|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Common|
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Martyr of Dusk
Creature — Vampire Soldier
When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.
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Martyr of Dusk Discussion
2 days ago
Have you considered stuff like Legion Lieutenant or Radiant Destiny? You have very few early drops in the deck and a ton of 4/5-drops, Vanquisher's Banner is expensive and doesn't work very well with tokens. If your plan is to go wide, you might want to fully commit to that. Going 4x Queen's Commission, Dusk Legion Zealot(or Martyr of Dusk) and use Skymarcher Aspirant as your 1-drop for the early ascend plus an evasive 2/1 body might be the way to go. I just feel you're going in multiple directions with the list, going Vicious Conquistador -> Queen's Commission -> Ritual of Soot doesn't look like a good idea. Maybe try Golden Demise if you want a sweeper main deck that's a complete blowout with your early ascend. Golden Demise acts like a more versatile Pride of Conquerors if you're playing black. Also, enchantment based removal becomes better than things like Murder with that plan. Baffling End and Conclave Tribunal will help you towards ascend while dealing with your opp stuff, Conclave Tribunal especially to make use of your sorcery speed tokens, going turn 4/5 Call to the Feast into 0/1 mana Conclave Tribunal seems pretty good.
1 week ago
Your mana curve is way too high to just have twenty lands for mana, even with The Immortal Sun. Vicious Conquistador, Famished Paladin, Adanto Vanguard, Dusk Legion Zealot and Martyr of Dusk would bring your mana curve way down. Mavren Fein, Dusk Apostle, Bishop of Binding, Vanquisher's Banner and Radiant Destiny should also be considered here.
- Cut 4 Epicure of Blood for 4 Conquistador.
- Cut 4 Paladin of the Bloodstained for 4 Martyr of Dusk.
- Cut 4 Vampire Sovereign for 4 Zealot.
- Cut 4 Bishop's Soldier for 4 Vanguard.
- Cut 4 Inspiring Cleric for 2 Mavren Fein, and 1 more Elenda and Legion's Landing.
- Cut 4 Call to the Feast for 2 Radiant Destiny, 1 Banner and 1 more Profane Procession.
3 weeks ago
I'd add 4 land (1 plains/3 Swamp or 4 B/W land if you have them), then take out 2x Martyr of Dusk, 4x Legion Lieutenant, then 2-3 of Bishop's Soldier or Gifted Aetherborn as you have tons of creatures in there and those don't really advance your gameplan as well as the others. That should get you to 60-61 for your first test run!
1 month ago
cute. i like sack decks like this. i used to run a infinite combo deck with Ruthless Knave and Anointed Procession, with fodder like Dire Fleet Hoarder, Gleaming Barrier, Martyr of Dusk Start / Finish, Never / Return, Memorial to Glory and Rite of Belzenlok, of course with Pitiless Plunderer as support. It would go into an infinite loop of playing creatures, sacking them for 1000 000 treasures and drawing your entire deck. at the end of your turn youd have like 100 creatures and 100-200 treasures, which you would then use on stuff like Josu Vess, Lich Knight, Marionette Master and Torment of Hailfire. Since you have all your win-cons in your hand, you can play all 3...you can play all your copies of all 3. Real flashy like only sack decks can do hehe. The best part of it was the entire deck cost me 5 tix, sideboard included cause it consisted of all the cards no one ever plays. I feel like sack decks dont get enough love tbh, so good job at making one!
1 month ago
That's going to depend mostly on what you're up against, Martyr of Dusk will give you a bump after some removal or a chump block. Bishop's Soldier's lifelink may help hedge against some burn decks. I like the Martyr better for that deck, but that's just me.
2 months ago
I 'd suggest: +4 watery grave (tapped out says error when i want to post the card) - 3 Islands, being a splash only, -2 Swamp, +3 Plains + 1 Isolated Chapel, + 1 Drowned Catacomb, -3 Unclaimed Territory, -1 Gateway Plaza, -1 Guildmage's Forum, + 1 Field of Ruin-3 Vicious Rumors + 3 Legion's Landing Flip, -2 Cast Down, +3 Sanctum Seeker, -3 Bishop's Soldier + 4Martyr of Dusk, -3 Blood Operative, there is no surveil in ur Deck, +2 Settle the Wreckage cause it always helps,.... u can run Vampires successfully in Orzhov too, it's even more fun and more competitive i think, it's been a while, but WBVampires worked quite well,... Have fun with ur Bloodsuckers!!! Cheers, Töröööö
2 months ago
Stromkirk Condemned and Martyr of Dusk are not going to work out. Stromkirk’s ability is only good when i have a full board and a full hand (which I can’t always do), so its a winmore card. Even when i can use the ability, I won’t use it until the late game, so for most of the game stromkirk is just a 2/2 with a greedy casting cost. I guess the ability has a little value as a threat when attacking but that’s not helpful enough to justify it. Even when i use the ability its not that amazing. Martyr of dusk is a small creature with no evasion, so he usually just dies from being blocked, and while one would think the token would make up for that, i just see it as martyr replacing himself with a worse version of himself which he wouldn’t have even had to do if he had evasion.
I like Reconnaissance and Dolmen Gate because they can push damage through cheaply, but in many situations they are not worth a card. Like what if the opponent doesn’t have that many blockers, or what if you don’t care about blockers because your tokens are pumped up or you’ve got out Purphoros, God of the Forge or something, or what if only one opponent has multiple blockers and you can just kill him last (losing attackers to an opponent’s blocks doesn’t matter if there aren’t any other opponents to kill after that opponent loses). Plus even when i do “need” these cards, all they do is get in a little more chip damage, which in some cases ends up irrelevant and may not even let you win the game a turn earlier.
TL;DR stromkirk condemned and martyr of dusk suck. Reconnaissance and dolmen gate kind of suck too but they’re here to stay until Wizards prints something else I can use.