Undercity Informer

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Undercity Informer

Creature — Human Rogue

1, Sacrifice a creature: Target player reveals the top card of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

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Undercity Informer Discussion

Blackerlotus13 on Meren's friends have a short life expectancy.

2 weeks ago

I have a few win cons like Kokusho, the Evening Star, Blood Artist, Zulaport Cutthroat, Nim Deathmantle + Ashnod's Altar, Gray Merchant of Asphodel, and quite a few other synergies such as Vulturous Zombie + Undercity Informer, quite a bit of life gain, killing people with their own cards by recurring Gonti, Lord of Luxury, Grave Betrayal, Demon of Dark Schemes, and Rise of the Dark Realms. After all that theres still a few beat sticks to deal with. Im always willing and open to suggestions myself. We can always discuss changes at another time.

I tried to build my deck to work well with itself, as well as be resiliant to graveyard removal, we're still weak to cards like Kalitas, Traitor of Ghet and Scavenging Ooze, but hey its a fun deck with a fun commander.

bushido_man96 on Arcum Asylum

3 weeks ago

Undercity Informer and Altar of Dementia will give you some more mill effects like the Hermit Druid will.

Perpetual on M.O.L.D.

1 month ago

I will have more thoughts later, but for now I would remove the Undercity Informer because it is a mill card, not an LD card. You can replace with one of your sideboard or maybeboard cards.

bushido_man96 on Sidisi and the Milling Brood

2 months ago

Ok, lots of cards there. I think for milling creatures, you should go with Hermit Druid, Undercity Informer, and Gisa and Geralf. Altar of Dementia should go in, too.

For recursion like Oversold Cemetery, Meren of Clan Nel Toth will be great. Palace Siege is another good option. Also, Eternal Witness and Regrowth. I don't think Reclaim and Vile Rebirth do enough in here. I see why you have Repopulate, Death Denied, and Gravepurge, but not sure there aren't better cards to go with, like maybe Haunted Crossroads.

I think I'd get rid of cards like Cremate and Dark Dabbling. If you have them there mostly for the cantrip, better card draw engines like Necropotence, Phyrexian Arena, and Rhystic Study will serve you better. Sylvan Library would be better for card draw early on. Also, it goes along with the library manipulation I mentioned earlier with cards like Mirri's Guile, Soothsaying, and Sensei's Divining Top.

Rooftop Storm + Altar of Dementia + Gravecrawler give you an infinite win combo if you can get the pieces set and go off. I always like to have some combo like this in a deck if I can work it it. Fatestitcher is a great Zombie to have, too. Intruder Alarm might also provide some combo potential.

To help your mana base out, consider adding lands like City of Brass, Reflecting Pool, and Command Tower, along with Commander's Sphere to smooth the colors you need.

Shambling Ghoul, Slitherhead, and Winged Coatl don't seem to fit with what you want do here, and I think those could be replaced.

I'm not sure the infect theme would fit in with what you want to do here, but that's up to you to decide. I hope this helps some.

bushido_man96 on HELP!!! B/G/U Zombie Mill

2 months ago

Gisa and Geralf have a similar mill ability when they come into play. Since your in blue, a Deadeye Navigator can help with making it happen more often. Altar of Dementia, Undercity Informer, and Hermit Druid all help your mill goal. Rooftop Storm + Gravecrawler will give you options for really going crazy, possibly milling out your opponents as a win condition.

You can also use cards to manipulate your library and engineer somewhat which cards are going in there using cards like Sylvan Library, Mirri's Guile, Soothsaying, and Sensei's Divining Top, although the last option is not budget. Aluren would be out of your budget, too, but is always a nice combo piece.

StopShot on Alesha - Started From The Graveyard, Now We HUR!

2 months ago

There's a few cards I could suggest on taking out, but I am biased towards more combo-strategies than aggro/midrange-strategies. Certain cards work way better in one variant, but can be pretty lousy for the other. I'll try my best to keep agro/midrange in mind, but I'm not the best expert on this matter.

Personally, I've never been a fan of Crow of Dark Tidings or Returned Centaur. I understand what they're meant to accomplish by getting you creatures into your graveyard, so if you feel those effects are more worth having then I'd keep them, though I'd personally run Undercity Informer over the Centaur for repeatable mill and as a sac-outlet.

Disentomb is pretty subpar in my opinion. Unless you specifically need a creature in hand Reanimate usually gets the job done pretty well and gives you the option to take your opponents' creatures as well.

I used to love Doomed Necromancer when I first got into Magic. He's not bad, but given you have a lot of token producers I can't help but feel Hell's Caretaker would seriously make use of them.

Corpse Churn feels a bit underwhelming. I understand its more mill, but I think if you could draw that many cards it wouldn't be a problem and that Painful Truths may be a better alternative.

The suggestions I made are those in which I feel were direct upgrades from what you previously had. It would help to hear from you what aspects you like the most about your deck so that I can make that the focus and point out what to cut to further emphasizes the points you like the most by reducing the cards that aren't doing enough in that regard. Do you have any cards you particularly value in this deck the most? That can give me a better idea where exactly you want to be taking your deck in the future.

StopShot on Alesha Multi

2 months ago

It's not badly formatted at all.

For lands I'd advise you try running Clifftop Retreat and Isolated Chapel since they can be very helpful about mana fixing and will likely not come in tapped. Also considering you run quite a bit of swamps I'd recommend Tainted Peak and Tainted Field over Temple of Malice and Temple of Silence since they always come in untapped. Another helpful land to consider is Ash Barrens which can grab any of your colors and has that Basic Land come in untapped. Geier Reach Sanitarium would also help with putting creatures from your hand into your graveyard while drawing cards.

For Artifacts and Enchantments I'd recommend Panharmonicon and Flameshadow Conjuring which both can double all your enter the battlefield triggers. Since you also have lots of ways of recurring and sacrificing little creatures I'd recommend Grave Pact and/or Dictate of Erebos which can really put some hurting on your opponents. For equipment you can also run Hero's Blade and Obsidian Battle-Axe which will auto-equip to Alesha making her power larger so its more difficult for your opponents to block her.

For Instants and Sorceries I recommend Path to Exile, Anguished Unmaking, Wear / Tear, and Return to Dust which gives your deck more flexibility over removing your opponents permanents as well as Blasphemous Act, Buried Alive, Vandalblast, which also help give your deck an edge. Also I'd recommend running Steelshaper's Gift over Open the Armory since it costs and your deck doesn't run any auras.

For creatures I'd recommend Big Game Hunter for creature removal, Undercity Informer for self-mill, and Vulturous Aven for repeatable card draw.

This deck looks pretty good and I hope you found my review helpful.

StoicHippo on Undead Alchemist Mill

3 months ago

Forgot about Undercity Informer I will definitely try that card out probably slot in 2 over Mind Funeral.

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