Pendelhaven

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Vintage Legal

Pendelhaven

Legendary Land

: Gain .

: Target 1/1 creature gets +1/+2 until end of turn.

Slashdance on Don't Let Em Breathe (Quick)

1 week ago

Thank you so much for the speedy reply!

I did pull Narnam Renegade's for some Young Wolf already in my list, simply because I had Young Wolf already, so now I feel better about trading in the fetch lands for some forests. That was good tech that I didn't even see, lol. I do have some fetch lands I was planning on possibly adding to thin the deck if I felt I needed it, but now I'll consider Narnam more seriously for his ability than I did before and think about it all together.

To replace some of the land, I'm thinking of 2x Llanowar Reborn, 1x Oran-Rief, the Vastwood, 1x Pendelhaven since I had them. Right now I'm unsure, because some come into play untapped and feels slow for this deck, but I see your recommendations also have some that come in tapped.

Thanks for the ideas on the sideboard!

I'll take all of that into consideration as I tinker with the deck. I hope you don't mind, I listed my own version here but linked back to you and this deck for credit, so I hope more people find yours. =) Woodland's Wrath

SufferFromEDHD on POISON IVY

3 weeks ago

Mirage Mirror a blue clone effect for mono green.

Pendelhaven would be useful in this list.

Inkmoth Nexus as well.

Dust Bowl would pair well with all those basic lands.

Squee_Spirit_Guide on The World was Silent No More - Premodern Elves

2 months ago

Ugh, that's such a bummer :( Pendelhaven is fairly cheap in the Anthologies printing. I honestly thought Elvish Champion was inexpensive but I just looked it up so scratch that! I'd definitely keep the one you have sealed and in mint condition. That's a pretty cool thing to have in your collection! Kaysa is reasonably inexpensive financially, but maybe too mana expensive to be useful. For the same cost you can cast Overrun and everyone gets trample too!

Squee_Spirit_Guide on The World was Silent No More - Premodern Elves

2 months ago

I'm sorry you had all your decks stolen, that's really awful! This looks like a fun build to come out of a sad story though. I love seeing pre-modern decks people put together with the cards sitting in their collection :)

I'd be tempted to add some elf lords like Kaysa and Elvish Champion? Back in the day I thought Coat of Arms was the coolest tribal card ever and it could make this deck pretty explosive. Also, what do you think about a single Pendelhaven to save some elves from those pesky Prodigal Sorcerers?

Squee_Spirit_Guide on Golgari Elves (Commander/EDH)

3 months ago

Elves of Deep Shadow is kind of like a Llanowar Elves that taps for , so it might be good to include. I also like Essence Warden for the life gain and Wood Elves for the ramp. Pendelhaven and Pendelhaven Elder might be useful as well.

31770 on This Might Be Nasty! (Infect 2 Turn Win)

6 months ago

70% of your one drops are green. The only one drop creature is green. you need more green mana!

If you are trying to kill on turn 2-4 then you could probably have

4x Yavimaya Coast 1x Pendelhaven

Adding 2 coast and a Pendelhaven would still keep you under $50. I also feel you are light on creatures. You really need a creature to stick and opponent to not have removal, and if they do you need to be able to protect it or reload. I think you need 19 mana and 12 creatures, so maybe add 2 more Ichorclaw Myr.

I don't think you need Distortion Strike, it's sorcery speed and it's useless on blighted agent, and only +1 power pales to everything else in your deck. Definitely sticks out as the weakest card in deck. Also, islands are really iffy when you really need extra green for all the pump. Having your second land be an island with a elf on board ready to swing and groundswell/krosa/mutagenic growth in hand on turn two feels really bad. I'd add: 2x Ichorclaw Myr 2x Yavimaya Coast 1x Pendelhaven

Take out: 3x Distortion Strike 2x Island

Sideboard: Depending on meta, cheap options that would be great for this would be

Nature's Claim Kill saga's or ensnaring brigde or spellskite or whatever other annoying thing that you need to remove.

Test of Talents or Spell Pierce (would probably add back one island and take out forest if adding more blue)

Autumn's Veil (more protect)

Wild Defiance (for grindy removal heavy long games)

Gut Shot (kill monkeys) and/or Dismember

Profet93 on Lathril Casually Competitive

8 months ago

+1 SweetDreamsies

I would cut Skemfar Shadowsage for Shamanic Revelation - While "winmore," it does provide a substantial amount of draw unlike Skemfar.

I would cut Elfhame Druid for Heart Warden - Unless I missed a kicked spell, I think draw would be preferred.

Sylvan Library - Top deck manipulation and draw in a pinch. I would suggest mox diamond to be cut given your low land count, but I don't know enough about cEDH to seriously recommend that swap. But its worth considering. I notice an above user has recommended it as well.

Heroic Intervention - Given you go wide, is there a particular reason this card is not included or am I missing something?

IS tranquility due to your meta? I usually find artifacts to be much more problematic and commonly encountered than enchantments. I personally like Collector Ouphe, albeit he does "oof" with your own artifacts. Given your primarily use dorks and only 10% of your deck is artifacts, it might be worth considering. Especially if Mox Diamond isn't pulling it's weight in your games.

Why do you run Golgari Findbroker over Eternal Witness? I get that witness isn't an elf, but its cheaper to play, easier to cast, and gives you any card, not just a permanent. Imagine casting E-wit targetting finale of devastation. They destroy e-wit. Cast finale for e-wit, e-wit brings back finale. Not strong, but a fun synergy

I would cut Wellwisher for Devoted Druid/Incubation Druid - Lifegain is rarely relevant, more mana earlier on would be much more helpful.

Beast Within - Maybe this isn't needed because you run black, but I find instant speed permanent removal useful at most points in the game.

Glimpse of Nature - Can storm off if you have enough mana. I'm not sure if this is the best fit for this deck, but thought it worth mentioning given your creature count

Pendelhaven - Simple swap for a forest

Wirewood Lodge - While this probably won't go in due to your landbase setup, thought it was worth mentioning (Ex: Selvala, Priest of Titania, etc...)

Elvish Guidance - I see you dislike aura's, but with arbor elf or even stand-alone, this card has put in work in my elf deck.

Would love to know what you think of each suggestion

Niko9 on Please Help: Elves vs Vampires

9 months ago

What about something like Walking Ballista? I feel like you will always have a ton of mana in this deck and if you remove one assassin, you probably can outpace the next one trying to level up.

Also, Pendelhaven can help a lot as a strictly better land that can put your elves out of range of assassin. It would be great with fight things like prey upon, which was suggested too. Pendy is only legal in older formats, but if that's not an issue, it's an awesome land. And if you go fights, there is always Ulvenwald Tracker who will also give you creature triggers for Beast Whisperer

Load more
Have (1) metalmagic
Want (1) maneeper