Magister Sphinx

Magister Sphinx

Artifact Creature — Sphinx

Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.

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Trade

Have (2) metalmagic , gildan_bladeborn
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Printings View all

Set Rarity
Archenemy (ARC) Rare
Conflux (CON) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Magister Sphinx occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

WUB (Esper): 0.39%

Latest Decks as Commander

Magister Sphinx Discussion

gavriel1136 on Your Tiller? My Tiller!

1 week ago

First off, I love that Magister Sphinx is in here, it's my favorite card I had to cut from Oloro. Second, keep in mind that YT's trigger means the ETB creature misses their attack trigger. So Aurelia, the Warleader and Utvara Hellkite for instance, won't trigger. Master of Cruelties WILL, though, because its ability is technically triggered during the Declare Blockers phase.

DrukenReaps on how tin with as blink ...

1 month ago

Depends entirely on what you are blinking. Aminatou, the Fateshifter might run Magister Sphinx and Gray Merchant of Asphodel as win cons. Roon of the Hidden Realm will probably do it with Avenger of Zendikar or Craterhoof Behemoth. It all comes down to the colors of your blink deck and these are far from the only possibilities.

Requillias on Alela, artful provocateur

1 month ago

Deck Upgrade:

Creature Upgrade

To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald

To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator

Enchantment Upgrade

To Remove: Angelic Exaltation, Kiora Bests the Sea God, Mammoth Umbra, Omen of the Dead, On Serra's Wings, Waterknot

To Add: Mirrodin Besieged, Mirrormade, Phyrexian Reclamation, Greed, Aqueous Form, Leyline of Anticipation

Artefact Upgrade:

To Remove: Ancestral Blade, Bloodsoaked Altar, Jousting Lance, Mana Geode, Pendulum of Patterns, Scrabbling Claws, Untethered Express

To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves

Sorcery Upgrade

To Remove: Covetous Urge, Dance of the Manse, Epic Downfall

To Add: Time Wipe, Kaya's Wrath, Diabolic Tutor, Narset's Reversal, Supreme Verdict,

Instant Upgrade:

To Remove: Banish into Fable, Invoke the Divine, Karametra's Blessing, Riot Control, Shieldmate's Blessing, Skywhaler's Shot, Syncopate, Unlikely Aid

To Add: Twincast, Mystical Tutor, Dovin's Veto, Swords to Plowshares, Anguished Unmaking

Azeworai on Big Jodah (need help-read description)

4 months ago

Alright. As to what I would cut:

Utter End : It's a bit too little mana to be cheated out, yet too costly to be worth it.

Villainous Wealth : 'X' costs can't be abused with Jodah, so I'd remove it.

Genesis Wave : Same deal.

Enlightened Tutor : There are no artifacts outside of a couple of gearhulks and Magister Sphinx , and the only enchantments that seem worth finding are Rhystic Study and Omniscience . It doesn't seem too potent in here.

Casualties of War : I think In Garruk's Wake is just better. So much mana when you could just cast a huge threat.

Enter the Infinite : You can't actually win immediately when this resolves (unless I'm missing something). When this is the case, it's not quite worth it.

Nissa's Revelation : Given how many ways this deck can refill its hand, consider that this doesn't add to the board state, reveals a card in your hand, and is a turn off of doing something else.

Terastodon : I've never really liked this card. Just personal preference. It's a vanilla 9/9 that doesn't do much outside of removal.

Gamble : Not sure why this is here. With Demonic Tutor , Vampiric Tutor , Mystical Tutor , and other superior options, this seems lacking.

AEtherspouts : With Cyclonic Rift , Merciless Eviction , In Garruk's Wake , Plague Wind , and Flood of Tears , this wrath seems excessive.

Vindicate : I prefer Beast Within or Swords to Plowshares when given the option. You have Anguished Unmaking , Cruel Ultimatum , Despark , Assassin's Trophy , and tutors to find them, sorcery speed is without use. More interaction in a deck like this seems as if it's a juxtaposition to the gameplan.

That's all I have for what may be banished, however, I have one recommendation:

Treachery seems as if it would be awesome in here. Steal a creature then cast something huge. A lot of value here.

shiensteez on

6 months ago

iNinjy I do think Magister Sphinx could be valuable but I don't know how I feel about situational cards. Maybe that's my problem with building this deck. I think a spell like Phyrexian Metamorph is more valuable overall, but I like the ability to copy plane walkers so I might put it in. idk about you but I love Aminatou and her play styles

iNinjy on

6 months ago

Depending on your final choice on which way you’re going to build this, I have a flicker Aminatou deck of my own that I started playing MtG with (Aminatou flicker).

If this is the route I’d suggest Perplexing Chimera , Magister Sphinx , and Spark Double (more Aminatou’s/Soulherders etc are always better, and he can be blinked to enter as something else too).

Hoobynobber7395 on Aminatou. Working on it.

9 months ago

also with Magister Sphinx you can combo off with Bolas's Citadel

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