Perplexing Chimera

Perplexing Chimera

Enchantment Creature — Chimera

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

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Trade

Have (2) gildan_bladeborn , metalmagic
Want (2) c0nstantine , 2tierdna

Printings View all

Set Rarity
Born of the Gods (BNG) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
2019-10-04 Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Perplexing Chimera occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Perplexing Chimera Discussion

ZendikariWol on Roon your day in a blink of an eye

2 weeks ago

Mulldrifter seems like a shoe-in.

Deadeye Navigator is very strong.

Djinn of Infinite Deceits works like a charm with Roon- especially in conjunction with Agent of Treachery!

Duplicant has the removal.

Ephara, God of the Polis can draw you 2-3 extra cards per turn cycle, which is awesome.

Glen Elendra Archmage is a repeatable Negate effect.

Knight of Autumn is an extra Rec sage.

Mentor of the Meek.

Kiora's Follower can ramp or untap Roon.

Palace Jailer can exile things permanently if you blink him.

Perplexing Chimera is just bat-shit crazy, it messes the game up so much.

Reveillark resurrects people.

Solemn Simulacrum is still good ol' sad robot.

Soul of the Harvest... does its thing.

Sundial of the Infinite can skip the end step, permanently exiling a creature with Roon.

Aura Shards.

Guardian Project is bonkers.

DragonOfTheWest on Philosophy Represented

1 month ago

Gleeock, yes, Timesifter's been great. I run it in my Jhoira of the Ghitu chaos deck (average CMC: 5.17). I end up taking about half of the extra turns, which helps with suspend hopefully without feeling too oppressive to the rest of the table.

Instead of playing all the extra turn spells and MLD you'd expect to see in Jhoira, I run Perplexing Chimera, Omen Machine, Possibility Storm, and Wild Evocation. My ultimate goal is to cast Eternal Dominion, preferably with Hive Mind in play.

cPute on Darling it's Better, Down Where it's Wetter

2 months ago

ultitaria - but Thassa returns a creature you control, so there is nothing to do with Perplexing Chimera (after you give it to one of your opponents).

ultitaria on Darling it's Better, Down Where it's Wetter

2 months ago

Loving the name and the price tag

Something really cool about this deck is that Thassa bounces a creature that returns under your control, so even stolen creatures will work for you and you get their ETB effects.

For this reason I recommend Perplexing Chimera

SynergyBuild on The Ice Queen

2 months ago

Heidar, Rimewind Master is what you are looking for. Don't worry about bouncing your opponent's threats and countering them. Go for broke: Cast Stasis , then on the end-step before your turn, bounce it. Untap and recast it for the lock. Winter Orb and Static Orb also work!

What else to bounce? Perplexing Chimera can be a beast. Use Heidar in response to Mulldrifter 's sacrifice clause and bam! Two extra cards a turn. Solemn Simulacrum works with it too!

Abuse these cards with other copies like Tradewind Riders or with Aphetto Alchemist effects for more value! Magewright's Stone , Thousand-Year Elixir , Rings of Brighthearth , Illusionist's Bracers , Pemmin's Aura , Freed from the Reel, etc.!

Badrito on Kadena, Morphing Morpherer

6 months ago

Changes:

Silumgar Assassin --> Perplexing Chimera - Reason: This is for test purposes. Trade a morph for a steal effect. Probably a questionable swap, will see how it works out.
Gift of Doom --> Whisperwood Elemental - Reason: Even less morphs I know. Although for 'protection' I feel the Elemental is bettet and more impactful.
Sea Gate Wreckage --> Homeward Path - Reason: Sea Gate Wreckage feels too situational. Homeward Patch could help various spells like Perplexing Chimera or Sudden Substitution .

If I count correctly, this leaves us with 15 morphs only though which is not a lot.

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