Sporeweb Weaver

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sporeweb Weaver

Creature — Spider

Reach, hexproof from blue

Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.

wallisface on Mono Red Burnt Goblins

2 months ago

Some thoughts:

  • The game is never going long enough to cast Wort, the Raidmother - on average you won't be seeing your 6th land to play until around turn 10-11, and generally most games of magic are decidedly over by turns 4-6. I would suggest ditching this card.

  • I think you need to lower your mana curve drastically. You currently have a LOT of 3-mana spells, which is typically considered near the higher-end for most decks. Conversely, you have very-few 1-mana spells, in a deck that's aiming to be "spell slinger" you want your mana curve to be as low as possible. Goblin Anarchomancer might be also be a creature worth considering to help you cast more spells early - but even with that I think you want a lower mana-curve.

  • Raptor Hatchling and Sporeweb Weaver both don't appear to be doing much for you here??

legendofa on Infinite Saprolings

1 year ago

Kaisermock The +1/+1 counters that Heliod puts on Weaver cancel out the 1 damage that Weaver is repeatedly being dealt.

Whenever Sporeweb Weaver is dealt damage, you gain 1 life. Whenever you gain life, Heliod, Sun-Crowned puts a +1/+1 counter on a creature. If you deal 1 damage to Weaver, then put a +1/+1 counter on it, that effectively negates the damage dealt. When damage is cleared during the end-of-turn cleanup step, the +1/+1 counters remain.

Terror of the Peaks is in the combo as a recurring source of damage, making the tokens that Weaver creates damage it again.

Ultimately, the combo works out to "Whenever Sporeback Weaver is dealt damage, create a Spider token, put a +1/+1 counter on Weaver, gain 1 life, and deal 1 damage to Sporeback Weaver. Repeat until you deal 1 damage to something else."

Hopefully, this explanation clears it up. If not, please let me know.

brandonplaysmagic on K & R's Arachnotopia!

2 years ago

So excited to see this deck! I had Ishkanah, Grafwidow for awhile before the announcement for Chatterfang, Squirrel General came out. I might make a few suggestions: Doom Weaver and Graverobber Spider with some sort of sac outlet is great. Also, Hatchery Spider did a lot of great work for me. Last spiders that I loved are Sporeweb Weaver, Watcher in the Web and Sweet-Gum Recluse.

I’ve found that cards like Meren of Clan Nel Toth and Syr Konrad, the Grim are particularly powerful with the spider tribe and what they’re doing. You can get extra value out of them by throwing in a Maskwood Nexus and making them all spiders themselves.

Lastly, I’d look at your ramp for this. Three Visits or Nature's Lore or Skyshroud Claim. Deathcap Cultivator and Elves of Deep Shadow are nice dorks. She’s a little pricey, but if you can get Liliana of the Dark Realms you’ve got fabulous creatures to protect her.

Sorry, that was a lot, but it love the deck and had a lot of peoples say spiders aren’t that good. Hope you have fun with it!

GoldenDiggle on Building a new deck.

2 years ago

Hey Man! Cool deck idea, perhaps I can help a bit.

First off, both Pyrohemia and Scourge of Kher Ridges as well as any way to recur them (in case they are destroyed or the board is wiped) are probably best here.

Obviously Firespout , Pyroclasm , Crush the Weak , Fiery Confluence and Anger of the Gods are good options for you to ping or clear boards. Some of the odd ones are Hail Storm and Magma Vein . Chaos Maw and Cinder Giant are cool options here as well.

Fights are great if you pick on smaller creatures, Gruul Ragebeast and Magus of the Arena come to mind here. As far as other creatures go, Raging Swordtooth is cool too.

Devastate is pricey but lets you build a board first. I'm not sure if Sporeweb Weaver is on your radar or not, but I hope it is now!

Rorolith on itsy bitsy spider

3 years ago

As a lower curve, I would take out Blightwidow as you are not intending to win with poison counters and creatures with infect can only do damage in the form of poison counters. You could add in Sporeweb Weaver. I might also consider cutting Juvenile Gloomwidow and add Snarespinner as it is much more likely to outright kill flyer than to just die and give it a -1/-1 counter. I would also cut Kessig Recluse as you are trying to win mostly by using Assault Formation (I assume) and you already have Deadly Recluse and Basilisk Collar for the deathtouch protection. In its place Chainweb Aracnir and you will have a much more aggressive curve to swarm your opponent with and cast Arachnogenesis. You will probably need to add some card draw as well so that you don't run out of fuel. Harmonize or Lead the Stampede in place of Accorder's Shield will make it better. The reason I chose Accorder's Shield is because to bring it out and equip it the same turn will cost and so will bringing out and equipping Slagwurm Armor, but Slagwurm Armor gives more of a buff. The minor upside to Accorder's Shield is that you can drop all of your mana on a spider and then cast Accorder's Shield same turn.

king-saproling on

3 years ago

Looks good! These might interest you: Arcbond, Gideon's Sacrifice, Martyrdom, Sunforger, Saving Grace, Repercussion, Chandra's Ignition, Mogg Maniac, Spiteful Sliver, Truefire Captain, Coalhauler Swine, Vigor, Polyraptor, Rite of Passage, Cacophodon, Sporeweb Weaver.

Also I must disagree with gavriel1136 regarding Blazing Sunsteel since it can deal infinite damage with Stuffy Doll or an indestructible reckoner-type creature.

MahBoi100 on The Ladybug: An Apex Predator

3 years ago

Vlasiax

You and I think quite alike, it seems. Seeing how our peers have designed their decks has helped me a lot as well. :)

I've been sharing your sentiments regarding sacrifice and discard outlets. That is actually the prime reason I've added Fauna Shaman, Tortured Existence, Bontu the Glorified and Greater Good, although their effects are good on their own as well.

Targeted graveyard hate is definitely the most glaring weakness of this type of deck. I have also ruminated a lot on how to solve the Bojuka Bog problem. Like you suggest, among the most prominent inclusions are Aegis of the Gods and Leyline of Sanctity. In addition, I've also considered running Orbs of Warding, Shalai, Voice of Plenty and Sigarda, Heron's Grace. Out of these, Aegis of the Gods is the one I'm the most likely to add. I find them all a bit difficult to add to my list, however. The angels don't give you hexproof in the graveyard. They, and Leyline all cost 4 mana which is a little too pricy. Aegis has the upside of being only two mana, but I really want to try and limit the amount of creatures without keywords. I may refrain from adding it until after that time I get completely blown out by a Bojuka Bog lol.

My official Plan B is Oketra the True, either Kunoros, Hound of Athreos or Akroma, Angel of Wrath and either Sporeweb Weaver or Carnage Tyrant which add up to 7 or 8 counters.

Oh, and my favourite secret weapon is equipping Lord of Extinction with Lightning Greaves or Swiftfoot Boots and place all the keyword counters on it with Kathril. Not so subtle, but very effective. People tend to hyperfocus on the fact that Kathril is in the command zone. :)

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