Gutterbones

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gutterbones

Creature — Skeleton Warrior

Gutterbones enters the battlefield tapped.

: Return Gutterbones from your graveyard to your hand. Activate this ability only if an opponent lost life this turn.

legendofa on Skeleton Control

5 months ago

Welcome to the club, Hundrumleek!

Bubbling Cauldron doesn't feel like it offers that much here. How many games has the life gain made a difference for you, where it actually bought you the time to win? Unless the life gain from Bubbling Cauldron regularly and reliably helps you win matches, I think that adding another source of pressure would work better.

Sticking with the "cheap sacrifice outlet" idea, life loss from Lampad of Death's Vigil or Vermin Gorger would offer another chance for Gutterbones to recur. Cabal Therapist or Nezumi Bone-Reader can force discards. While not Skeletons, these are "safe" and affordable options, if budget is a concern.

I also think you can safely cut one of the Skeletal Swarmings and add some more draw cards. Village Rites is another Corrupted Conviction, for example. This will help lower your mana curve and reduce early game dead draws. Since this deck is more control-y than ramp-y, getting SkeleSwarm before you can use it is just a dead draw.

Skeleton is my favorite creature type, and is my favorite color combination, so this sort of deck always gets my attention. Above all, have fun!

legendofa on Specific card name effects and …

6 months ago

Apologies for the double post, but I'm finding more, similar questions. Spy Kit is a weird card.

What cards can Elvish Clancaller or Howling Wolf search for when equipped with Spy Kit?

What creatures can be discarded by a creature with Grandeur equipped with Spy Kit? Can Korlash, Heir to Blackblade discard a Gutterbones to search for Swamps?

I guess the general question is, when a card refers to other cards with the same name as itself, are all instances of "CardName" replaced by "this card", or only when it specifically refers to itself as a game object?

mrweaselman on War Champs

1 year ago

Take out Garna, the Bloodflame, Gatekeeper of Malakir, Rushblade Commander, and Intimidation Bolt and this deck is pioneer legal. Some of them aren't all that good here anyways and they're not worth being in a much higher power format.

Cards that are also not very good: Chief of the Scale, Goma Fada Vanguard, and Pacifism. Cut Ajani, Adversary of Tyrants if you have trouble finding space for other cards.

Your best creatures would probably be Blood-Chin Rager and Chief of the Edge, so run 4 each.

Since you have Herald of Dromoka, you can do some pretty cool things with exert creatures. Brave the Sands also has this effect. Ahn-Crop Crasher, Combat Celebrant, Devoted Crop-Mate, and Glory-Bound Initiate are all really good warriors when paired with vigilance. Resolute Survivors too if you want to commit this route, although Brutal Hordechief is probably better. Path of Mettle  Flip is an interesting one too for grindy matches, maybe more of a sideboard card.

If you want more wide aggro, run Bloodsoaked Champion and either Gutterbones or Zurgo Bellstriker, take out vigilance or toughness effects, and work to increase power. You can win with a couple Arashin Foremost, Brutal Hordechief, and more Secure the Wastes.

Fatal Push is probably the best pioneer removal spell, but if you find larger CMC creatures in your meta Cast Down or Heartless Act will hit almost anything.

For mana base, Battlefield Forge and Caves of Koilos are better budget dual options than anything that comes in tapped. Secluded Courtyard and Unclaimed Territory are almost auto includes for tribal.

ClockworkSwordfish on Hogwarts

2 years ago

Looks fun! I like building around Bogbrew Witch and her posse, since they're such unusual effects in Magic. Plus, wearing your opponent down by sacrificing stuff is also pretty fun - it's like winning by remote control. Having said that, I can think of a few ways you might be able to improve this build!

Witch of the Moors is a very cool way to bring stuff back, but since you only have a couple and she's a lot of mana... well, you probably can't always rely on her. Since you're running lots of ways to sacrifice guys, it might be wise to invest in little critters who can bring themselves back! Reassembling Skeleton, Persistent Specimen and Gutterbones are all solid examples, though depending on your budget, Bloodghast and Nether Traitor are probably upgrades.

Since you're trying to wear your opponent down via sacrificing little critters, there are a number of ways to ensure it happens at a good pace - Bastion of Remembrance, Zulaport Cutthroat and Blood Artist are all classic options!

You might also prefer Vampiric Rites to Witch's Cauldron. The flavour isn't quite as appropriate, but being able to use it multiple times in one turn is bound to come up at some point. Enchantments usually seem to get blown up less frequently than artifacts in my experience, too!

plakjekaas on Swamp/Black Cards Creep Me Out. …

2 years ago

Reusing your trash while wasting others' cards is the plan of my black decks. I like the recursive threats that you can bring back after taking a removal spell, like Bloodghast, Gutterbones, Nether Traitor. I'm not much of a horror fan myself, the flavorful explanations I don't care for, but annoying people with seemingly insignificant threats, that somehow just shrugged off the literal Wrath of God is the part of I like the most.

carpecanum on

2 years ago

Lord of Tresserhorn works well with Tainted Strike and Chandra's Ignition , alone or together. Protective Bubble

If you have a Torpor Orb laying around it helps your boss and Gutterbones . It only hurts the Gearhulk I think.

TheVectornaut on There's a Quake In My Boot!

2 years ago

I don't know what your budget is, but this seems like an ideal deck to be running some sort of fetchlands, even the common variants. They let you recur Bloodghast an additional time and even grant extra damage from Mayhem Devil . Hofri Ghostforge and Rekindling Phoenix feel quite slow relative to the power of their effect. It also seems a shame not to have as many black creatures available to sacrifice as possible for the sake of Teysa, Orzhov Scion , although I could also see Pawn of Ulamog fulfilling a similar role. Maybe something like Gutterbones , Reassembling Skeleton , or a combo of Relentless Dead and Gravecrawler could prove useful. There's also Grim Haruspex as another way to refuel or Gate to the Afterlife if pitching cards is important.

Load more