Creature — Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
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|Commander / EDH||Legal|
Soulless One occurrence in decks from the last year
Latest Decks as Commander
Soulless One Discussion
3 months ago
Hi there! +1, Zombies ftw!! As a Ghoulcaller Gisa player myself, I found that I was always short to make a lot of zombies because the creatures I sacrificed had too little power. I play The lord package, but to sacrifice the lords is of course a shame. You need beefy creatures to go wide. I implemented a few extra tools to beef up my zombies in total. A few suggestions;
Ayara, First of Locthwain: Drain/Gain and card draw and more devotion for Gray Merchant of Asphodel. The 2/2 Zombie Tokens made by Gisa are black. Sacrificing a 10/10 token, will make 10 new zombies and 10 Ayara triggers.
Check out my deck 1-800-CALL-Ghoulcaller Gisa
6 months ago
This deck definitely deserves an upvote for its name (are you a fan of Iron Maiden?), but I do have several suggestions: first, I would swap Adaptive Automaton and Metallic Mimic for Lord of the Undead, Cemetery Reaper, and/or Undead Warchief, all of whom shall provide the same benefits, and much more.
6 months ago
Hey, you're welcome. Good job with the update, but you can still do a lot more upgrading with such a high budget.
In my opinion Amulet of Vigor is not worth playing just for the few interactions that it has. Making Zombies that will ETB tapped not be tapped is fine, but if you have to use a card spot in the deck just to be able to do this interaction then it's not worth it. With such a high budget you shouldn't need to play the Bounce lands since there's many other more playable dual lands to use instead such as the three Shock lands. I feel you're playing the Bounce lands and other lands that ETB tapped only because of Vigor which is hindering your deck. Arcane Signet, two drop mana rock ramp would do a lot more than Vigor.
Temple of the False God is not a good land here because you don't have land ramp to accelerate the amount of lands you have on the battlefield. Without Urborg, you're relying too much on making a land drop on your turns. Temple can't tap for mana until turn five, more likely after which is not worth it.
To continue with upgrades my advice is to cut Molderhulk, Vulturous Zombie, Eternal Skylord, Soulless One, Havengul Lich. These Zombies are some of the least good of the rest; they're all outclassed by other creatures. You don't need Skylord because you have Wonder which is a much better card, giving flying to all your creatures including Muldrotha not just tokens.
To make Wonder more consistent consider adding more Island dual lands? Especially Watery Grave, but also Sunken Hollow. Fetch lands that can search for a Island are also helpful, Flooded Strand, Polluted Delta, etc. It's kind of a annoying to have Underground Sea and not be able to fetch it with a Fetch land. Crop Rotation can be helpful since it can tutor for an Island or Urborg or Coffers and put it onto the battlefield.
Consider adding more reanimation? Buried Alive is powerful enabler for reanimation tutoring for three creatures one of which can be Wonder. Cryptbreaker is a good one drop Zombie who's an enabler for reanimation or putting other permanents into your graveyard for Muldrotha. It can fuel it's own draw ability by creating Zombie tokens. Animate Dead for reanimation has interaction with Muldrotha since it's a permanent and it can also reanimate an opponents creature. Reanimate, reanimate any creature in your graveyard or an opponents paying life.
Upgrades to consider:
- Gravecrawler > Temple of the False God
- Cryptbreaker > Vulturous Zombie
- Watery Grave > Dimir Aqueduct
- Buried Alive > Molderhulk
- Animate Dead > Eternal Skylord
- Crop Rotation > Havengul Lich
- Reanimate > Soulless One
- Arcane Signet > Amulet of Vigor
- Breeding Pool > Simic Growth Chamber
- Overgrown Tomb > Golgari Rot Farm
- Sunken Hollow > Evolving Wilds
6 months ago
Hey, looks like your going for a Zombie tribal theme.
Going to have to make some sacrifices of five drop Zombies and here's some advice. Sidisi, Undead Vizier, Gray Merchant of Asphodel and The Scarab God are the only three you need the rest could be cut. Muldrotha, Grave Titan, Rooftop Storm and Liliana, Dreadhorde General are the only six drops you need.
I have a Zombie tribal Muldrotha deck that I made last year, Zombie Grave Wave (Budget). My deck is budget, $200, but it could give you some ideas and you can replace the budget alternatives I'm using with more expensive price cards that you have. More advice to improve your deck is to include Gravecrawler infinite combos since it's a Zombie.
Gravecrawler + Phyrexian Altar + Diregraf Captain/Plague Belcher/Bontu's Monument/Blood Artist/Vengeful Dead is an infinite combo to make all your opponents lose life. Sac Gravecrawler with Altar, use the one black mana to cast Gravecrawler from your graveyard and repeat. Gravecrawler + Altar is infinite casts of Gravecrawler from your graveyard which can be used with other cards. Diregraf Colossus is infinite 2/2 Zombies. Undead Augur/Secrets of the Dead/Guardian Project can draw into a win condition. Kill all your opponents creatures with Grave Pact.
Cards to consider cutting:
- Evolving Wilds
- Cabal Stronghold: don't need this land since you have Coffers.
