|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Rare|
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Enchantment Creature — Chimera
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Perplexing Chimera Discussion
1 week ago
hey there, nice deck!
a few suggestions:
and since you got some red/white instants with quite an impact, Sunforger can get you what you need at anytime, giving you even access to countermagic in addition to the removal.
1 week ago
I've looked at trimming white and/or black multiple times over the year and a half I've spent using and tweaking this deck, but I can't find a way to retain the frankly insane ramp this specific manabase offers. Lack of mana actually isn't an issue I have to deal with often, which is why I've taken to following the IT maxim of "If it works when all the rules you know say it shouldn't, don't touch it" and am rather unwilling to mess with the manabase.
Psychic Battle has been on my 'include this' list for a while and will be slotted in as soon as I actually remember it exists when trading.
Yidris, Maelstrom Wielder is both a creature, which I've themed the deck not to have, and something which, when played, allows the opponents to mentally assign the deck as being a very odd storm deck. It doesn't matter that the assumption is wrong; it allows the more serious players I often face online to form a plan against the deck.
Perplexing Chimera isn't included because it is both a creature and, given what my relevant large spells are, usually more effective against me than the opponents I'm facing.
Endless Whispers was actually in the deck, however it was cut because I play this deck primarily online, which means I have no clue what I'm facing and the decks tend to be more serious/less creature heavy. Order of Succession is perfect for the one thing I actually want it for: messing up the many, many decks who rely almost entirely on their command in the early/mid phases of the match. If I were playing this physically, I'd definitely swap them back.
1 week ago
Looking good :D There are definitely a ton of chaos effects, so while I would drop Order of Succession, Mindmoil, Telemin Performance, and Witch Hunt for Endless Whispers, Yidris and Friends, Psychic Battle, and Perplexing Chimera, it really depends on what type(s) of chaos you want to cause, and how much of each type if multiple types. I find using the custom categories to be very helpful in looking at the deck to see what effects I have too much of and what I don't have enough of. For example, you could aim for 10 cards that draw you more, 10 cards that ramp and smooth your mana, 7 chaos cards that switch control of stuff, 7 chaos cards that make people's instant/sorceries target different things than what they want or get copied, 7 aikido cards, 3 board wipes, 4 cards that protect your stuff, 7 cards that change board states drastically, and 7 cards that help you cast more stuff. Those number can be tweaked as the deck is built, but building it that way let's your decision making be easier (it's easier to cut a card from 7 slots than from 62 slots), and ensure that you don't have a hand full of cards that all do the same thing that isn't chaotic enough for a particular board state (diversification is easier when you know what diverse effects you want).
Also, I will say that with only four white cards in the deck, I would be thinking about whether or not I want to change the commander to the aforementioned Yidris, Maelstrom Wielder for chaos in the command zone and a bit of an easier time with mana.
1 month ago
1 month ago
Thanks for the suggestion, K00lDudE1. I do like Old-Growth Dryads, and it's on my want list for when the set comes out. Usually with a card like this, you ask yourself if it does enough to be worthy of a card slot. In this case I'm giving out so much card draw to everyone, including myself, taking up a card slot isn't really an issue, and while the effect of the card isn't earth shaking, for the incredibly low casting cost, I could pretty much cast it whenever I want without disrupting any other plans I may have that turn. So yeah I like it, and as JustcallmeSoul said, in EDH, vanilla 3/3 creatures aren't given a second look, so that's not a worry.
wylie72, Perplexing Chimera would be such a "poison pill" in this deck. I've played against it, and I don't like it. When it hits the battlefield, it draws laser focus from everyone, while being hard to get rid of. No, I don't want to introduce something that unfun into such a fun deck.
I did include Perplexing Chimera in a prototype "confusion and chaos" EDH deck I started to build a while back, along with cards like Dead Ringers, Ice Cauldron, Warp World, Eye of the Storm, etc. I gave up on the project though, it would be such a pain in the ass for everyone (including myself) to have to deal with.
1 month ago
Love the deck +1. Maybe Perplexing Chimera for some fun political shenanigans?
1 month ago
Perplexing Chimera is very fun. It also shuts down a game for a little while so you can catch up if needed.