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Secrets of the Dead
Whenever you cast a spell from your graveyard, draw a card.
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Secrets of the Dead Discussion
2 weeks ago
Grimgrin, Corpse-Born - I considered him when I was first building because he is a very popular zombie, however I have tried to base this deck around not sacrificing my zombies. So for that reason I didnt add him, his attack ability is nice though.
Undead Alchemist - I like him.. I dont think I have ever looked at him in the past. I dont own one currently, but I will add it to my Maybeboard for the next time I am doing a purchase.
Sheoldred, Whispering One - I absolutely love her, just didnt love her $ cost when I was first building.. But the more I look at her, the more I think she may be worth it. This is going to be the one I end up shelling out for I think.
Xiahou Dun, the One-Eyed - Definitely not as good as Sheoldred. And he is crazy expensive for a non-zombie addition.
Thanks for the looks. Hybrow
3 weeks ago
Below are the Combos that I am adding to the Primer. Just because they are listed, does not mean that they are in my build, but that they COULD be in this deck. My list is not looking to combo out to win, but I do not disregard it as an option for others.
Diregraf Colossus = Infinite Zombies
Noxious Ghoul = Infinite Non-zombie board-wipe
Secrets of the Dead = Infinite Draw
If outlet is Blasting Station = Infinite Damage
If you run Cloudstone Curio:
I find that I have the opposite problem when it comes to hand size. I use our Commander's zombie making ability quite a bit, which keep your hand full because you are not spending the mana to cast stuff your hand as much.
3 weeks ago
Hey there. Currently building a Dralnu, Lich Lord deck and was wondering if people could help me with any cards that function similarly to Secrets of the Dead , Burning Vengeance , River Kelpie that I may have missed?
Thanks in advance.
1 month ago
1 month ago
Might be expensive or hard to add, but Phyrexian Altar is a card that would be nuts in this deck with the zombie since it combos amazingly with Gravecrawler, you will be able to get infinite enter the battlefield and zombie dies triggers, and with different cards this can make a lot of infinite combos: Every combo will have Phyrexian Altar and Gravecrawler to give the triggers and these cards will give different outcomes:
Rooftop Storm : Infinite coloured mana, since you can cast Gravecrawler for free. With Ashnod's Altar instead of Phyrexian Altar you could get infinite colourless mana, but that would keep up a slot in the deck , and one is fine.
Secrets of the Dead : You dont use this card, and it might not be that useful in this deck, but it could be argued that you do have some reanimation so it could be used. But with the triggers you could have infinite card draw, even though it seems not that good since you filter your library like crazy with The Scarab God.
Noxious Ghoul: You removed this, and i see your point for doing it, but it is a recurring Crux of Fate for Zombies, where you can even remove indestructible creatures. It does hit your commander, but for a board wipe on your opponents, it could be justified.
Diregraf Colossus : Infinite tapped 2/2 Black zombie tokens, if you have a Leyline of Anticipation you can make the tokens right before your turn and untap them. Be careful if you have Graveborn Muse on the field though. Unless you would add a Exquisite Blood to gain all the life your opponents lose due to The Scarab God upkeep trigger.
There might be even more combos in here, and they can be optimized with other cards on the field, but these are the basic combos that can be tuned.
Oh right, you will have all these combos available by adding Phyrexian Altar ;)
2 months ago
First things first- its important to know the aproxamate format that your friends play- casual 'throw whatever together and we'll self regulate' is great, but needs to be discussed. If they're playing modern then this deck will be a little slow due to the larger surge cards. I'd look at things like Mana Leak, Flame Slash etc. With this deck- the construction is a little creature heavy. 3 Enigma drake/4 stormchaser/3 swiftspear/3 jori is enough to back a very solid spells deck. The tournament play version is based around Delver of Secrets Flip and swiftspear and is affectionately referred to as 'delver'. Lists looked something like Izzet Delver pior to Brainstorm, Gitaxian Probe and Treasure Cruise bans and after that something like Pyrodrakedelver is still pretty commonly played. I'd reccomend looking up the top 8's for ideas if you go that way.
The core gameplan is just to play small creatures then use spells to protect your creatures and finish the game. Izzet Charm and Vapor Snag or Unsummon are super practical here, and if you want to push closer to midrange in a more casual meta Spellheart Chimera does a decent impression of a second enigma drake and can be backed by a powerful engine in Faithless Looting/Cathartic Reunion/Izzet Charm/Think Twice/Burning Vengance/Secrets of the Dead/Flame Jab. Your lands are good enough to run pretty much any of this, though I'd consider Wandering Fumarole or Faerie Conclave in place of swiftwater if trading permits
Big advice in noncompetitive metas where you're mostly playing with the same deck over and over, have a core of 3 4-ofs that make your deck tick- in this deck it would be 4- 3 ofs in enigma Drake, Jori En, Ruin Diver, Monastery Swiftspear and Stormchaser Mage, 4 Lightning Bolt, then run a lot of singleton cards. A Negate, a Mana Leak, a Reverberate a Redirect, a Temur Battle Rage, an Electrolyze , a Wild Ricochet etc so that no two games go exactly the same. Otherwise, things get stale pretty quick. If things get competitive, pick up full sets of the things that have been working best, then keep a stable of cards to switch in and out as the game permits. Sideboards are your friend if things go like that.
2 months ago
I feel like a self-mill/reanimator strategy would speed up this deck a lot, using Thought Scour is a good start, but the "aggro" potential in zombies lies in your ability to turn your graveyard into a massive, hard-to-interact with hand, then cast things like Gravecrawler from your then-huge graveyard and get some free effects such as Prized Amalgam and, to a lesser extent, Secrets of the Dead
Your zombie base is pretty meta for modern, i would definitely run 4 Prized Amalgam because your ability to activate a free 3/3 body early game is quite high.
The go-to reanimator spell in modern is Living End, although without cascade its not as fast, something similar would be potent in this list
2 months ago
I have some suggestions:
the two above go infinite mill with your Geralf's Mindcrusher
and personally, the real MVP of your deck, and the card that we all wish could be its commander is:
My deck I've worked on for quite some time. Take a look. maybe it will inspire some new ideas for ya. Gisa and Geralf, Corpses Everywhere!