|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Uncommon|
|Champions of Kamigawa (CHK)||Uncommon|
Combos Browse all
Honden of Night's Reach
Legendary Enchantment — Shrine
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Honden of Night's Reach Discussion
6 months ago
This deck is amazing!
These two cards make it a little better.
1 year ago
Usually if I use Nebuchadnezzar its once per turn but I do have Minamo, School at Water's Edge that lets me untap him if I need to use him twice. You are making me think about using Arterial Flowor Unnerve. I might take out one of my one mana discard cards or a specter for them. Hitting everybody for 2 is very nice for this deck.
Honden of Night's Reach is interesting however for one mana less Bottomless Pit does the same thing, even though it does hurt me on occasions, the random discard does help taking out some powerful cards early game.
Thank you very much!!
1 year ago
I can't help thinking a way to untap Nebuchadnezzar to use his ability twice would be the way to take out problems. I'm always Commander focused not deck focused though.
1 year ago
If you're not going to run Honden of Cleansing Fire, Honden of Night's Reach, Honden of Infinite Rage, and Honden of Life's Web, you should probably replace Honden of Seeing Winds with Staff of Nin -you know, for the utility.
1 year ago
Hunting Triad feels like a flavor card, but 3 tokens/ 3 counters seems kind of lack luster
Elvish Piper Your curve is peeking around 2-3 with very little high cmc creatures. Great card, but you wont benefit much from it. It's more for big green beatdown, not so much swarm
Selvala, Heart of the Wilds Another good card that works better in a big creature deck. You're making a bunch of little 1/1s. I can't see you really benefiting from her draw effect or her tap ability that much.
Elvish Visionary Cantrips are fine (play a card, draw a card), but if you are having a hard time cutting cards, you could do without.
Elvish Vanguard Needs a lot of set up and is very fragile with no protection or battle tricks
Elfhame Druid I didn't see a lot of kicker cards, and it looks like you have plenty of ramp already
Protean Hulk Sounds crazy, but if you don't have a combo you can search out with his LTB, I'm not sure how much uselful it will be.
Mass Discard. A lot of your discards are single target, you might want to add some more Multi target (if there are any more).
Win conditions. The most generic win con for token decks is a surprise mass buff like Craterhoof Behemoth, add some more. Tribal Forcemage fits your flavor, Overrun and (I'm gonna regret this) Triumph of the Hordes can be just as deadly as Craterhoof. Beastmaster Ascension takes a bit of set up, but in a token deck its pretty easy to activate.
There you go. Your 150 card edh deck is complete! xD
1 year ago
I see a few things that could be changed in this deck. The first is that you're running Honden of Night's Reach without any of the other shrines. Because of the fact that Honden of Cleansing Fire works very well in this deck, I would definitely recommend them. If, however, you choose not to add them, I would recommend cutting Honden of Night's Reach for Propaganda and Ghostly Prison. Sorin Markov is an especially devastating planeswalker in commander, and his second ability allows you to blast someone for a lot of "damage". Increasing Ambition can also be cut for something like Behold the Beyond. Basically a copy of Banishing Light, Oblivion Ring would also work well in your deck. Phyrexian Unlife would also be very good, but if you play it you have to include the infinite combo with Solemnity. Zur the Enchanter would help with this, and I would consider a more enchantment-based theme, given that you are playing both white and black. If you do, Sphere of Safety and Crawlspace work very well. Anyway, cheers!
1 year ago
To the sorrow of all, you did not include the Hondens.
I wouldn't call them "good" per se, but they have a lot of flavor. (Honden of Cleansing Fire, Honden of Infinite Rage, Honden of Life's Web, Honden of Night's Reach, and Honden of Seeing Winds) (also Anger of the Gods)
2 years ago
So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!
Cards You Should Pick Up
Cards I Can Give You
Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant
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