- Dimir Aqueduct
- Golgari Rot Farm
- Simic Growth Chamber
- Font of Fertility
- Curse of Disturbance
- Curse of Predation
- Curse of Death's Hold
- Curse of Misfortunes
- Cruel Reality
- Door of Destinies
- Springbloom Druid
- Vile Rebirth
- Casualties of War
- Geralf's Mindcrusher
- Vulturous Zombie
- Perpetual Timepiece
- Gilded Lotus
- Amulet of Vigor: not worth playing just to have Bounce lands ETB untapped.
- Soulless One
- Gravebreaker Lamia
- Havengul Lich
- Nyxbloom Ancient
- Grave Betrayal
- Deadbridge Chant
- Bow of Nylea
- Greater Good
- Sultai Ascendancy
- Eternal Skylord
- Underrealm Lich
- Jarad, Golgari Lich Lord
- God-Eternal Bontu
- God-Eternal Rhonas
- Fallen Shinobi
- Unbreathing Horde
- Black Market
- Corpse Harvester
To also make room for more lands and other card upgrades this is more than 13 card suggestions to consider cutting. Many of these suggestions are good cards, but are very much outclassed by other better cards in your deck already or you could add with such a high budget.
20x total lands is not enough for a functioning Commander deck. Want at least 30-36 lands depending on how high the avg. CMC of your deck is and how many additional mana sources you include. The current avg. CMC is 3.7 which is too high. What's making it this high is too many high CMC Zombies especially five drops.
I offer more advice if you would like. Good luck with your deck.
9 months ago
Thanks for the feedback Yeti_Confetti. I was a bit worried the mana might be a bit low, despite it being quite a cheap deck - but we all know how frustrating it is when you can't draw enough mana! I'd forgotten all about Unearth. I've used Zombify in the past, but its a bit expensive at 4 mana. Unearth is perfect because its cheap and all my lords cost 3 I've updated the deck, but it still might be a bit creature heavy. I could probably do away with Soulless One as this deck isn't really about having powerful creatures, or maybe put them on the Sideboard I'm open to suggestions
10 months ago
It really depends on your meta and your budget. However for now i'll try to list some cards that i really like in that type of deck.. In the creature compartment i would suggest Diregraf Colossus, Undead Warchief, maybe Death Baron, Cryptbreaker, the obvious Gravecrawler, Sidisi, Undead Vizier and Lich Lord of Unx. For card draw i would add Graveborn Muse or Midnight Reaper. Soulless One can be a good card if you are on a budget. Grimgrin, Corpse-Born is a great card too as he gets really big and destroys your opponents' creatures fast.Zombie Master is good on its own in a tribal deck but becomes great with Urborg, Tomb of Yawgmoth. More expensive cards are Mikaeus, the Unhallowed and Ghoulcaller Gisa; if i had to pick i would choose the first. Also Grave Titan can get you a lot of tokens.
Enchantments: Grave Pact for removal, Phyrexian Arena/Kindred Discovery/Rhystic Study and the great and cheap Monastery Siege for card draw, Black Market for ramp, Rooftop Storm enables a lot of Gravecrawler combos, Paradox Haze doubles your commander's effect while Training Grounds makes his second effect cheaper.
Artifacts: Phyrexian Altar for the gravecrawler combo, i love in this deck Bontu's Monument, Door of Destinies/Vanquisher's Banner/Coat of Arms because you are going for a tribal deck (and why not Herald's Horn. Illusionist's Bracers doubles the scarab's firs ability.
PW: Liliana, Untouched By Death does everything you want in a Scarab god deck.
The problem with your deck in my opinion is that even if you play cards with some synergy because of the zombie tribal element and some way to double your commander's drain ability there are a lot of cards that do not enough for you here. Remember that playing a deck that is a constant menace to your opponents gets you a big target on your head. To be more specific with my suggestions i need to know your budget, your meta and the path you want to take with this deck. Also there are too little cards in the removal compartment, in the draw compartment and in the mana base fixing compartment.
10 months ago
Interesting creature cards:
- Carrion Feeder Sac outlet
- Corpse Harvester Ramp and tutor
- Crypt Ghast Ramp and burn + life gain
- Filth Gives everything swamp walk, combo with Uborg Tomb land for easy gg
- Josu Vess, Lich Knight More tokens
- Noxious Ghoul Toxic Delgue on a stick, great vs token decks
- Phyrexian Crusader Infect Zombie, nuff said
- Sheoldred, Whispering One No zombie but a strong black card that is a must include. Can bring back basically any creature
- Soulless One Great finisher, specially with the swamp walk from Filth
- Stromgald Crusader Flying zombie that can keep boosting itself and protection from white
- Unbreathing Horde Same as Soulless One but with dmg prevention
- Vizier of the Scorpion Deathtouch tokens
- Wight of Precinct Six Can get bonkers late game
- Zombie Master Another way to give swampwalk to everything, also gives regen to all zombies
- Zombie Master Card draw and zombie creation
1 year ago
Fuck all that shiz. We're throwing out the old plan and starting from scratch. We're saying fuck the mill main plan and making it a sub plan now.
REMOVE: Worry Beads
From Under the Floorboards - I think we can make more efficient zombies than this tbh.
and add any eldrazi you may have that causes you to shuffle your graveyard back into your LIBRARY