Destroy all creatures, then create an X/X colourless Horror artifact creature token, where X is the number of creatures destroyed this way.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Phyrexian Rebirth Discussion
1 month ago
I also built a Rhys deck (on a budget though) na na na na, hey hey, goodbye(overwhelming tokens) here's a little bit of what I have learned playing it
Biowaste Blob can get big fast with your token doubling
Dauntless Escort has saved me many a time from a board wipe
I also like using Glare of Subdual to tap down my opponent's creatures with my tokens
Citywide Bust can harm your opponents while leaving you practically untouched
Good Luck in your war
1 month ago
If you expect to have the biggest creature in the field Fell the Mighty is probably not such a good fit, then I would stick to Austere Command and also Dusk / Dawn . How many do you intend to run anyway? I'd probably not go higher than 2 in this deck.
ps. an other budget alternative is Phyrexian Rebirth
2 months ago
Hey, I saw your comment. Is this an alternate account for twechsler or is this deck just inspired by theirs? Either way, I'll go into greater depth on some possible build paths. libraryjoy is correct in that if you're (mostly) mono-green, your best way to destroy creatures is often to take advantage of the abilities on your own creatures. You already have the deathtouch style shell so I'd just focus on that. But even with deathtouch, there are a fair number of options for guaranteeing that damage gets dealt. There are the bow/staff cards like I use in my artifact commander deck A Pile of Cans with the deathtouch from Sydri, Galvanic Genius . Then there's fight effects which you can see working with Wren's Run Packmaster in my wolfless wolf deck Size of the Fight in the Dog (although this strategy doesn't require DT if your creatures have high enough power). A final approach is forced combat damage. Since it's been mentioned the least, that's what I'll focus on here.
Forced block cards like Lure , Gift of the Deity , Indrik Umbra , Ochran Assassin , Roar of Challenge , Tempting Licid , Provoke , Irresistible Prey , or Tangle Angler are the core of such a deck. Most of these cards are rather costly in terms of CMC, and I'd consequently only recommend such a deck for slower casual play. It should be pretty strong in creature-heavy metas though. If that sounds reasonable, the next thing you have to decide on are the creatures and supporting cards. These choices aren't always obvious because of the many things a deck like this wants. For example, it may be better to play cheap deathtouch creatures like Deathcap Cultivator , Gifted Aetherborn , Narnam Renegade , Wasteland Viper , and Nightshade Peddler so you can start controlling the board sooner. But if all your DT creatures have low power, they'll only be able to kill 1 or 2 things off a big forced block. Thus, it may be better to instead grant deathtouch with other cards like Basilisk Collar , Deadly Allure , Virulent Swipe , Bow of Nylea , Archetype of Finality , or Ohran Frostfang . Then, you could just run creatures with high attack for their cost. Still, I think there's something to be said of looking for other abilities that interact well with deathtouch. First strike and double strike are the most obvious examples because they can let your creatures survive combat to attack all over again on later turns. Viridian Claw , Glissa, the Traitor , and Grappling Hook see play in such decks for this reason. Alternatively, you can learn from the synergy of the Frostfang that abilities triggering on face damage pair well with deathtouch. Only a fool would block your 1/1 DT with their 3/3, but if that 1/1 is drawing you a card, suddenly that trade sounds more appealing. Cold-Eyed Selkie , Dimir Cutpurse , Edric, Spymaster of Trest , Oakhame Adversary , Ohran Viper , Tomebound Lich , Fynn, the Fangbearer , and Hapatra, Vizier of Poisons are some cards that might fill this role.
I know I've just rattled off a lot of cards here. I'll try putting together a casual deck to demonstrate what I'm talking about when I find the time.
As an aside, I see that you've included Novablast Wurm as the only meaningful white spell in this version of the deck. It's too slow to see play in anything but ramp, but it can definitely be built around as a beefy Wrath of God too. Consider using something like Heroic Intervention or a Dauntless Escort sacrifice to break the symmetry on the board wipe. Also, creatures that grant boons on death like Thragtusk or Wurmcoil Engine could find a home in a self-wipe deck, although the Wurm might be outclassed then by something more traditional like Austere Command , Settle the Wreckage , Kindred Dominance , or Phyrexian Rebirth .
3 months ago
3 months ago
3 months ago
3 months ago
I agree Ramble, especially since Phyrexian Rebirth makes an artifact creature so the options to remove it are even more abundant. My son and I play magic together, and he has cast this SO many times... I don’t think he’s ever gotten to swing with the token created.
3 months ago
I can't say i agree with the comment "By themselves, Phyrexian Rebirth beats March of Souls"
If both cards were played by themselfs they would both wiff so the lowest cmc would win
Both cards are board state dependent there for there value can only be determined by the board state at the time of casting
since we don't know what the opponents boardstate will be you can only determine both cards value off of the board your going to create and probabilities of opponents responces
The deck in question specializes in creating a large number of weenies
The deck does have some populate mechanics but it is more likely to Anthem
So based on what im seeing in the deck Phyrexian Rebirth had a potential to create (2-4) 12/12 - 14/14 tokens that may benefit from a +5/+5 anthem with in 2-4 turns
While March of Souls in the same circumstances would create (10-20) 10/10 - 20/20 tokens that will benefit from a +5/+5 anthem with in 1 turn all this for 1 mana cheeper
As for opponent responses
Both cards could be countered so that factor is void in comparison
however your opponent is much more likely to have single target removal then a board wipe
I think its very clear that in this deck March of Souls would be the better choice