Emissary of Grudges

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Emissary of Grudges

Creature — Efreet

Flying, haste

As Emissary of Grudges enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate this ability only once.

Slashdance on Land of the Lost

1 year ago

Update!

Land Removed: Bojuka Bog, Forge of Heroes, Khalni Garden, Mountain

Land Added: Forest, Vivid Crag, Vivid Grove, Vivid Marsh

Creatures Removed: Borderland Explorer, Emissary of Grudges

Creatures Added: The Gitrog Monster, Elvish Rejuvenator

Enchantment Removed: Retreat to Valakut

Sorcery Removed: Worm Harvest

Sorcery Added: Pirate's Pillage, Regrowth

Instant Removed: Fury Storm

Instant Added: Unleash the Inferno

PaulMuadDib on

1 year ago

Take a look at other similar commander lists like Ilharg, the Raze-Boar and Etali, Primal Storm which also can be built to heavily utilize ETB triggers.

A. Sundial of the Infinite will prevent you from sacrificing creatures that you copy and not just the ones from your commander's effect.
B. Sneak Attack is great for putting something out to copy that you can't cast yet.
C. Captivating Crew repeated steal.
D. Chancellor of the Forge doubles the number of creatures on your board.
E. Emissary of Grudges can instantly counter an opponent's effect if you use your commander's ability in response.
D. Mindclaw Shaman repeated cast opponent's spell.
E. Ox of Agonas repeated draw 3 that can be gotten back if it's in your graveyard.

Lanzo493 on FELDON NEEDS SOME LOVE (Feldon EDH Primer)

3 years ago

AnthonyB0712 I think Sarkhan, Fireblood is decent. He gets at least 1 discard, so that’s good. He does compete for the 3 drop space your commander is also in. If you run lots of dragons, then he’s really good. I used to run Sarkhan's Triumph in this deck wit how many dragons I used to have.

I dislike Kozilek, the Great Distortion. He’s narrow, and Feldon lacks a way to keep his hand full as well. Better cards for “countering” would be Dualcaster Mage and Emissary of Grudges.

MindAblaze on Windgrace

4 years ago

I don’t like Liege of the Tangle much, especially if your playgroup’s meta runs many boardwipes since the lands stay creatures as long as they have counters on them whether the liege is on the battlefield or not. Making a bunch of 8/8s is powerful for sure though, and if you can manage to only use untapped lands after casting him then it’s probably ok. Then at least you get your use out of him. I’m also on the fence about the Embodiment of Insight, but being able to swing with the above 8/8s and still use them for mana sounds great to me. The 3/3s from the landfall ability may not always be relevant, but still could have purpose.

I’d also suggest finding room for Ramunap Excavator for some redundancy with Crucible of Worlds, since you don’t always want to be using Windgrace’s minus ability to get lands back. Again, powerful ability, definitely use it, but being able to discard a land to draw two cards has been so useful for me.

Gitrog is awesome here, and as much as Omnath is expensive, he does work too. Since you’re using some fetches like Terramorphic Expanse and Jund Panorama I’d recommend Titania, Protector of Argoth too. She’s so good. Even better if you find the budget for cards like Wooded Foothills, Verdant Catacombs, Bloodstained Mire and the other six fetches you can legally run here. The more density of lands that sac themselves the better. Especially if you get Mina and Denn, Wildborn or Gitrog our with them.

Ok. So we’re looking for up to 6 slots for the four you wanted, and possibly the two I suggested. I’m first looking at your high cost cards since you’re adding a couple, and whatever else feels low impact. I’ll try to suggest more than 6 so you can think about their roles and how you see them fitting, cause this is your deck and how it plays is your fun, not mine.

Moldgraf Monstrosity recursion good; random bad, expensive bad, and if it gets exiled by not its ability;bad.

Charnelhoard Wurm; recursion of any card, really good; expensive bad, combat damage reliant, possibly bad.

Thantis, the Warweaver; flavour super cool, ability to speed up games; good, relevant to your decks plan, not really.

Rubblehulk is a huge body, for me his bloodrush ability is probably the most useful thing, otherwise there will be times he does nothing. The ability to get in for lethal off his bloodrush ability is real though.

Etali and Flameblast, not on theme but both super powerful. I like Etali better; that ability is so useful, a bit random but free spells are free spells. That being said flying is a real threat to this deck so having the dragon could be useful too.

