Fury Storm

Fury Storm

Instant

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

Copy target instant or sorcery spell. You may choose new targets for the copy.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (0)

Printings View all

Set Rarity
Commander 2018 (C18) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Fury Storm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Fury Storm Discussion

Optimator on Torbran Musings

1 month ago

Fury Storm is worth considering. It's pretty strong

rdean14 on Card creation challenge

1 month ago

Yeah, I wanted it to be a black ability in dimir, so like an allied splash cycle, was my idea, but I like what you did, so... look, R&D is cooperative for this very reason. I had one idea and you made an adjacent but very compelling idea. Playtesting needs to stop by and tell us to add Delve, bc idk what else they're doing rn...


I think a wording like "Choose an instant or sorcery you cast this game Copy that spell it if it resolved. You lose life equal to that spell's mana cost." would be more correct, based on Ashling the Pilgrim / Inner-Flame Igniter / Soulbright Flamekin; Bonus Round, Mirari; Fury Storm / Echo Storm / Empyrial Storm / Genesis Storm / Skull Storm. To be clear, I'mo not a rules judge, but just looking at the syntax of existing cards with relatively adjacent abilities.


Yennett, Annalist Regnant

Legendary Creature - Sphinx

If a spell has been countered this game, this spell can't be countered.

Flying, Hexproof, Lifelink

Whenever a player casts a spell, if they have cast an odd number of spells which share a type with it, they draw a card. Otherwise, they discard a card.

At the beginning of your upkeep, if you have more life than you did at the beginning of your last upkeep, you gain life equal to the difference.

4/6


I'd like to see a common sorcery speed removal spell, but not a sorcery.

AxNoodle on Ride the Lightning

8 months ago

Dual Casting , Bonus Round , Dualcaster Mage , Expansion / Explosion , Fork , Fury Storm , Increasing Vengeance , Insidious Will , Izzet Guildmage , League Guildmage , Nivix Guildmage , Reiterate and Repeated Reverberation all immediately win you the game with another instant or sorcery, Ral and your signature spell. You don't need all of these, bu adding some of the more budget-y options might be good. Most also work well with the rest of the deck. Just a thought.

Elywood on Queen Marchesa: Politics, Aikido, and Control

1 year ago

Weef117, RobotCowhand: Personally I run Fury Storm . It doesn't have the "your" limitation and in almost all cases you've cast your cmdr once already so it copies twice. Have had some huge turnaround plays with this card and is a favorite of mine in this deck :) (also tutorable by sunforger)

Soulless_Grimm on Ral, Storm Conduit/Fury Storm cOBK

1 year ago

You don't need the -2 ability to win with the first combo and Fury Storm . Once you casted Ral, it automatically copies itself one time, allowing you to target the original Fury storm with the copy, and start the combo.

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