Life and Limb

Life and Limb


All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

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Life and Limb Discussion

legendofa on What are some combos that …

4 days ago

There are a handful of combos that create unbreakable loops without winning--the one that comes to my mind is Sporemound and Life and Limb.

I guess you could set up something like Ash Zealot and Past in Flames, or put a Transcendence in a life gain deck.

What are you trying to accomplish with this idea?

BlueNoodle on Perturbed Plantation

2 weeks ago

I did think about it but because of the way Life and Limb works, Maskwood Nexus would turn all of my creatures into 1/1's.

Fuzzy003 on Perturbed Plantation

2 weeks ago

Have you thought of putting Maskwood Nexus in? Works wonders with Timber Protector + Life and Limb.

BrassLord on Mandatory Loop combos (for game …

3 months ago

Hello! I'm trying to brew a bant deck that either contains infinite mandatory loops for the game to end in a draw, or combos that end in everyone losing the game at the same time! Any color combos are welcome! So far I've come across 3 Oblivion Rings (with nothing else to target), Ajani's Chosen + Enchanted Evening, Polyraptor and Marauding Raptor, and Life and Limb + Sporemound. First time posting! All suggestions welcome!

griffstick on Transmogrifying Class

4 months ago

You should add Urborg, Tomb of Yawgmoth. That card doesn't have a color identity so you can run it in any deck. Also run Yavimaya, Cradle of Growth, both of these cards are on theme and they synergize with Kormus Bell and Life and Limb

griffstick on Help with Oko trickery

4 months ago

Do cards that mess with lands count? Cards like Life and Limb and Kormus Bell

rb701 on infinite combo?

4 months ago

unfortunately no. replacement/modify effects such as Parallel Lives and Anointed Procession used in tandem are just multipliers; they don't actually react the way you are describing

when it comes to infinite combos, its easiest to compare to simpler ones that fall under 2 categories - controlled and uncontrolled

controlled - Gilded Lotus, Captain of the Mists, and Illusionist's Bracers create a controlled infinite mana combo. so long as i choose to make it happen, it does. while there are lots more like this, it doesn't change the circumstance

uncontrolled - Life and Limb, Sporemound create an uncontrolled combo due to modify and ability. because LaL is turning forests and saprolings into a unified type, and Sporemound triggers due to a land coming in to play, it is a continuous unbreakable loop. in terms of this, when it comes to competitive play, you have to define a limit (ie "i make ten million tokens"); however, you must be able to prove the existence of said limit, or be disqualified. i had this clarified by a local game store whom the owner regularly attends tournaments. when it comes to uncontrolled combos, you want to try to add in an element that allows a slight amount of control through continuous checks - in this case, i used Pandemonium. as each creature came in, it dealt damage to the opponent, and a life check would have to happen

hope this helps

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