Immerwolf

Immerwolf

Creature — Wolf

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.

Other Wolf and Werewolf creatures you control get +1/+1.

Non-Human Werewolf creatures you control can't transform.

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Printings View all

Set Rarity
Dark Ascension (DKA) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Latest Decks as Commander

Immerwolf Discussion

Blackgate on R/G Werewolves

3 weeks ago

Immerwolf and Geier Reach Bandit  Flip together can usually lock down a WW deck so you don’t have to worrying about the "don't cast more than 1 spell" mechanic too much.

Blackgate on R/G Werewolves

1 month ago

I really like the werewolf cards in Magic. They make fun decks!
I would suggest play testing Geier Reach Bandit  Flip. Gives you even more control of your werewolves when coupled with Immerwolf.

5dollarMTG on Howl of the Night Pack

1 month ago

Cool deck idea! I'm working on a budget wolf deck myself right now.

3cmc is pretty much the going rate for two lands. Nissa's Pilgrimage gives you the possibility of three for 3, but it won't let you grab a mountain for Immerwolf.

Llanowar Elves is definitely the best budget ramp for green. If you want, you could replace Sylvan Ranger with Scorned Villager  Flip, which is more on theme.

The other card that could help you get to Howl of the Nightpack is Wren's Run Packmaster (although you probably want to keep Sylvan Ranger as a champion target if you're going to run that). Your opponent will be less likely to attack into a bunch of deathtouch creatures, giving you more time to set up for nightpack.

Thanks for all the love over at 5dollarMTG - I'll let you know when I get my own wolf deck posted!

Silverdrake on Power wolves

1 month ago

An interesting deck for sure! Are you looking for feedback? I have some thoughts, but if you're just cycling to show the deck off then feel free to ignore me!
If you're going to run cards that care about more of the same card like Timberpack Wolf, you want to run as many as you can (in this case all 4) so you have the greatest chance of them buffing each other.
Some cards you should definitely consider: Master of the Wild Hunt, Metallic Mimic, Silverfur Partisan, Spirit of the Hunt, Mayor of Avabruck  Flip (for the back side, not the front side), Moonlight Hunt, Arlinn, Voice of the Pack. If you splash into red you could get Immerwolf, or if you splash into white you could get Tolsimir, Friend to Wolves.

Whatever you decide to do with it, good luck and have fun!

triproberts12 on Tolsimir Wolf

1 month ago

Oh, but looking at that page, there haven't been any submissions for WBG wolves. My suggestion is Karona, False God as a commander. You can still use Green Sun's Zenith, Finale of Devastation, and Chord of Calling to tutor up psuedo-commanders like Immerwolf or Tolsimir, Friend to Wolves, but you also get access to the Garruks you want. With access to red, you get Immerwolf, Huntmaster of the Fells  Flip, Arlinn Kord  Flip, and Pyreheart Wolf. Also, if you build it nearly mono-green, you can really take advantage of Fable of Wolf and Owl, relying on Channel the Suns, Crystal Quarry, and Cascading Cataracts to power out Karona.

rdean14 on Card creation challenge

7 months ago

Make a cowboy lord at uncommon, a la Immerwolf, Diregraf Captain, Drogskol Captain, or Stromkirk Captain.

CasualCucumber on Commander 2019 early hopes and ...

7 months ago

Madcookie

I also think that is the primary reason we won't get it. But they could include it in one of the decks without it being the front commander and without any transform ability, much like Yuriko, the Tiger's Shadow. The only thing I want is something close to Immerwolf and in red/white/green.

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