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Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Maelstrom Pulse
Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
lhetrick13 on
I'll Raise you +1/+1...
4 weeks ago
Drestlin - I do like how Baffling End comes from one of my favorite sets! Otherwise, I feel like it is similar to a lot of the other low cost removal from out there in terms of having a condition to meet to be effective, having a negative side effect, or losing those at the expense of cost such as Fatal Push, Infernal Grasp, Bloodchief's Thirst, Assassin's Trophy, Maelstrom Pulse, Vindicate...
The cheaper removal stuff from also has limiting conditions conditions or negative side effects like Smite, Swallow Whole, Reciprocate, Condemn, etc...which was one of my problems to begin with, not being able to always removal the creatures I needed consistently with Swallow Whole. Not saying that my idea to use Retribution of the Ancients for removal is not without its faults as you have to have +1/+1 counters to lose but at least it does not give the opponent a boost in land or creatures or take a 10th of my health (which the high number or fetch, shock, or pain lands already do that and more!).
Playtesting Retribution of the Ancients so far has had mixed reviews. I have either lost playing against decks like Living End where creatures are not really a thing until they are a thing and its to late or I have gotten it out and it does work effectively to help clear the board of essential pieces or just enough so I can get unblocked creatures for the win.
Reynan on
Dina Lifedrain
1 month ago
Nice deck. I would exchange Abrupt Decay for Maelstrom Pulse or Assassin's Trophy because the limitation of mana cost, doesn't seems good when you are playing commander. Most of the cards are above 3 mana cost.
Chasmolinker on
I'll Raise you +1/+1...
1 month ago
First off, Thanks for the recognition lhetrick13. I don't know about infamous, but I'll take it. And thanks for reminding me to update that list ASAP. lol
As for the rest:
- Retribution of the Ancients, I never tried it. I don't know if you want to rely on it to heavily. If you go into there is SOOO much removal that becomes available. Fatal Push, Infernal Grasp, Thoughtseize, Bloodchief's Thirst, Assassin's Trophy, Maelstrom Pulse, Vindicate...
- Swallow Whole can definitely go for something more reliable. At sorcery speed, you probably already took damage by the time you're casting this. The additional +1/+1 counters seems like an uneven tradeoff.
- Hopeful Initiate seems fine. Scavenging Ooze could replace one of the 3 copies currently in the list.
Daghatar the Adamant works really well if you need a mana sink. I would probably go up to 4 copies of Luminarch Aspirant though TBH.
theinvincible333 on
Niv value
1 month ago
- Aura Shards + Mirari's Wake + Faeburrow Elder + Knight of Autumn + Knight of New Alara Eladamri's Call + Wildfield Borderpost
- Bard Class + Cindervines + Huntmaster of the Fells Flip + Klothys, God of Destiny + Radha, Heart of Keld + Xenagos, God of Revels + Decimate + Dire-Strain Rampage + Escape to the Wilds + Hull Breach + Firewild Borderpost
- Binding the Old Gods + Leyline Prowler + Windgrace's Judgment + Vraska, Golgari Queen + Culling Ritual + Maelstrom Pulse
- Hidetsugu Consumes All Flip + Kardur, Doomscourge + Kroxa, Titan of Death's Hunger + Olivia, Crimson Bride + Orcus, Prince of Undeath + Kolaghan's Command + Rakdos Charm + Dreadbore + Veinfire Borderpost
- Baleful Strix + Hostage Taker + Mistvein Borderpost
- Coiling Oracle + Rootcoil Creeper + Uro, Titan of Nature's Wrath + Growth Spiral + Tamiyo, Collector of Tales + Bring to Light + Croaking Counterpart
- Elite Guardmage + Niambi, Esteemed Speaker + Soulherder + Faithful Mending + Fieldmist Borderpost
- General Ferrous Rokiric + Aurelia's Fury + Wear / Tear + Deafening Clarion + Solar Blaze
- Izzet Staticaster + Prismari Command + Expressive Iteration
- Despark + Fracture + Inkshield + Kaya's Guile + Merciless Eviction
- Fires of Invention + Ignoble Hierarch + Sylvan Caryatid + Blasphemous Act + Demonic Tutor + Farseek + Arcane Signet + Chromatic Lantern + Coalition Relic + Commander's Sphere + Panharmonicon + Tome of the Guildpact + Urza's Filter
wallisface on
Sultai Land
3 months ago
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I'd recommend the full playset of Counterspell (dropping the Swan Song and Test of Talents).
