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| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Biogenic Ooze
Creature — Ooze
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.
BlatantLizard on
the Slimelord
3 months ago
Very cool deck! This is one of things that I love about Magic. The Swarmlord is one of my favorite commanders and Slime Against Humanity is one of my favorite cards but I’ve somehow never thought about playing them in the same deck! Really cool idea with great execution! Here are some cards that I would run in my version of the deck.
Interaction/protection:
Board Wipes
Ramp:
More counters:
Card draw:
Game-Ending Bombs:
Fluggleshmuggits on
Cube Eternal
6 months ago
IN
Condemn
The Restoration of Eiganjo
Flip
Tamiyo, Inquisitive Student
Flip
Spell Pierce
Preacher of the Schism
Feldon of the Third Path
Tersa Lightshatter
Scrapshooter
Parallel Lives
Vorinclex, Monstrous Raider
OUT
Kor Skyfisher
Vryn Wingmare
Vapor Snag
Flusterstorm![]()
Avenger of the Fallen
Hordeling Outburst
Legion Warboss
Farseek
Biogenic Ooze
Silvos, Rogue Elemental
Fluggleshmuggits on
Cube Eternal
3 years ago
Changelog 12/10/22
Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair
IN
- Cathar Commando
- Gideon, Ally of Zendikar
- Gideon Jura
- Parallax Wave
- Haughty Djinn
- Thirst for Discovery
- Hullbreaker Horror
- Baral, Chief of Compliance
- Liliana, the Last Hope
- Liliana, Waker of the Dead
- Cryptbreaker
- Rotting Regisaur
- Massacre Wurm
- Legion Warboss
- Guttersnipe
- Kiki-Jiki, Mirror Breaker
- Ilharg, the Raze-Boar
- Firebolt
- Tooth and Nail
- Biogenic Ooze
- Niv-Mizzet, Parun
- Sin Collector
- Nahiri, the Harbinger
- Grist, the Hunger Tide
- Escape to the Wilds
- Trostani Discordant
- Natural Order
- Celestial Colonnade
- Creeping Tar Pit
- Lavaclaw Reaches
- Raging Ravine
- Stirring Wildwood
- Shambling Vent
- Wandering Fumarole
- Hissing Quagmire
- Needle Spires
- Lumbering Falls
- Tundra
- Scrubland
- Plateau
- Savannah
- Underground Sea
- Volcanic Island
- Tropical Island
- Badlands
- Taiga
- Bayou
OUT
- Quirion Ranger
- Frost Titan
- Crystal Vein
- Cave of Temptation
- Talisman of Creativity
- Talisman of Curiosity
- Talisman of Conviction
- Talisman of Resilience
- Talisman of Hierarchy
- Strionic Resonator
- Sunken Hollow
- Cinder Glade
- Canopy Vista
- Prairie Stream
- Smoldering Marsh
- Irrigated Farmland
- Scattered Groves
- Canyon Slough
- Fetid Pools
- Sheltered Thicket
- Seal of Cleansing
- Battle Screech
- Eidolon of Rhetoric
- Spirit Link
- Shoreline Ranger
- Deep Analysis
- Attunement
- Rewind
- Fate Unraveler
- Visara the Dreadful
- Ultimate Price
- Ruinous Path
- Bloodsoaked Champion
- Scab-Clan Berserker
- Sin Prodder
- Slice and Dice
- Starstorm
- Firebrand Archer
- Vessel of Nascency
- Seal of Primordium
- Lifecrafter's Bestiary
- Abrupt Decay
- Appeal / Authority
- Wear / Tear
- Rhythm of the Wild
- Unburial Rites
- Enigma Drake
wallisface on
OwOoze
3 years ago
Some thoughts:
-
almost all your creatures abilities are static or triggered, not activated ones. In that regard, Necrotic Ooze is nigh-on useless, especially so considering its mana cost.
-
you have almost nothing to do turn 1, which means a lot of games you’re going to be starting a full turn behind your opponent - a dangerous place to be.
-
i would question whether forcing yourself into sticking to this one tribe is worth it. Only Aeve, Progenitor Ooze and Biogenic Ooze care about oozes, and both cards have a very expensive mana cost. Aeve in particular wants to be in an entirely different deck to this (one where you can cast multiple spells a turn to get the storm count up). I’m concerned your self-imposed restriction of only playing oozes has lead to a weaker deck than if you’d built this without being confined to a tribe.
duchessCretina on
That Time You Got Reincarnated as an Ooze
3 years ago
I have been taking a look at Biogenic Ooze (and how to break it) and it seems that - if it's left unchecked and you can generate a ton of mana to exploit it - it can win the game on its own with sheer value... it may even be worth a dedicated deck
duchessCretina on
That Time You Got Reincarnated as an Ooze
3 years ago
Hey, this usually doesn't get noticed by people, but you could swap Prey Upon for Blizzard Brawl and swap the basics for Snow-Covered Forests.
I also think Inscription of Abundance should be 4-of... it's too good and versatile.
And maybe 4 Scavenging Ooze since it can just randomly break graveyard decks.
I also don't know if it helps, but Umori, the Collector is an ooze...
And there are some bigger oozes like Aeve, Progenitor Ooze, Biogenic Ooze, Consuming Blob... but i think you'd need more lands to play those, maybe...
wallisface on
Ooze tribal
4 years ago
Some thoughts:
-
As far as creatures, i’d suggest ditching Experiment One and Manaplasm. You have almost no creatures that can evolve Experiment One so its basically a vanilla 1/1, which isn’t great. Manaplasm just feels very weak for a 3cmc card.
-
You should consider adding Scavenging Ooze, as that’s probably the best Ooze in magic. A copy or two of Biogenic Ooze could also be useful for this deck.
-
Necroplasm feels incredibly dangerous to your own board state, as its very likely to kill a lot of your creatures. It also kills itself once it has 3 counters, which feels really bad. I would be very hesitant running that card.
-
Massive Might, Appetite for Brains, and Fossil Find are all terrible cards, and should probably be swapped out for anything else. Your deck is already 10 cards more than it needs to be, so i’d suggest just ditching them all to try get back to 60 cards.
| Have (1) | metalmagic |
| Want (3) | qao50 , Sandwitcher , Butcher1981 |



