Artifact Creature — Sphinx
When Magister Sphinx enters the battlefield, target player's life total becomes 10.
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|Commander / EDH||Legal|
Magister Sphinx Discussion
2 months ago
I was with you until you said “I want to be mean to my opponents”
What does that mean?
Do you want them to suffer boring long games that never end, until they choose to stop playing with you? Stretch your budget and build a really staxy deck with Winter Orb and Wasteland effects.
By “mean” do you just mean you want to be playing more of a control/battlecruiser deck where you get to smack opponents with some creatures but also spend time removing and countering major threats? If this is your preference then building is going to be half the fun. Mock up some decks and play test using tools like cockatrice and making some proxies before you sink money into it, but build and refine a cool little deck.
Or by “mean”, do you just want to upset people? If you just wanna annoy your LGS with pet peeves, your deck is gonna get real whacky. I have one friend who HATES getting targeted with Magister Sphinx , another who hates losing to OTK’s, many who hate land destruction, etc. none of those peeves really line up with each other into a linear “piss everyone off game plan” and if you try to do something like that, you’ll end up with a very janky deck that’s trying to do too much, and you’ll lose friends to boot.
I don’t mean this in a mean or rude way but... maybe play around a bit first and figure out exactly what you want a deck to do first, then come back to ask for help making it do that.
1 year ago
Your artifact ramp could be more optimized.
Take out all the Diamonds and put in Signets, they don't come into play tapped and are great for fixing your mana. Lotus Petal could be considered since it plays well with your commander, Fellwar Stone is also great or even Mind Stone. Just don't play mana ramp that comes into play tapped.
I would also try to leave some creatures out for powerfull enchantments/artifacts since your commander is focused on them, if you cast them you'll get a creature for free. I would consider these enchantments/artifacts: Grasp of Fate, Search for Azcanta Flip, Darksteel Mutation, Estrid's Invocation, Mirrormade, Copy Enchantment, Skullclamp, Sword of the Animist, Lightning Greaves.
Alela goes infinite quite easy with cards like Banishing Knack or Retraction Helix combined with a Battered Golem, Mirran Spy or Traxos, Scourge of Kroog and any 0 drop atrifact; Tormod's Crypt, Ornithopter, Everflowing Chalice, Memnite orvSpellbook. Making infinite faeries and infinite casts (Storm). Put an Aetherflux Reservoir next to this combo and BOOM.
1 year ago
First off, I love that Magister Sphinx is in here, it's my favorite card I had to cut from Oloro. Second, keep in mind that YT's trigger means the ETB creature misses their attack trigger. So Aurelia, the Warleader and Utvara Hellkite for instance, won't trigger. Master of Cruelties WILL, though, because its ability is technically triggered during the Declare Blockers phase.
1 year ago
Depends entirely on what you are blinking. Aminatou, the Fateshifter might run Magister Sphinx and Gray Merchant of Asphodel as win cons. Roon of the Hidden Realm will probably do it with Avenger of Zendikar or Craterhoof Behemoth. It all comes down to the colors of your blink deck and these are far from the only possibilities.
1 year ago
To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald
To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator
To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves
1 year ago
Alright. As to what I would cut:
Utter End : It's a bit too little mana to be cheated out, yet too costly to be worth it.
Villainous Wealth : 'X' costs can't be abused with Jodah, so I'd remove it.
Genesis Wave : Same deal.
Enlightened Tutor : There are no artifacts outside of a couple of gearhulks and Magister Sphinx , and the only enchantments that seem worth finding are Rhystic Study and Omniscience . It doesn't seem too potent in here.
Enter the Infinite : You can't actually win immediately when this resolves (unless I'm missing something). When this is the case, it's not quite worth it.
Nissa's Revelation : Given how many ways this deck can refill its hand, consider that this doesn't add to the board state, reveals a card in your hand, and is a turn off of doing something else.
Terastodon : I've never really liked this card. Just personal preference. It's a vanilla 9/9 that doesn't do much outside of removal.
Vindicate : I prefer Beast Within or Swords to Plowshares when given the option. You have Anguished Unmaking , Cruel Ultimatum , Despark , Assassin's Trophy , and tutors to find them, sorcery speed is without use. More interaction in a deck like this seems as if it's a juxtaposition to the gameplan.
That's all I have for what may be banished, however, I have one recommendation:
Treachery seems as if it would be awesome in here. Steal a creature then cast something huge. A lot of value here.
1 year ago
iNinjy I do think Magister Sphinx could be valuable but I don't know how I feel about situational cards. Maybe that's my problem with building this deck. I think a spell like Phyrexian Metamorph is more valuable overall, but I like the ability to copy plane walkers so I might put it in. idk about you but I love Aminatou and her play styles
1 year ago
Depending on your final choice on which way you’re going to build this, I have a flicker Aminatou deck of my own that I started playing MtG with (Aminatou flicker).