Assure / Assemble


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all


Assure / Assemble



Put a +1/+1 counter on target creature. That creature becomes indestructible until end of turn.


Create three 2/2 green and white Elf Knight creature tokens with vigilance.

Browse Alters

Assure / Assemble Discussion

Frostbite808 on Feather's Tricks

1 week ago

That sounds pretty good!

Do you reckon it is worth using the Assure / Assemble , or should I just use sheltering light?

protoman40211 on [RNA] Bant counters

3 months ago

Hey Brainpolice2, good recommendations. Knight of Autumn seems to be the MVP in the last FNM I went to. Removes enchantment based removals and slows down nexus decks makes it a must have for the deck in either main or sideboard. Negate has its moments but feels like more of a dead card as it just sat in my hand a few of the games I played. I like the idea of Assure / Assemble as part of the protection package for the first half and the second half to build your board post wipe or if you're that far ahead. I'm also heavily considering Shapers of Nature for its utility and draw power in control and nexus matchups. Having the extra card advantage to pump out more creatures is huge against them. While I like Pteramander , it feels clunky in this deck. Decks that utilize larger amounts of non-creature spells push it well, but in this deck it's simply a 1/1 flier that you'll never really have the mana to adapt due to its aggressive nature in playing spells and pumping large amounts of mana into your X cost spells. Benthic Biomancer from my experience is a very hit or miss card overall. When you have dead cards in hand, it has huge potential. Later in the game though it loses its luster and becomes a small creature with mill yourself one when you put a counter on it. Appreciate the feedback and hope this helps!

Brainpolice2 on [RNA] Bant counters

3 months ago

I was inspired by your deck when looking through more Simic style +1/+1 counter decks, so I put together my own little variation. I think adding white in this way is very beneficial.

The main difference in my approach is that I added a handful of Biomancer's Familiar as a matter of principle, and filled my deck with more one drops like Benthic Biomancer and Pteramander , while I decided to skip over Llanowar Elves because I don't have as much Hydra action going on to ramp into it. So I went a little more of an aggro route.

I also put Assure / Assemble in the mainboard and Unbreakable Formation in the sideboard for much needed protection from removal. The latter provides nice synergy too because it involves +1/+1 counters.

Knight of Autumn can be a nice card but I couldn't fit it in the mainboard vs. all the one drops and its 2nd ability does make it more of a sideboard card, so it goes in the sideboard for me.

Herald of Secret Streams is definitely a nice addition to this deck, but in my case I also just couldn't fit it in the mainboard. It functions nicely as a sideboard card still though vs. matchups against other creature-heavy decks.

As far as suggestions for your deck, Negate is a useful card but seems niche and lonely in this deck. You could easily replace it to get Assure / Assemble or Biomancer's Familiar in.

iphone_thanOs on Enchanting Lifelink

4 months ago

suggestions: Demotion , Urban Utopia , Conclave Tribunal , Assure / Assemble .

i think these would fit well with the theme, and help cover your deck's blind spots.

djnewellmit on Chamber's Climb

5 months ago

See my comment on Strictly Better MTG's decklist:

"I've been considering both decks, so hopefully you don't mind my input to your question. It's probably more even to compare this deck to the non-budget Bant Climb at the end of SaffronOlive's post.

Dev's deck here is all-in on the Sentry with the full range of shocklands. Lyra Dawnbringer provides a nice finisher, with or without a flipped Hadana's Climb  Flip. In my experience, Vine Mare makes a great target for the Climb's counters since a) it's hexproof and avoids your opponent removing it with the trigger on the stack and b) it's large initial power presents a very fast clock once you've flipped Climb even without any counters on the horse. I've also seen Merfolk/Climb decks using Jade Guardian in a similar deck slot. I like Dev's choice of Ixalan's Binding over Seth's Conclave Tribunal for the removal. I personally don't like the Jadelight Ranger in the maindeck because a) they force the manabase to be more focused on green, and b) I don't own any. I will be using 4x maindeck Knight of Autumn in their place. But they are very nice when paired with the Wildgrowth Walker in the sideboard.

SaffronOlive's deck looks more like a Selesnya +1/+1 counters deck with a blue splash for Hadana's Climb  Flip. The addition of the 3x planeswalkers in the maindeck are heavy hitters. I like the Knight of Autumn maindeck here over Jadelight Ranger. Venerated Loxodon and Assure / Assemble add to the +1/+1 counters theme and can add a more explosive early game compared to Dev's deck.

Overall, I favor Dev's deck with the Lyra and the all-in Chamber Sentry plan. But I would happily pilot either deck at an FNM or Standard Showdown."

Hexaflexagon on Selesnya Angels

6 months ago

I'd take out Assure / Assemble to put in another Lyra, as she is like Target No.1 in a deck like this.

DragonMaster224 on Naya Dinosaur Combo Deck

6 months ago

You should add Assure / Assemble to your deck to keep your Forerunner of the Empire and Polyraptor combo infinite!

DragonMaster224 on Dinos of the Perfect Curve

6 months ago

Cool infinite combo by Bad Boy Gaming On YouTube, it involves Assure / Assemble, Forerunner of the Empire and Polyraptor. How it works is after u get Forerunner of the empire out, you play assure on it, giving it indestructible. You then play Polyraptor and have Forerunner deal 1 damage to it and have it create a copy and then deal another damage to both and so on and so forth it would be cool combo in your deck if you want to add it :)

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Assure / Assemble occurrence in decks from the last year


All decks: 0.04%