This seems fine for causal play. A few slight tweaks though, Vile Rebirth is pretty bad. Think of it more as graveyard hate than a way to cheat in a ceature. Instead I suggest something like Vapor Snag to slow your opponents down or save your own dudes from removal. Memory Sluice doesnt fit here at all. Consider replacing it and your Distress for a 4x of Duress . Also consider some Go for the Throat and / or Mutilate .
I also suggest replacing Diabolic Tutor with some form of card draw instead.
Alright, so what to consider when making a zombie deck is 1: do i want to put a skeleton in it xD. anyway, aside from that fact Grave Titan is a good card as well as Cemetery Reaper and Lord of the Undead . Endless Ranks of the Dead is rape and so is Army of the Damned . Helldozer is a great zombie and so is Gempalm Polluter . Soulless One is good aswell for zombie. Undead Warchief is great aswell. Call to the Grave OP. + is a combo i like to run. i also like Vile Rebirth These are all just suggestions on what you might want to put in your deck. Check out my deck.
I have one of each of the following to give to you:
17 Swamps is definitely a bit low, even in aggro, and this deck delves more into midrange. I would increase it to around 20-22.
The first thing I would do is to make those cards that are important in the deck 3-4 copies of. Singletons mean that you aren't likely to draw a card at all, and you're not running tutors, so you need multiple copies of cards.
Looking at the deck, it seems like in general your strategy is life gain/loss, although there are some cards that don't really fit that theme.
If that's what you're going for, I would strongly consider increasing Blood Seeker and Vampire Nighthawk to 3-4 copies each. Blood Artist might be another card to consider playing. I would also run maybe 2x Crypt Ghast and 4x Thrull Parasite , I think. Extort would serve you very well in a deck like this.
Your removal cards need a bit of work. If you can get them, Hero's Downfall is awesome. Otherwise, I would increase the numbers of Murder . Dismember would be wicked with this deck. I would remove Shadow Slice , Vile Rebirth , Wring Flesh , Aspect of Gorgon , and Stab Wound .
I hope that helps!
Thanks for the tips! shadow63 I agree I should get tokens or something to sac with hour of need, although at the moment I push the board with a bunch of little creatures that I sac anyways.
skeletonlegion, Master of Waves is definitely a possibility, but at 4 mana and without good devotion for him in the deck, I'm not sure if it is worth it. Definitely with a right tweek I could see two being used maindeck. As far as the other suggestions, I don't think that Runner's Bane and Agoraphobia go with the way I want this deck to play. Remember this is supposed to be similar to mono-black aggro, but with access to Hour of Need to overwhelm to finish the game. lastly, Vile Rebirth plays well in this strategy, but the fact that it could be a potentially dead card makes me not want to play it.
Thanks so much for the suggestions, I'll be looking around for the sac outlets!
yes if your plan is just use your creatures and turn them into 4/4 tokens using Hour of Need , then you will want to get rid of the real expensive creatures that will just take up mana. You can use this mana to use control spells such as Runner's Bane and Agoraphobia . Use other token spawns such asMaster of Waves and Vile Rebirth to give you more creatures, which you can use to sacrifice into the 4/4 flyers. hope this helps!
|Avg. draft pick||9.71|
|Avg. cube pick||12.69|
|Commander / EDH||Legal|