GoblinsBeatElves Deckling

Hello everyone! I have been playing Magic for about 3 years now, and mostly play casually with friends. That said, I still understand what decks are used in certain formats and other things about the MTG community.

When I was 11, I went to a trading card camp during a week in he summer. There, I learned how to play MTG, and I was interested from the start. I got my first deck and 500 random cards shortly after.(Before this, I could only play Pokémon TCG. I still can, I would just be terrible at it now).
When I was 10, and I still played Pokémon, I didn’t know what MTG was yet. I found a Stormfront Pegasus in a closet somewhere, and was utterly confused. What were those little numbers in the corner? How did it attack? Where was its HP? I didn’t understand it. My first rare was a foil Mayor of Avabruck  Flip, which inspired me to make my first deck, werewolves. My first mythic was a Medomai the Ageless.






Least Favorite:

Color Combinations:





Card: Krenko, Mob Boss

Tribe: Goblins

Combo: Gilder Bairn+Paradise Mantle+Training Grounds

This isn’t an instant win combo. I don’t particularly like instant win combos, because everyone knows why they are and has a way to deal with them. This is a more unexpected combo, not known by many people. I also like it because it has many ways it could work: Infinite loyalty counters on Jace, infinite charge counters on Umezawa's Jitte, Aether Vial, or Darksteel Reactor, or Pentad Prism, infinite +1/+1 counters on a Primordial Hydra, infinite card draw with Vexing Sphinx, etc. See my deck [[Emrakul Turn 4! (Insane Combo])]] for inspiration.

If you are ever looking through my decks and you wonder “Why are there so little discard and burn and control decks”, it’s because I play multiplayer. In casual games with my friends, we play multiplayer a lot. It means that decks based on expending all of your resources fast, on one person, like Burn, are rendered very weak. If you expend everything you have on one person, four others will come in and destroy you. It changes what cards are good, as well. Vicious Conquistador might be one of the better one drops, because draining everyone can be strong. If you try to play Aggro, it’s hard to attack with everything at one person because others will attack you. This is why most of my decks are creature based (because it is very difficult to control four different opponents with either control or discard), and why my decks might seem different.

Well, thanks for reading. Feel free to friend me or ask me questions or anything.

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August 12, 2018 7:42 a.m.

Said on Undying Burn...


You’re welcome. The only reason that I didn’t say to just add more Infernal Plunges is that when you get stuck with expensive creatures in your hand, add you don’t have any cheap creatures, you can’t really cast it since you wouldn’t have any creatures. So I thought that a couple Generator Servants might be useful for those instances.

August 9, 2018 10:14 a.m.

Said on Undying Burn...


I feel like this deck needs more ramp. I play tested it a couple times, and I kept getting stuck with a Flayer of the Hatebound in hand and no early drops. The difficult thing is, rakdos doesn’t generally have the best ramp. One I can think off the top of my head that might work well here is Generator Servant, because he dies and stuff, and you want creatures to die. I don’t know. Also, you could try Rakdos Carnarium.

Now, onto the sideboard problem. I think sideboards are generally just comprised of hate cards (or cards that work well against other decks in your meta) for the decks you typically play against. Then again, I’m no expert since I also play casually and don’t use sideboards. I think to really help you build a sideboard, I would have to know what decks are in your meta, what decks you need to have an answer to.

Other than that, it was a fun deck to play upon play testing. Nice idea!

August 8, 2018 8:38 a.m.

I would be worried about the mana base in this deck. I can see that there would be times where you just get the wrong lands to play your spells. If Budget is an issue, then you might want to try the SOI show lands. With the amount of basics you’re running, they could be untapped most of the time, and you can get a play set of most of them for under $4. The ones you want are Choked Estuary and Port Town. Otherwise, good deck.

August 4, 2018 8:11 a.m.

Said on No Friends? No ......


Nice! I like this deck, and good job with it. What worries me, though, is that you’re playing 20 lands with 6 and 5 mana creatures. I don’t mean to sound criticising or anything, but I think you might want a few more lands in this to make it more consistent. I think the most beneficial fix here would be to take out the Banshees and add 2 more lands, because 22 lands with a curve that tops out at 5 is okay, but I also see why you would want to keep them in the deck. Anyway, just something to think about. Other than that, it looks pretty good. +1 from me

August 2, 2018 8:06 a.m.

I’ve been thinking about a list similar to this for casual play. Your deck looks pretty good, but I do have one concern. All your 8 one drops are recursive, which kind of contradicts Tombstalker. I mean, he wants cards to stay in the ‘yard to delve, but your creatures always come back. How is it working for you? I considered him, but scrapped the idea for that reason. Anyway, Nice deck!

August 1, 2018 12:10 p.m.





Casual GoblinsBeatElves


Mono-Black Vampire Tribal

Casual* GoblinsBeatElves


Hallar, Kicker of Spells

Standard GoblinsBeatElves


Infinite Combo Deck

Casual GoblinsBeatElves


Mono-Blue Mill

Modern GoblinsBeatElves


Casual Wizard Tribal (ish)

Casual* GoblinsBeatElves


Finished Decks 42
Prototype Decks 27
Drafts 0
Avg. deck rating 2.00
T/O Rank 132
Helper Rank 795
Favorite formats Standard, Commander / EDH, Modern
Last activity 5 days
Joined 4 months