Thallid Shell-Dweller

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Common
Time Spiral (TSP) Common

Combos Browse all

Tokens

Thallid Shell-Dweller

Creature — Fungus

Defender

At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.

Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play.

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Thallid Shell-Dweller Discussion

ZookNingel on Fungus Among Us

1 week ago

ProfessorTophat256 I had Sporesower Thallid in originally but took it out for Winding Constrictor because they essentially do the same thing but the constrictor is cheaper to cast. I don't like Thallid Shell-Dweller because it has defender but this deck is also on the slower side. Thank you for your suggestions

ProfessorTophat256 on Fungus Among Us

1 week ago

I really like what you've created here! What do you think of Sporesower Thallid as a way of increasing your rate of saproling production or Thallid Shell-Dweller as an early way to cover the ground?

I'll admit I'm coming from my own Fungus / Saproling deckbuilding philosophy, and I've tried to make it a little more combo-y, but I've had a lot of fun with those two.

Boza on Need help completing pauper deck

3 weeks ago

First, I had no idea Thrummingbird was a common. Holy smokes, that is a cool common!

Secondly, mana in Pauper is tough. Building a three color deck that functions requires a lot of commitment to fixing. But I really like the idea, so we have to make it work.

Now, lets start from the start. We need 22 lands and 38 non-lands. We want Pallid Mycoderm and Thrummingbird as creatures in the deck for sure, so 4 of each should be good. 30 to go.

We want green because fungus and saproling. 4 Thallid Shell-Dweller, 4 Thallid, 4 Vitaspore Thallid, 2 Sporoloth Ancient, get in there. 16 to go.

More sparolings are always cool. 2 Sprout Swarm and 4 Scatter the Seeds are vital. 10 to go.

From here, everything is options - I like at least 6 removal which is 4 Journey to Nowhere and 2 Oblivion Ring and you can go up to 10 if you like. But maybe you prefer more blue for things like Steady Progress or cards that buy time like Moment's Peace. Or cards that draw more cards like Shared Discovery. Or more cards that benefit from having a lot of dudes like Scion of the Wild Up to you.

For the lands, I think you need to save space in the non-land department and run things like Evolving Wilds and guildgates or ravnica bounce lands like Azorius Chancery.

I hope this helps. Build the deck in TO and goldfish a few times to see if you like the feel of it.

PedroMarcello on Calvatia Gigantea Iudicii

3 weeks ago

I can't belive i'm atually seen a pauper Saproling deck without Sprout Swarm.

I don't really understand why the Velis Veil theme when your cards really don't benefit from the tribal side unless you actually want to sacrifice your engines after pumping them, which feels very bad, honestly.
This deck really wants to go Abzan, you will find better non-tribal spells to finish off your opponent and have an easier manabase. Harsh Sustenance, Foul-Tongue Shriek, Charge, Swarm Surge (kinda flavorful) and Borrowed Grace are great go wide spells in those colors.

Vitaspore Thallid is also pauper legal so it could be an option. Thallid Shell-Dweller could be used in sideboard hold agressive decks.

timtasticc on

1 month ago

I love the idea of the deck, but it looks like it'd get stuck. The win condition is doable, but it's really slow. And it depends on having a good board state. Angler will start to eat up your walls and most black kill spells will get rid of your creatures to. You're in red, so lightning bolt will be a good side/mainboard card to get rid of most threats. Thermo alchemist, doesn't really have a strong place in this deck, considering he is a combo piece. I would personally sub alchemist for lightning bolts or other defenders.Wall of Tanglecord, Thallid Shell-Dweller are good defenders to put in sideboard for different matchups. Other than these minor things, this is a great idea for a deck and seems super fun to pilot!

JacoBean_ofthe99 on Ghave

2 months ago

Try to add at least 3 lands. My thoughts on cuts are Juniper Order Ranger, Ivy Lane Denizen, Mer-Ek Nightblade, Sigil Captain, Thallid Shell-Dweller, Sporoloth Ancient. not all of them, but most. some are redundant with each other or better spells in the deck. I think the ancient isn't gonna be as helpful as it could be because there are only like 4-5 cards that get spore counters, in a 99 card deck. I would add Cultivate or a Solemn Simulacrum over Urban Burgeoning and Wild Growth and some more graveyard recursion. Phyrexian Reclamation is great, and Victimize and Dread Return would be good in there. also, think of more card draw too. Etched Oracle and Mindless Automaton would be good. some good budget lands are Selesnya Sanctuary, Orzhov Basilica, Golgari Rot Farm

ROF123 on

3 months ago

Try Thallid Shell-Dweller

Harogi on Meren, Reanimating Teacher

10 months ago

I have a friend who runs a similar meren deck and after looking at your creatures you have way more sac outlets then you need and not enough sac fodder. early game thallid cards like Utopia Mycon, Thallid Shell-Dweller, Thallid and Psychotrope Thallid are great for experience counters and great with Skullclamp.

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