Perplexing Chimera


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Rare

Combos Browse all

Perplexing Chimera

Enchantment Creature — Chimera

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

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Perplexing Chimera Discussion

metalevolence on Why was this card bad again?

1 week ago

Surprised Perplexing Chimera isn't already in this list. Plays well with homeward path.

I think you should also make space for Expedition Map, which can find homeward path or fix your mana. Sylvan Scrying is similar. Elfhame sanctuary is pretty bad, seems like a good swap. Same for scouting trek - I think these are worse than Cultivate/Kodama's Reach.

I know you want to donate phyrexian etchings, but it seems too hard to cast and also super slow.

Collective Restraint could be a good pillow fort piece for you.

Neotrup on Perplexing Chimera stack behaviour

2 weeks ago

Perplexing Chimera always triggers when an opponent casts a spell, you don't "choose to trigger it." The "may" in it's ability refers to when the ability resolves, your opponent doesn't know whether you intend to make the swap until you actually decide to make it, at which point it's too late to stop. These situations could still play out very much the same, as your opponent can assume you intend to make the swap. Your opponent could also allow the swap to happen before casting counterspell, in which case the keep the Chimera.

phepa on Perplexing Chimera stack behaviour

2 weeks ago

Ok thanks a lot. So if someone instead of the Lightning Bolt plays Counterspell on Terastodon he gets countered, so Perplexing Chimera trigger also wont resolve because there is no longer a target for exchange at the opponents site, right ?

phepa on Perplexing Chimera stack behaviour

2 weeks ago

Lets say, i have Perplexing Chimera on board and opponent casts Terastodon.So 1. Terastodon spell go on the stack, then 2. i choose to trigger Perplexing Chimera ability, so it also go on the stack, then 3. opponent plays Lightning Bolt and targets my Perplexing Chimera. How this is going to resolve.

My thought is: 1. Lightning Bolt resolves and do 3 damege to Perplexing Chimera so its been dealt lethal damage, then the Perplexing Chimera triggered ability resolve and i gain control of Terastodon and opponent gain control of Perplexing Chimera, then Terastodon enters battlefield under my control and Terastodon will trigger ability because he entered battlefield under my control. Then the Perplexing Chimera die because of lethal damge ?

Is that right or when Lightning Bolt resolves it checks for state based actions and Perplexing Chimera die before her triggered ability going to resolve ? I thought that triggered ability goes on stack independently on its source ?

Thanks a lot

brandonsperry25 on IntruZur Alarm | Zur EDH

1 month ago

Ok, trying to make suggestions based on things that are not already suggested and to give more interaction with Zur. Seems you are running the combo route so these may or may not be what you're looking for. But here are my thoughts:

I think this deck list looks really good and I like what you've done with it. Zur is a pretty interesting commander to watch do his thing. The only thing I could think of (besides the above) would be enchantment creatures so that you are getting benefits for Zur searches and creatures to give you that flexibility to fit any situation.

pitch_gold on gaybois

1 month ago

I like this ...

Fevered Visions, Ebony Owl Netsuke, might be okay for mill/draw

But this is hilarious: Perplexing Chimera and Homeward Path

Rite of Replication is also a blast ... just copy a creature with a great ETB trigger.

Insurrection can also be a single card game closer, especially after you are done ramping everyone else. ;-)

Rexdale on Roon of the Bouncy Realm

1 month ago

Thank you TaegukTheWise,

I appreciate your comment, much more detailed information than I could have expected. You are correct, I recently started to build this from the Pre-Con (Commander Anthology). This has been the deck sitting on the back-burner, while I do like to play it and just grind for value, it's definitely not the fastest.

I understand the concerns with Ghostway, etc.. Not only can they do nothing, but also become counter-intuitive with any tokens and Perplexing Chimera's value. I do like them for responding to the wraths or undesirable effects.

I'll definitely be looking at adding Cathars' Crusade, Birthing Pod, Evolutionary Leap, Avenger of Zendikar, Thought-Knot Seer, Knight-Captain of Eos

I have not been playing all that long and I have a classic case of alt-oholism, So I've gone wide with my decks, spreading my cards across various decks instead of focusing on just a few. So a lot of the staple answers, are else where for the moment.

Thorbogl on Jeskai Lock

3 months ago

hey there, nice deck!

a few suggestions:

Gilded Drake steals creatures and Perplexing Chimera steals spells, but secong of them is quite difficult to master.

and since you got some red/white instants with quite an impact, Sunforger can get you what you need at anytime, giving you even access to countermagic in addition to the removal.

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