Golden Guardian

Artifact Creature — Golem

Defender

: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

Latest Decks as Commander

Golden Guardian Discussion

Neotrup on How does Edgar, Charmed Groom …

1 day ago

Assuming Infinite Reflection is still enchanting Edgar, Charmed Groom  Flip, the creatures will return with their back face up as Edgar, Charmed Groom  Flip. They will not be Edgar Markov's Coffin because Infinite Reflection is still making them enter as copies of the creature Edgar, Charmed Groom  Flip, not as an actual copy of the card. If they're instructed to transform by some other means, you'll flip the card over, but they'll still be copying Edgar, Charmed Groom  Flip.

If Infinite Reflection is no longer in play, the creatures will return on their back face, not copying anything, so as Lord of Lineage and Angelic Enforcer as @Polaris mentioned.

If the transforming double face card isn't a creature on the back side, it will return as the back side regardless of whether Infinite Reflection is still in play, such as Liliana, Heretical Healer  Flip returning as Liliana, Defiant Necromancer or Golden Guardian  Flip returning as Gold-Forge Garrison. In the case of the card returning as an aura (such as Faithbound Judge  Flip or Binding Geist  Flip returning as Sinner's Judgment or Spectral Binding) you get to choose the object the aura enchants, and doing so does not target so you can enchant an object with Shroud or Hexproof.

multimedia on I Have Not Yet Begun To Fight

3 months ago

Hey, nice version so far with a high budget. Cutting Garruk's Uprising was a mistake, the card is really good in creature decks.

Apex Altisaur and Thorn Mammoth are upgrades for Ravager Wurm and Foe-Razer Regent for repeatable fight. You don't really need Regent since you have Vigor which has a much better ability to put counters on creatures you control. Vrondiss, Rage of Ancients from the new Draconic Rage Commander precon is a target for fight and good with Vigor. He can also be a repeatable source of big tokens to abuse Greater Good, Terror of the Peaks and Garruk's Uprising.

Quartzwood Crasher is a five drop to pair with Garruk's Uprising, another repeatable source of big tokens and it's combat damage trigger goes well when you can double the power of a creature with trample. Garruk, Primal Hunter and Garruk, Unleashed can be repeatable sources of tokens for attacking and fighting. With fight it's easier to protect them to get to their ultimates.

Arcane Signet is a ramp upgrade for Rampant Growth. Harrow is an upgrade for Kodama's Reach. Karplusan Forest, Grove of the Burnwillows, Cragcrown Pathway  Flip are three more Gruul dual lands that always ETB untapped to consider adding. Cinder Glade is an upgrade for Temple of Abandon.


Some cards to consider cutting:

Good luck with your deck.

Savage1988 on Perv”R”Us, the Fat Sling (EDH)

8 months ago

Saamok

The deck is built pretty budget - so i think several upgrades are possible. This is mostly in the ramp department though. For example Dockside Extortionist and Mana Crypt would both be good includes. Another card could be Deflecting Swat , though you don’t need it for your commander very often it can help protecting something important. The only payoff i’m sure i’d include if i had it is Fiendish Duo . Other than that i feel there’s a lot of options that come down to preference. (See also the maybeboard)

I considered Golden Guardian  Flip and Alena, Kessig Trapper . I did not end up trying them because the setup cost seems too high.

Guardian: needs another creature and 2 mana to fight before its effect goes off and the ramp is nice, but spending your turn making a 4/4 isn’t that great

Alena: is either 5 mana and hope she lives to then give you a lot of mana next turn, or sneak her in for 3, sneak something else in and then sneak 2 other things in.

Writing this i could be wrong about alena. She’s mana positive when sneaked (because purph gives haste she taps for RRRR immediately). And a sequence where you sneak her in in the endstep of the player to your right, use her to sneak something else, then untap with her and all your mana can be pretty strong.

If you end up trying her let me know how she works out

castor661

Awesome! And stay safe, i hear it’s all pretty bad right now in brazil. Any cool plays worth sharing?

carpecanum on Flying Golems

11 months ago

Golden Guardian  Flip is a golem factory

Gleeock on None

1 year ago

Gidgetimer Xenagod is awesome & it does play well with Timmy - spelled correct this time. It is less-likely to shoehorn into the "tokens:swing" trope, but more likely to shoehorn into high creature volume needed & more supplementary card-draw needed. It has some of the same issues I had making Ilharg, the Raze-Boar… where it is still more hand-reliant. It is still real fun to get to actually swing with some stuff that you never get to connect with otherwise. That is why I'm so in-love with egg-lady she is not all that hand reliant & you actually don't feel all that bad sandbagging a clutch of cards while you make eggs & activate some abilities. I think one of my better moments was activating Golden Guardian  Flip to turn my egg into a vicious blocker.

Joe_Ken_ on Welcome to Machine (Ick Tek & ???)

2 years ago

Well with your colors you can run some of the give your permanent indestructible instant speed cards like Boros Charm and Heroic Intervention maybe even some flicker away stuff like Eerie Interlude would be something.

For ramp and this is also just one of my guilty pleasure pet cards I would include Golden Guardian  Flip since he flips into a land that produces mana of any color or if you have the mana available and you aren’t using it you can make a 4/4 golem.

Coalition Relic would probably be a good rock for the deck since it makes mana of any color and can even make 2 of separate colors if you ever find yourself not using it for a turn. Another rock that would be useful is Everflowing Chalice since you can put however much mana you want into it to make it tap for that much or put more charge counters on it.

I love to put Lux Cannon into any deck with unwinding clock since then it becomes a really powerful piece of removal.

A card that is really good for charge counters is Energy Chamber since at your upkeep you either put a +1/+1 counter on an artifact creature or a charge counter on an artifact.

Steel Overseer May also be useful for the deck to slowly make all of your golems into bigger threats.

Karn's Bastion May also be a good mana sink to proliferate your board and Evolution Sage will proliferate each time you make a land drop.

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