Life and Limb

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Life and Limb

Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

legendofa on Yedora’s Garden LLC®

4 weeks ago

Ainok Survivalist only targets cards an opponent controls, as far as the Life and Limb combo. All the same, it's another source of removal. Glad to help!

CommanderNeyo on I'd say he's a fun guy but ...eh, just funget it!

4 weeks ago

Because Sporemound's ability is not a "may" ability, when you combine it with Life and Limb you get a never-ending loop, which actually results not in a win but a draw (unless you have a way to end the loop, such as destroying either Sporemound or Life and Limb).

legendofa on Yedora’s Garden LLC®

4 weeks ago

Would Ainok Survivalist find space in here, as a repeatable artifact/enchantment destroyer? It doesn't have any interaction with the Sporemound-Life and Limb combo, if that's a concern, but it's removal on dand.

king-saproling on Slimefoot (Saproling/Combo)

1 month ago

You might like these: Carnival of Souls, Earthcraft, Jaheira, Friend of the Forest, Illusionist's Bracers, Black Market, Life and Limb, Awakening, Druids' Repository, Zulaport Cutthroat, Neko-Te, Phyrexian Altar, Sprout Swarm, Saproling Symbiosis, Spontaneous Generation

Personally I would cut these: Golgari Locket, Druidic Satchel, Sporeweb Weaver, Necrogenesis, Saproling Migration, Verdant Force, Butcher of Malakir, Verdant Embrace, Feed the Serpent, Status / Statue, Elvish Farmer

MyFETTish on Abzan Lockout Combo

2 months ago

So i have been looking for a deck like this for a while. I am in the process of building one as well. 3 cards come to mind that might fit this deck. Life and Limb, Yavimaya, Cradle of Growth, and Archfiend of Depravity might be a few id consider puting in.

FauxFaux on Card creation challenge

3 months ago

So, sort of like March of the Machines, Starfield of Nyx and Life and Limb?

Ok, sounds fun!


Spell-Sword Pact

Enchantment

Any player may cast a Instant and Sorcery spell from their hand, instead they become X/X colorless Illusion creatures, where X is the mana value of those spells, and gain "Whenever this creature leaves the battlefield, exile this creature."

"The only thing deadlier than a spell, is a spell without a leash."


I think its an interesting take. Basically makes all spells from the hand into impromptu creatures. Would be kinda busted in more limited formats, hence the higher CMV.

Wild!

Fuzzy003 on Kodama's House of Ramp and Counters

4 months ago

I'd add Llanowar Reborn to your lands. Retreat to Kazandu, Fangren Firstborn, Ranger Class, Thrive and Rite of Passage are some nice counter additions.

The Ozolith to recycle your +1/+1's.

You probably have enough elves to make Immaculate Magistrate an ok card to add and give Rings of Brighthearth another thing to target.

You have enough mana ramp to make Decree of Savagery a possible win con.

Vastwood Surge is ramp with more counters.

Myojin of Life's Web and Praetor's Council or Weird Harvest makes a nice refresh of your board state.

As for what to take out... (I hate trying to decide) but some standouts would be

That's my 2 cents worth. Hope it helps :)

Goobfellow on Spores Galore

5 months ago

Oh man, I played Fun with Fungus back during Timespiral and I loved that deck so much. It requires a lot of build-up to really get rolling so it's not very competitive and no fun against control decks, but then again what is? When it works right and you are putting tokens down everywhere though? Hooooo boy that's fun. Here are some of the things I ran back in the day:

I have some specific thoughts on your build too:

  • Consider what you want this deck to do really well. Are you trying to generate as many saprolings as possible to overwhelm your opponent? Or to sacrifice them to the Priest/Zulaport/Slimefoot? You could even make the fungi the real beaters themselves. It seems like your deck is doing a little bit of everything right now when it could benefit from focusing on one or two.
  • If you want to focus on making many saprolings, Mycoloth is extremely powerful in this deck. Just because he's a big target for removal doesn't mean you shouldn't play him at all. He costs the same as your Tendershoot Dryad and generates twice the number of Saprolings per turn for only sacrificing one when he enters the battlefield. Sacrifice two and he's giving you back four every turn. And with Heroic Intervention to protect him you should be good to go. Definitely a mainboard card. I lost my mind when this card released.
  • If you're looking to pump up your saprolings more Sporecrown Thallid is a great pick and may I also suggest Thelonite Hermit.
  • If you want your fungi to be real threats then Thelon of Havenwood is your guy. Get some Sporesowers out and then watch the Spore counters pile up, making your guys absolutely massive.
  • Consider switching out some of your cheap-cmc cards for things with more meat on their bones. This deck could stand to be a lot more top-heavy. A couple shell-dwellers can get you to the late-game but they are terrible late-game cards. I personally ran a set of Deathspore Thallids because I like their removal effect but none of these other fungi with 1 or 2 mana cost.
  • Consider some traditional mana ramp like Rampant Growth instead of Utopia Mycon if you want to get your Sporesowers out earlier. It's less vulnerable to removal and you don't have to wait to generate your first saproling to get an extra mana.
  • I love Priest of the forgotten gods and Winding Constrictor in here. I think they are both super effective for this deck.
  • And lastly it should be spelled "galore" ;p

Best of luck and have fun with your fungus!

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