, , Sacrifice Executioner's Capsule: Destroy target nonblack creature.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Executioner's Capsule Discussion
2 days ago
3 weeks ago
Cool build. I like how you score more value from Lurrus's limitation of only playing little guys by running stuff like Archfiend's Vessel or creatures with kicker.
I'm not sure about the various classes, though - some of them seem like an odd fit. You might also prefer something like Seal of Cleansing over Cursebreak, since it gives you a way to deal with artifacts and can be used over and over again with Lurrus! Executioner's Capsule might also be interesting as a reusable way of taking out creatures.
1 month ago
Cut the basic lands. Add pretty much any non basic in their place. This will let you mill your entire library with Hermit Druid. If you have Muldrotha out you then cast Thassa's Oracle from your yard to win the game. Or, with 3 creatures on board, you can flash back Dread Return.
A copy of Phyrexian Delver will let you form a back up hulk pile around the Mikaeus, the Unhallowed Walking Ballista combo by using Protean Hulk to find Delver and Viscera Seer, using the delver to bring back Hulk, sacking hulk to seer, and finding Mikaeus and ballista.
As for non combo related additions, Nihil Spellbomb is pretty much a strictly better version of Soul-Guide Lantern in this deck where you can recur them. Your only playing 9 peices of ramp in the deck with a 6 mana commander that seems to be your main value engine. I would recommend adding more with cards like Millikin and Deranged Assistant.Also run Simic Signet and the talismans in your colors like Talisman of Curiosity. ETB effects like Wood Elves and Elvish Rejuvenator may also be good. Your in green so mana dorks are very good. Elves of Deep Shadow and Arbor Elf in particular. Expedition Map may be worth playing due to your ability to recur it and find any land you want to your hand.
At 6 mana you also have to be able to protect your commander once she hits the board to keep from getting blown out. You have a few cards that do this already but Voidmage Prodigy is a very versatile card that can sacrifice itself and be recurred. Swiftfoot Boots is also a good effect for this.
As for general cuts, Avenger of Zendikar, Blood Artist, Zulaport Cutthroat, Tombstone Stairwell don't help you get to your combos faster, don't slow down your opponenets, and arent involved in any combos I can see myself. While Blood Artist, Zulaport Cutthroat can be used as replacements for Disciple of the Vault in your persit combo, they can't be included in the hulk pile and don't contribute to any of your other combos.
I don't think you need 3 edict creatures in the deck so maybe cut Merciless Executioner. If you find you need that density than keep it but its going to kind of be a dead card if you can cast one of the others from your graveyard already.
I generally want my removal to actually get rid of the thing in EDH though it is worth noting you can use these effects to bounce your own commander to save it if need be. Aether Spellbomb and Seal of Removal are possible cuts but not neccessarilly. Recommend something like Shriekmaw or Executioner's Capsule if you do feel like removing it. Beast Within is also a good card, even if it doesn't synergize extremely well with your commander.
6 months ago
Cards to consider Alexi's Cloak , Omen of the Sea , Omen of the Hunt , Plaguecrafter , Spore Frog , Seal of Primordium , Secrets of the Dead , Throne of Death , Syr Conrad, The Grim, Perpetual Timepiece , Executioner's Capsule , Nihil Spellbomb , Aether Spellbomb , Sultai Ascendancy , Seal of Removal , The Eldest Reborn , Titans' Nest
7 months ago
I don't understand? please fill me in on how this works?
Homeward Path vs. Nightmare Shepherd - i know exactly what your talking about, it does because the interaction with Skullclamp , i'm more understanding and valuing the slot at what it is im trying to accomplish. In my mind Nightmare Shepherd is a symmetrical effect, where as Homeward Path makes the possibility of an asymmetrical effect.
I'm actually thinking of cutting To the Slaughter for Feed the Swarm i'd rather have the choice and the answer rather then present my opponent with a choice, secondly Slaughter has a restriction. this way I can keep Dismember or replace Dismember with Executioner's Capsule
Looking back at your suggestion of Kaervek, the Spiteful here is why it didn't make the cut. put simply it turns of Skullclamp and effects the board compared to Massacre Wurm which eats peoples life totals and has no effect on my own board. Great thought though, ill keep him in mind for decks in the future
7 months ago
I get the flexibility you're talking about in terms of Thespian's Stage in comparison. However ill keep that in mind when i comes to play testing when i get the ability to in the future.
Lotus Petal can be chained infinitely with the scrap trawler line thus another back up of infinite mana for Tergrid's Lantern . I don't like Bubbling Muck because of its symmetry as you've also noticed but did proxy in (until i can get my hands on one) the Jet Medallion
I like the idea of Blast Zone but can't justify the loss ill take as well since it effects the board
Syphon Mind was cut earlier because instead of a use once sorcery regardless of the "value" it accrues, Grim Haruspex is both more explosive in draw power and more easily recurable within the confines of both mono black, and the deck itself.
to note a conversation with some fellows from my play group however there will be a couple adjustments incoming and as follows,
the reasoning being, in an attempt to understand or prepare for the hypothetical weakness of the deck (aggro/token strategies) i've determined that adding some spot removal (lack of opponent having a choice) to accompany the sacrificial removal spells (opponent has the choice) as well as an additional boardwipe in case of "oh shit" moments that being said there is also the possibility that Grasp of Darkness may eventually be replaced by Executioner's Capsule due to it being both an artifact and recurable.
What are your thoughts?
7 months ago
this is interesting, I've been looking for a way to make Falthis work. But just a few suggestions: Arcane Signet and Rakdos Signet are cheap and affordable now are are better mana rcks than Commander's Sphere and Heraldic Banner if you want a 3 mana mana rock, I suggest Chromatic Lantern any day of the week, then you can tap your mountains for black and your swamps for red, which is very handy. so for that, I would take out Worn Powerstone . I know it give 2 mana, but it's colourless, personally I don't ike that one. so those are the upgrades I would make for this, other than fetch lands of course. Fiendish Duo is pretty nice even if it's even cmc, it makes all damage your opponents take double., but not you. so if they hit each other, it doubles. Executioner's Capsule , while cheap, is bad removal because they see it coming. something like Murder is just straight up better, it costs the same and is instant. So that is all the changes I would make to the dack besides the mana base as I said. very interesting, I'm gonna try to build this and play it for sure. interesting spells to add also are burn spells with odd CMC like Lightning Bolt 6 damage to the face for 1 mana is nothing to sneeze at. especially if you can Fork it. +1 by the way for this nice commander pair.
1 year ago
Crystal Vein : this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.
I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)
i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.
Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more
Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy
Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.
Nihil Spellbomb can help destroy graveyards
Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list
I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.
Some cards i’d consider cutting:
Merciless Executioner you don’t need 3 of this effect i think
Mystic Snake jives against the rest of the deck a bit, only being able to play it from the yard on your own turn
Gaze of Granite seems expensive to cast and doesn’t synergize being a sorc
Khalni Heart Expedition is ok, but very slow. Recommend swapping this. Hope this helps.
For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness