|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Rare|
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Enchantment Creature — Chimera
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Perplexing Chimera Discussion
1 week ago
Here's a list of cards to add and remove. I wouldn't add all of them, but here are some good options.
Deathgreeter Dragonlord Silumgar
Karametra, God of Harvests
Phenax, God of Deception
Sword of Light and Shadow
Dromoka, the Eternal
Mikaeus, the Unhallowed
Juniper Order Ranger
Elesh Norn, Grand Cenobite
City of Solitude
Birds of Paradise
2 weeks ago
I don't think you understand the stack. Here's a couple breakdown's of what could be happening:
Player 2 casts In Garruk's Wake, Perplexing Chimera's ability triggers, nobody responds, so you choose to use the ability and gain control of In Garruk's Wake while Player 2 gains control of Perplexing Chimera. Player 3 then decides to cast Final Reward targeting one of your creatures, and Player 2's Perplexing Chimera triggers. Again, nobody responds and Player 2 get's to decide whether to make an exchange. I'm guessing they won't because they have no stake in the a spell targeting your creature, but let's say they do. Player 4 then decides to cast Archangel Avacyn Flip hoping to make their side indestructible, but Player 3's Perplexing Chimera triggers, and once resolves Player 3 decides to make the exchange, getting Archangel Avacyn Flip and getting to use it's trigger. Your In Garruk's Wake finally resolves, destroying all creatures of Player 2 and Player 4, as well as any planeswalkers Player 3 controls.
Player 2 casts In Garruk's Wake, triggering Perplexing Chimera. For some reason Player 3 doesn't want to see what you'll decide and casts Final Reward right away targeting one of your creatures, again triggering Perplexing Chimera. Again not wanting to see what happens Player 4 casts Archangel Avacyn Flip triggering Perplexing Chimera for a third time. Now out of response players start letting the stack resolve. As there's an In Garruk's Wake on the stack you very much want to use the topmost trigger to gain control of Archangel Avacyn Flip and get the trigger for yourself. Now Archangel Avacyn Flip resolves, triggers, and the trigger resolves as people are out of responses. You're now left with the question as to whether you want to give Player 3 Perplexing Chimera and Player 4 Final Reward. As you'll get to choose the new target you promptly say 'Yes' and choose a creature of Player 4 or Player 2's for a reason that will become apparent. Now the creature gets exiled and your asked one final question: do you give Player 4 In Garruk's Wake or leave it in the hands of Player 2? As the spell doesn't target you'll gain no benefit from changing the controller, but you will get to choose which one of them's creatures and planeswalkers get left unscathed.
2 weeks ago
Ok, I'm really perplexed about a situation with this card. So, Perplexing Chimera says that: "Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)"
There is an part of the rulling that says:
"In some unusual cases, you may not control Perplexing Chimera when its triggered ability resolves (perhaps because the triggered ability triggered again and resolved while the original ability was on the stack). In these cases, you can exchange control of Perplexing Chimera and the spell that causes the ability to trigger, even if you control neither of them. If you do, youll be able to change targets of the spell, not the spells new controller."
I'm an EDH Player, so multiplayer is a reality to me, and by that comes my question:
Let's say is a 4 player game, and I'm player 1, and I am the owner of the perplexing chimera. Player 2 decides to cast In Garruk's Wake. I, as the controller of the perplexing chimera decided to change control of the chimera and the spell. Player 3, decided to vanish one other creature of mine with Final Reward. It triggers again, so I change the control of it. Then, player number 4 flashes Archangel Avacyn Flip. It triggers again I change the control of the spell, Player 4 casts an Counterspell on his own Avacyn. Again the triggler happens and I change the control of it. And FINALLY, it resolves. Am I the player that will decide the target of all of those spells regardless if I am or not the controller of the chimera? Since the Archangel Avacyn Flip will enter first on the battlefield can I choose her as the target of Final Reward.Sorry If I'm talking nonsense but I'm Perplexed
3 weeks ago
I ALWAYS recommend Roon of the Hidden Realm to people because he teaches players lessons about deck building across all skill and economic levels. He can also be put together at various levels of power, has room for tons of weird pet cards if you want to run them, and can be decently competitive at a low price point.
Blink decks also have lots of room for cool synergies. Draw a bunch of cards with Tishana, Voice of Thunder, keep people from attacking with Stonehorn Dignitary, steal back the Perplexing Chimera to your side of the board after donating it to someone, exile someone's commander until end of turn and then activate Sundial of the Infinite to end the turn and leave their commander permanently in exile, etc.
3 weeks ago
Hi there, looks like a solid build.
3 months ago
- Perplexing Chimera
- Shared Fate
- Shifting Borders
- Shifting Loyalties
- Shrewd Negotiation
- Vedalken Plotter
4 months ago
Surprised Perplexing Chimera isn't already in this list. Plays well with homeward path.
I think you should also make space for Expedition Map, which can find homeward path or fix your mana. Sylvan Scrying is similar. Elfhame sanctuary is pretty bad, seems like a good swap. Same for scouting trek - I think these are worse than Cultivate/Kodama's Reach.
I know you want to donate phyrexian etchings, but it seems too hard to cast and also super slow.
Collective Restraint could be a good pillow fort piece for you.
4 months ago
Perplexing Chimera always triggers when an opponent casts a spell, you don't "choose to trigger it." The "may" in it's ability refers to when the ability resolves, your opponent doesn't know whether you intend to make the swap until you actually decide to make it, at which point it's too late to stop. These situations could still play out very much the same, as your opponent can assume you intend to make the swap. Your opponent could also allow the swap to happen before casting counterspell, in which case the keep the Chimera.