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The basic idea is to play a lot of artifacts with enter the battlefield triggers, and then use flicker effects and Sharuum's etb to recur them. This essentially means that everything can be achieved through this one method; removal through Noxious Gearhulk and Meteor Golem, draw through Baleful Strix, Chromatic Star, and Sai, Master Thopterist, build up a board through Wurmcoil Engine and Myr Battlesphere, etc. The biggest issue is that the deck doesn't really do much until it gets its engine online, relying on cantrip draw effects and some small board presence until it gets to the point where you basically just win on the spot.

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Casual

91% Competitive