Baloth Woodcrasher; just a beater, an on theme beater that could potentially be a really big trampler if you get a bunch of lands entering on the same turn, but nonetheless still just a beater. The multiple fetchland recursion is when I love playing windgrace the most though so I see the appeal. Crash of Rhino Beetles is kind of the same. Although a 15/15 is nothing to scoff at. Zendikar Incarnate fits here too.

Emissary of Grudges; it’s interesting and it’s ability is useful. It’s also late game and I don’t see how it contributes to your game plan. I could be wrong though.

Gyrus, Waker of Corpses is cool but might not be on theme. I’m not sure how often you need your creatures in your graveyard though.

There might be some more effective cards than Lavalanche (single target,) Retreat to Hagra (but deathtouch is nice, and the other ability could have some nice turns in corner cases,) and a few others but functionally I don’t have complaints about them.

Sorry for the wall of text, but I don’t like giving my input without the thought behind it.

Anyway, what do you think?

zachryan156 on Etali 2 Topdeck Boogaloo

4 years ago

There are plenty of ways to build Etali and yours appears to be a fun one (though it is hard to make a boring Etali deck). Your mana ramp is well built for Etali and the large creatures.. which will be prone to removal..and no Etali is a bummer. Bolt Bend or Emissary of Grudges are fun ways to protect your commander in addition to what you have. Aggravated Assault goes infinite w/ neheb and is a good card regardless, lastly Crystal Ball is also a noteworthy card for those who can't afford something like Scroll Rack .

Keep the Etali love alive.

Kogarashi on Can I response to a …

4 years ago

In order for any item on the stack to resolve, the players must each pass priority in turn without adding anything to the stack. This applies for every single item in the stack. They don't resolve in one bunch.

So in your scenario, here's what happens, broken down:

  • You blink Parallax Wave , let's say with something that returns it right away, since you didn't say. Your blink effect is on the stack, and the Parallax is still on the board.

  • You have priority first (since you're the one who used the blink effect). You pass without adding anything. Your opponent passes without adding anything to the stack either. Parallax Wave leaves the battlefield, triggering its LTB, then returns with 5 fading counters on it.

  • Triggered abilities go on the stack when a player would next receive priority, and state-based actions are checked first. There are no state-based actions to worry about here, so your Parallax trigger goes on the stack.

  • In order for the trigger to resolve, everyone must pass priority again without adding things to the stack. We'll say you do so.

  • Parallax trigger resolves, returning both Gilded Drake and Emissary of Grudges to the battlefield. Your opponent secretly chooses you for Emissary. Gilded Drake triggers.

  • Still no state-based actions. Drake trigger goes on the stack, and you target Emissary.

  • In order for the Drake trigger to resolve, everyone must pass priority without adding things to the stack. However, when your opponent receives priority, they instead choose to activate Emissary of Grudges , targeting the Drake triggered ability and changing its target to another creature you don't control. There are no timing or targeting restrictions, everything is legal. Now Emissary's ability is on the stack on top of the Drake's.

  • A new round of priority begins with your opponent (since he can hold priority after adding Emissary's ability to the stack). We'll assume that no one else adds anything to the stack as priority passes around the table once.

  • Emissary's ability resolves, switching Drake's target.

  • Another round of priority happens, starting with you (active player) since no one directly added a spell/ability and held priority. We'll again assume no one adds anything to the stack.

  • Drake ability resolves, switching control with the new target, not the Emissary. The stack is now empty.

Your comment about "no priority for him between resolving his own trigger on the stack and mine" doesn't work. First, he has no triggers to worry about. As others have mentioned, choosing an opponent secretly is something that happens as Emissary of Grudges enters the battlefield. It's not a triggered ability (which begin with "when, whenever, or at"). It can't be responded to. It's timing is simultaneous with it entering the battlefield. Your Gilded Drake , on the other hand, has a triggered ability that must go on the stack when a player would receive priority, and then resolve to happen.

Second, currently the only thing that can prevent people from responding to a spell or ability on the stack is the Split Second mechanic, as seen on cards like Sudden Spoiling , which explicitly prevent players from casting spells or activating abilities that aren't mana abilities while it's on the stack (special actions and mana abilities are still allowed). Gilded Drake 's ability doesn't have any effect that would prevent your opponent from activating an ability in response to it.

Third, each item on the stack must resolve individually, and players each receive priority between every item on the stack. You can have a stack four items tall, resolve two of them, add three more, resolve four of them, add another, and so on, as long as players have the means to do so. The stack is not resolved in one large chunk.

Long-winded, but hopefully clears it up for you.

ElgAbri on Can I response to a …

4 years ago

Boza, so my oponent is right, his Emissary of Grudges can change the target of Gilded Drake ?

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