|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Common|
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Martyr of Dusk
Creature — Vampire Soldier
When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.
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Martyr of Dusk Discussion
1 week ago
Hey, I saw your forum post thought I could give some advice. Overall this looks good. If you're just starting out playing Magic you already have some nice deck building skills.
I have three main deck Vamp addition suggestions:
Four other main deck suggestions:
- 1x more Legion Lieutenant
- 1x more Mavren
- 1-2x more Fatal Push
- Cut 1x Sanctum Seeker
- Cut 1x Radiant Destiny
Zealot is a two mana Vamp who draws a card when it ETB. This is good for only two mana. I suggest adding Skymarcher for a 2/1 one drop Vamp who gets better the longer the game goes when you get the city's blessing it adds some more aggression. I like Forerunner here because it's only three mana to tutor for Legion Lieutenant or Mavren or Sanctum Seeker. Forerunner's other ability is good with Mavren getting more pump each turn a token is created.
Lieutenant and Mavren are two of bigest reasons to play Vamps you want to draw either one every game playing more of them helps with consistency. Expect the first Mavren to die; your opponent can't let him get out of control having more copies of him because of this is beneficial. If you have more copies of Push then I suggest playing more. 2x Push is fine, but 4x is norm for this spell.
4x Seeker is a lot simply because you only want to play him turn four and before playing him you want a some what established battlefield of Vamps. I think you can cut 1x Seeker for another copy of an early game Vamp. 4x Destiny is also a lot use it as a second lord with Lieutenant as the primary lord since it's a Vamp. Because Destiny isn't a Vamp and it requires other Vamps to be in play before it's good consider cutting one.
Forerunner lets you use some sideboard spots as a Vamp 1of toolbox. Possible Vamp Forerunner toolbox:
- 1x Champion of Dusk: good in nonaggro matchups to draw a lot of cards.
- 1x Twilight Prophet: also good in nonaggro matchups if it lives combined with Vamp tokens with the city's blessing it can give you a huge advantage.
- 1x Elenda, the Dusk Rose: board wipe insurance.
- 1x Vona
Cards to consider cutting:
- 4x Martyr of Dusk: Martyr is very much a budget option, there's better two drop Vamps.
- 2x Call to the Feast: Seeker and Cast Out are the two best four drops here. There's not room for another four drop.
- 2x Oketra's Monument: Monument is nice, but it's better when you build around it with a Mono-white plan to get the most out of it. The strategy here is being aggressive with Vamps I don't think Monument fits with this strategy.
- 2x Yahenni, Undying Partisan: Yahenni can be good in some matchups, but as a three drop I think it's one of the least good options.
- 1x Seeker
- 1x Destiny
Dusk / Dawn for the sideboard is very good with Vamps because other than Seeker they all only have 2 power of less making Dawn a powerful recursion spell. Vamps have problems with big creatures Dusk kills them.
Good luck with your deck.
1 week ago
add 2x Martyr of Dusk
add 2x Dusk Legion Zealot
remove 1x Oathsworn Vampire
remove 1x Raiders' Wake
remove 2x Demystify (sideboard it)
remove 1x Throne of the God
2 weeks ago
the difference is that this card replaces itself with something random you cant plan around. You cant rely on it drawing you a land, nor a creature to replace it, nor anything you can use the following turn for that matter. top players in any game, regardless of the platform value consistency above all else, and that's why it isn't seeing play now, and probably wont see it at all. its a thing you can play, but if you need this to cycle through your deck, ur not happy about it.Sacred Cat , Dire Fleet Hoarder and Martyr of Dusk are all consistent, you know what you get, and if it is what you want, its a good fit for the deck.
2 weeks ago
For the type of deck Dusk Legion Zealot wants to go into, it has lots of competition. Its basically a chump for a card creature as its stats dont allow for a trade. Dire Fleet Hoarder is a chump for a ramp, which can be better by itself, but it has trading ability in addition to that. Sacred Cat is basically a 2 for 1 at 1 CMC less, and Martyr of Dusk is also a 2 for 1 with some trading ability. If Dusk Legion Zealot was a 2/1 body, it would be the best one among these, but since it isn't, its kinda meh tbh, as its power is entirely dependent on the card you draw.
2 weeks ago
Did some more play-testing. You have to find Start / Finish to deal with major threats, as it saves so much time. You chump, next turn you kill and you still have 1 chump blocker left. Added another copy of it. The other thing i saw was that the difference between a 1/1 and a 2/1 is colossal within the first 3 turns of play. by turn 3 Sacred Cat is relegated to a chump blocker with no means to actually trade. It also forces me to spend another manna on the next turn for the token, which is the same creature as the one Martyr of Dusk creates upon death. It seems faster, but if you dont drop Sacred Cat turn 1, it actually isn't, in fact it is sometimes slightly slower. I think as the deck is now it has an optimal early game.Another huge theme that keeps popping up against aggressive decks is the fact that if i dont draw Oketra's Last Mercy, i better hope my opponent has a sub-optimal draw because it saves this deck from a loss time and time again. I play-tested this against that merfolk deck and got properly stomped because i didnt draw into Oketra's Last Mercy and i missed 2 land drops. That is its other problem. I am running 11 4 manna spells, and granted, thats where the curve ends but still, there are so many of them if you miss a land-drop its worse than it is for any other deck i've ever run. Almost makes me wanna go to 24 lands, but i wouldn't know what to replace. I mean the odds that i miss a land drop while not finding any treasures to compensate is pretty small, but still. As to how i playtest against myself, my golden rule is to restart until the other deck has a good starting hand, while with the one i am testing i play with mulligans as i would in a real match. This gives a makeshift handy-cap to the deck i am testing against to make up for some bias.
2 weeks ago
kay so after looking at these two cards, im torn over which one is better. Lets compare Martyr of Dusk to Sacred Cat. Martyr of Dusk has 1 damage extra, costs 1 manna more, and drops a free token upon death. can be brought back with Dusk / DawnSacred Cat has 1 damage less, but has lifelink which makes up for it, costs 1 manna less, which is great, and does not drop a free token. you get to choose when to play said token, but the card gets exiled so you can only do it once. In the long-run i think Martyr of Dusk is better at least in this deck, but Sacred Cat can help me get to the long-run more reliably as i can time the token for an anointed procession if i have the room.
2 weeks ago
i was thinking about having another Anointed Procession, but the main reason i dont want a 3 of is by itself it doesnt do anything, and again, ill have to swap it out for something.
Im thinking put Revel in Riches in the sideboard along with 1 copy of Profane Procession, and drop 1 Martyr of Dusk for the 2 copies of Mastermind's Acquisition. Then i drop the other 2 Martyr of Dusk for 2 Sacred Cat. How does that sound? Fumigates price doesnt put me off, Settle the Wreckage is more expensive, but it i really really dont wanna go into kaladesh, as im perfectly find playing my current Kaladesh block Aristocrat build. Im just looking for something i can replace it with once the cycle comes closer, so i cant do Kaladesh block stuff at all in this. my current build is Aetherborn Master Artifacts, and i quite enjoy the Marionette Master win-con. Also Syndicate Trafficker is probably my favorite card ever printed.