon looks like a great option for Hexproof and Indestructible creatures. I think I should definitely put a couple of copies in the sideboard. Any thoughts on what I could remove to make room for them?

Moby_Copperfield on Gruul tribal wolf storm

1 month ago

Ooh, another suggestion is to play Moonlight Hunt instead of Harnessed Lightning in the sideboard. That can cause crazy damage with a pack of wolves out!

LeaPlath on Zada's Wolves

2 months ago

Lightning Axe and Moonlight Hunt are probably just better as Lightning Bolt.

You need to hit 4 lands for your combo to go off, so 19 lands is defo not enough. You want to be about 22-23.

Your sideboard also doesn't make any sense, what decks are you aiming to answer with it?

SpiritoftheSands on All things Wolven

2 months ago

DarkStarStorm how would Moonlight Hunt proc trample?

DarkStarStorm on All things Wolven

2 months ago

You're running a lot of awkward three of cards. It's almost as if you're a bit scared to make changes to a deck, and so you're shaving off copies. For example, why are you running three copies of Moonlight Hunt and two of Rabid Bite? Hunt is STRICTLY better than Bite, in every way imaginable. Don't be afraid to drastically change the deck. You can always change it back, so don't shave copies because you're worried about "ruining" it.

Haze of Pollen: It doesn't necessarily do much. Most opponents won't commit everything to swing because of combat tricks, so this will most likely be less optimal than a simple removal spell. If Vehicles are the issue, then you can actually mainboard Dissenter's Deliverance, which is very easy to cycle away in an irrelevant scenario.

Kessig Prowler  Flip: I don't think it belongs in the all. Your early game is fine, but the lategame of this deck is fairly weak. Cut this ENTIRELY in favor of the likes of Breakneck Rider  Flip, Geier Reach Bandit  Flip, or sideboard Hermit of the Natterknolls  Flip/Silverfur Partisan (against control). In other words, there are better werewolves that do better things that will make your deck better in the lategame. Finally, I'd like to encourage you to pick up at least 4 duel lands that aren't Evolving Wilds. Reveal lands or cycling lands will improve the deck greatly.

DarkStarStorm on All things Wolven

2 months ago

I would cut the Plummets in favor of additional copies of Moonlight Hunt. They both do the same thing, but Moonlight Hunt is far more versatile in its usage.

EDIT: So, I've been looking at Moonlight Hunt and noticed something INSANE about it. First of all, it procs lifelink, which is something you should probably think about including in the deck. Secondly, if cast in the combat step, IT PROCS TRAMPLE!!

Also, your mana curve is EXTREMELY low. Shaving off some copies of Kessig Prowler  Flip for something in the four mana slot might help a bit.

Claypurse: Well, it's a good thing that I'm including everyone with my word choice, now isn't it?

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