Appetite for Brains
Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.
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Appetite for Brains Discussion
2 weeks ago
Thanks for the comment.
I put Nykthos, Shrine to Nyx in the deck just for the devotion aspect in late game. I honestly hadn't thought about nixing it and Crypt of Agadeem, but looking at it in that perspective, I could definitely switch them for some more basics.
The main reason I had Sorin, Solemn Visitor was for the Lifelink. Plus if I already had +2/+1 on everything from Undead Warchief I could potentially gain a bunch of life. Not to mention I could make some flyers from him also.
I could cut Appetite for Brains, my reason for it was to be able to see the opponents hand. But with Inquisition of Kozilek I could cut it and replace with some creatures. Maybe a Death Baron or Lord of the Undead?
I love the Diregraf Colossus, I can't believe I didn't think about putting him in this.
Thanks again for the suggestions.
2 weeks ago
This look s a little bit like you had some favourite cards and a theme for your deck... and those two did not completely overlap. Specifically: What is Sorin, Solemn Visitor doing for your zombies, that wouldn't be done better by other cards? And what are you doing with 1 Nykthos, Shrine to Nyx? Not that it is a bad card (it's pretty good), but it is one of those you either want every match, or that you don't want at all.
Crypt of Agadeem is something I'm a bit doubtful about. Not in general, but with only 17 creatures in your deck, you'll have problems getting to a point where it's worth using.
Appetite for Brains seems like it would be better exchanged for a removal spell. Y'see, sorcery speed discard cannot stop a good topdeck (so you have to know when to play Appetite for Brains and have a window of opportunity for it too) - but a removal spell doesn't care. Or maybe, even better, exchange it for more zombies. Something like Fleshbag Marauder, perhaps, or Diregraf Colossus.
3 weeks ago
I have a suggestion (besides the Liliana's Caress: you should use Geth's Verdict instead of Diabolic Edict. It's up to you. Also, Cabal Therapy is great but better with creatures. Maybe even Shrieking Affliction would be worth it. Despise, Thoughtseize, and Appetite for Brains are all great in Modern. Consider these, my man.
3 weeks ago
1) Run more than 16 lands. Not even Merfolk can properly function on 16 lands. And don't just use basics. Oboro, Palace in the Clouds, Mutavault, and Cavern of Souls fit great in a Merfolk build, and Wanderwine Hub, in addition to entering untapped for two colors, can reveal a threat from your hand that your opponent may need to play around.
3) Don't play black in a Merfolk build. If you're absolutely set on using another color, I personally would recommend white for Path to Exile, Mana Tithe, and Brave the Elements. White would also get the most value out of Wanderwine Hub. But, if you insist on using black, the spells you've chosen aren't going to cut it in modern. Dead Weight won't kill Tarmogoyfs, Hero's Downfall is way too expensive, and Appetite for Brains misses 99% of the relevant threats. In modern, the magic number is 3. That's where most of the curves top out. Thus, Appetite misses everything at or below the magic number. Personally, if I had to use black in a Merfolk build, I'd be running Dismember, Inquisition of Kozilek, maybe a couple Thoughtseize, and Fatal Push. I'd also run one or two Gut Shots for insurance, but that's just me. Of course, this all assumes that you play another color in your deck. If it were me, I'd stay mono-blue.
4) Aether Vial. Perfect card for this deck. Put it on two and keep pumping out creatures.
5) Merfolk Sovereign doesn't do enough work in this deck. It's 3 mana for the same effect as the two-mana lords (Master of the Pearl Trident and Lord of Atlantis), and its second ability is useless. Run Master of Waves or Harbinger of the Tides instead.
6) Cursecatcher. This is your one-drop. It kicks ass in this format.
7) I'd suggest maybe running some amount of Vapor Snags mainboard. It's really effective.
8) Hurkyl's Recall is a great sideboard option against Affinity. Ghost Quarter and Tectonic Edge shut down Tron. Gut Shot is great against a lot of faster decks. Tidebinder Mage is great against Burn and anything with Tarmogoyf. Spell Pierce for removal-heavy decks and Relic of Progenitus hoses graveyard shenanigans. Ceremonious Rejection for Tron and Affinity. Unsubstantiate and Flashfreeze if the matchup demands it. Unified Will, Echoing Truth, and Sea's Claim are all viable sideboard options as well.
9) I'd suggest you consult my list as well as the MTGSalvation primer for Merfolk
3 months ago
4 months ago
To be slightly more precise
- If a card is an X spell, its CMC is going to be what it would be if X was equal to zero in all zones except for the stack. On the stack, its CMC is going to be what it would be if X was equal to whatever the value actually chosen for X was. Appetite for Brains can never take Stroke of Genius, but Disdainful Stroke will counter it (assuming it was cast for X=1 or more). Similarly, Appetite for Brains can never take Entreat the Angels, but Disdainful Stroke will counter it if X is 1 or more (even if you pay the miracle cost for X=1 and only pay for the spell, its CMC is going to be 5).
- If a card is a split card, it has two sets of characteristics (including CMC) in any one but the stack. The CMC of Turn / Burn in my hand is 2 and 3. On the stack, it has the CMC of whatever half you cast, or the sum if you fused, so in the case of Turn / Burn it would be 2 (if you cast Burn) or 3 (if you cast Turn) or 5 (if you cast both).
- These are the exceptions. In every other case, the CMC of the card is going to be whatever the cost printed in the upper right corner of the card indicates, no matter what alternate cost or additional costs you end up paying, and regardless of which zone the card is in. The CMC of Vandalblast is 1, whether you overload it or not. The CMC of Ana Battlemage is 3 no matter how many kicker costs you pay, and so on. Nothing can change this barring the two exceptions from above.
5 months ago
why do you need Telepathy in this deck though, if pretty much every other card in your deck makes them reveal their hand? also Surgical Extraction/Extirpate might be helpful. Appetite for Brains only hits 4+ cmc cards. which the majority of modern decks don't have enough of to make this card consistently useful.