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Maelstrom Pulse and Swan Song both feel like they should be in the sideboard - i'd replace them with some mix of additional Fatal Push, and/or Drown in the Loch, Opt, Growth Spiral (not sure which option is better from these, probably the Spiral)
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I get why you're running Zuran Orb, but it feels super, super situational, and drawing a second copy is going to mostly be a dead-draw. I'd go down to running no more than 2 copies personally.
RDWDTR on
Attrition Jund (Baby Jund) 4-0 at FNM
3 months ago
I'm not sure what your budget is or what exact suggestions you're looking for but here's my feedback. I'm going to write these suggestions assuming you already have an idea of what the "optimal" Jund list looks like. There won't be any of those cards on this list because I assume you already know about them but are unable/unwilling to afford them. Overall I like your budget take on Jund but there's a lot of room to upgrade this, even on a budget.
Cards to look into:
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Inquisition of Kozilek to supplement Thoughtseize is mandatory
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Bloodbraid Elf is a two for one on a 3/2 hasty body
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Unearth brings back a lot of your stuff
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Grim Flayer and Dragon's Rage Channeler are good aggressive creatures with upsides and synergy. You might have to jam in a few artifacts or enchantments to help hit delirium though, that or self-mill outlets like Satyr Wayfinder or Stitcher's Supplier. I imagine you'd easily hit creature/sorcery/instant, getting lands into your yard might be cumbersome without fetches though.
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Witherbloom Command could help you hit land drops and enable delirium, if you want to go that route. It also does a bunch of other things.
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Goblin Rabblemaster is a powerhouse
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Fulminator Mage is good utility, at least worthwhile as sideboard option against Tron
Criticism:
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Olivia Voldaren and Reaper of the Wilds aren't all that impressive to me, same with Dreg Mangler. These cards feel like filler for this deck. I don't really like Huntmaster of the Fells Flip either but it's better than the other three cards.
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Kitchen Finks seems more like a SB card to me against burn or aggro matchups, though it's not the worst thing ever MB
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Bile Blight is ok but I think Maelstrom Pulse might be better. I would only run 2.
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Birds of Paradise doesn't really belong in a deck like this. It's not the worst choice but I'd rather be using a discard spell or holding up mana for a Bolt or something T1 than play a Bird.
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I'm sure you know this, but that mana base is really sub-optimal. You might see the biggest difference in upgrading that first.
Sideboard:
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4x Dismember? What for? You already have tons of spot removal in the MB.
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Drown in Sorrow is meh to me; I'm not so sure you need board wipe in your SB with all the spot removal and creatures you're running. I personally think you have better options for board wipe anyway: Bontu's Last Reckoning, Anger of the Gods and Kozilek's Return seem stronger to me. Damnation would be the best boardwipe but it is pricey. I would only run 1-2 of any of these.
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Putrefy doesn't seem as good to me as something like Naturalize, even if it means getting got by Welding Jar.
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Duress isn't the best SB slot. You could probably put this in the MB or just go for Inquisition as noted earlier.
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Rakdos Charm is ok, you run 4 Scoozes in the MB so you're already decent against graveyard decks.
wallisface on
Jund
4 months ago
Some cards to consider running as playsets:
- Lightning Bolt
- Fatal Push
- Abrupt Decay
- Grim Flayer
- Tarmogoyf
- Hexdrinker
- Dark Confidant
- Dauthi Voidwalker
- Inquisition of Kozilek
- Bloodbraid Elf
Some cards that are decent, but probably better as 3-ofs (as drawing multiples can hurt)
Blobby_Bobby on
Ungoliant's Brood
4 months ago
You have convinced me of the might and merits of Maelstrom Pulse. 3 cmc to destroy any nonland permanent is some good stuff.
I hope my comments didn't seem too negative. I was just sort of writing during a short break and didn't give a ton of analysis. I think this deck is awesome, just was concerned mana could be an issue.
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