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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Spell Snuff
Instant
Counter target spell.
Fateful hour — If you have 5 or less life, draw a card.
azja on Gisa and Geralf Zombies
3 years ago
Creatures:
- cut Doomed Dissenter since it can't be recast with your commander, and there are plenty of 2/2 zombies for 2 which can
- cut Festering Mummy because in commander, most creatures will not die with a couple of -1/-1 counters. Consider keeping it if your opponents play lots of mana dorks such as Llanowar Elves
- cut Ghoulraiser, your commander casts a zombie of your choice from the graveyard anyway
- cut Liliana's Steward, targeted discard is bad in commander. You and the targeted opponent lose a card, but your other two opponents don't.
My suggestions for possible replacements are Cemetery Reaper, Cryptbreaker, Rot Hulk, Sidisi, Undead Vizier and Undead Warchief.
Sorceries:
- cut Increasing Ambition, it simply costs too much mana for the effect in my opinion
- cut Sealed Fate, it's pretty bad unless your opponent just used a Worldly Tutor or something
- cut Shamble Back, you don't want to exile your own creatures, and it's a pretty poor form of graveyard hate.
Suggestions: Demonic Tutor or the budget replacement Diabolic Tutor, Windfall, Night's Whisper, Reanimate and Buried Alive
Instants:
- cut Remove Soul, if you're paying 2 mana for a counterspell, you want it to hit more than just creatures
- cut Spell Snuff, 3 mana counterspells are too expensive
- cut Vile Rebirth for the same reason as Shamble Back
Suggestions: Cyclonic Rift, Entomb, Swan Song, Pull from Tomorrow
Artifacts:
- cut Manalith and Nyx Lotus. When you're in 2 colours, you generally don't want to pay more than 2 mana to ramp. Plus if you ramp on turn 2, you'll have 4 mana on turn 3, allowing you to cast your commander early
Suggestions: I think you're a bit low on ramp, most commander decks want 8-10 ramp pieces. Try Arcane Signet, Dimir Signet, Talisman of Dominance, Fellwar Stone, or Mind Stone.
Enchantments:
- cut Telepathy, it's not worth using a card to see your opponents hand unless you're playing something specific like maybe Sen Triplets.
Suggestions: Animate Dead, Phyrexian Arena, Rhystic Study
Lands:
- For semi-budget 2-colour deck, your mana base looks pretty good. I would just cut Skyline Cascade, having it come in tapped isn't worth it for it's effect in commander. You can probably just play a basic island in its place.
If you want to upgrade your mana base, avoid lands that come in tapped like Dimir Guildgate. A few suggestions would be Command Tower, Choked Estuary, Darkwater Catacombs, Drowned Catacomb, Tainted Isle, Underground River, Watery Grave.
I hope that was helpful! Here's a link to my The Scarab God commander deck which has a pretty similar zombie tribal theme to what you have. Take a look through it and maybe you'll find more cards that I forgot to mention. If you have any questions don't be afraid to ask!
https://tappedout.net/mtg-decks/27-08-19-scarab-god-edh/?cb=1597359288
multimedia on Talrand master of drakes - [Primer]
3 years ago
Hey, good budget version of Talrand, nice Consecrated Sphinx .
Budget cards to consider adding:
Peregrine + Displace + Archaeomancer / Mnemonic Wall makes infinite blue mana from blinking Peregrine and infinite casts of Displace which equals infinite 2/2 Drakes from Talrand. Displace is an instant meaning can do this combo on an opponents turn and then attack with infinite Drakes on your turn.
-
High Tide
: excellent ramp when playing so many Islands and cards that can recur it to cast it again. Can get more ramp out of Tide with Peregrine,
Frantic Search
,
Snap
as these cards let you untap Islands to make more mana.
- Bident of Thassa : more repeatable draw with 2/2 Drakes.
- Mystic Speculation : buyback.
- Capsize : buyback.
- Forbid : buyback.
- Brainstorm
- Impulse
- Serum Visions
- Reality Shift
- Reliquary Tower
Cards to consider cutting:
- Temple of the False God
- Spell Snuff
- Thought Collapse
- Of One Mind
- Dazzling Lights
- Stream of Thought
- String of Disappearances
- Unsummon
- Dictate of Kruphix
- Ethereal Forager
- Hieroglyphic Illumination
- Chemister's Insight
- Portal Mage
Good luck with your deck.
rdean14 on Card creation challenge
4 years ago
So the way you put it in parenthetical:
Serra's Herald
Creature - Angel (Mythic)
Flying, Lifelink
At the beginning of your upkeep, you may sacrifice Serra's Herald, if you do, scry X, where X is a quarter of your life total, rounded down.
7/3
Using a favorite mechanic of mine, Fateful Hour (Break of Day, Clinging Mists, Thraben Doomsayer, Gather the Townsfolk, Faith's Shield, Gavony Ironwright, Spell Snuff, and Village Survivors): and an effect I like- Revival / Revenge
Palliate Life
Sorcery (Rare)
Double your life total. Target opponent loses half their life, rounded up.
Fateful hour - If you have 5 or less life, you may have two target players exchange life totals instead.
Another Fateful Hour card
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