|Commander / EDH||Legal|
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|Planar Chaos (PLC)||Rare|
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Life and Limb
All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.
Life and Limb Discussion
3 weeks ago
I think if you run Life and Limb you should have Sporemound in there as well and ways to stop the infinite loop. I went that way for a while in mine but I found that I couldn't tap the forests for Mana... Too many hoops to jump through
1 month ago
2 months ago
Skullblade248 You can get infinite land drops with a bounce land, Retreat to Coralhelm , and a creature that puts a land into play by taping ( Walking Atlas , sakura tribe scout, or Skyshroud Ranger . If you have Amulet of Vigor or Lotus Cobra you get infinite mana.
Really, you can get infinite land drops with most combinations of return land to hand + put land onto the battlefield cards. Many of the peices are redundant just so I have an easier time finding each peice of my combo.
A lot of the combos don't net mana so I'm going to change the commander to new Omnath for Landfall - Draw.
3 months ago
Have you ever considered Cloudstone Curio as another way to get lands back into your hand? You could also run Life and Limb to combo with Sporemound , as long as you hold up 1 mana when you drop them so that you can Nature's Claim it before you die ;)
4 months ago
4 months ago
Using utopia mycorn to power out Tendershoot Dryad feels like a fairly solid idea- but I'd feel more comfortable running this with other 5 drops in that slot, and other tools to power it out. Doubling season is similarly amazing, but due to it being traditionally used to insta-ult plainswalkers, you need to build around it so that it doesn't get outraced/disrupted. I don't feel that the rest of the deck supports that as a plan, and would set it aside for a different list.
I'd look at Mycoloth as additional copies of tendershoot- its a little more vulnerable to disruption, but is strong if it survives your opponents turn. With enough duress variants it should be able to provide value.
Green (x) ramp traditionally runs Arbor Elf / Utopia Sprawl for a very fast start, but B/G usually runs low to the ground creatures- figuring out a balance between creatures to get you to your five drops and spells to protect them will be the battle here.
In terms of saproling tribal cards to glance over, Fungal Plots , Life and Limb , Saproling Migration , Korozda Guildmage Scatter the Seeds , Sporecrown Thallid and combo-favourite Sprout Swarm all exist.
If you are looking at budget and where to spend money in a deck- focus on the manabase. Horizon lands look really strong, fetches always do well, and when you want to play something else they can usually be swapped right across.
4 months ago
If you give Slimefoot infect and kill 10 saprolings you kill all players at once.
I would put in Snake Umbra and Keen Sense . Sac a saproling, cause damage and draw one card per opponent. Way better than Skullclamp . I would take out Life and Limb (so all the forests don't get board wiped) and Fecundity (which helps opponents).
5 months ago
I mostly want to use Life and Limb and I have a Kamahl, Fist of Krosa deck that I'm currently designing that has a land animation theme in it. I didn't really consider those cards on the first pass because I wanted to focus on other cards and don't want to use the same strategy too much between decks, but there is a very strong possibility that I will use Sylvan Awakening and/or Rude Awakening as I fine tune the deck, so thanks for the recommendations.
I did notice the infinite loop of Sporemound and Life and Limb but I failed to see that it was a game ending glitch so I'll have to work around it. This is the first draft of the deck, as it were, so check back for updates on choices I made if you're interested.
Life and Limb occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%