Never / Return

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Never / Return

Sorcery

Never:

Destroy target creature or planeswalker.


Return:

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

Nordlys on 8-Rack

1 year ago

Hi there, I have some suggestions to consider, but overall looks pretty good.

Regarding your curve:

You're running Bontu's Last Reckoning instead of Languish or Extinction Event or Yahenni's Expertise which seems to indicate that you want to keep your max mana curve as low as three. But then you have Never / Return which needs 4 mana, Castle Locthwain which means 4 lands in total (including itself) and Hive of the Eye Tyrant which needs 4 extra lands to activate, meaning you would need 5 total lands (including itself) in order to use it.

So your curve is actually maxed at 5. I know your deck doesn't strictly need the 5 lands to work because most of it is topped at 3, but I'd use Mutavault instead of Hive (and add more Urborg, Tomb of Yawgmoth to mitigate the colorless mana) in order to drop down that curve a bit and make the most of your man-lands. I don't know about you, but my matches are tight and I often need my lands to transform and attack, so Mutavault performs way better than Hive in my case. Hive is graveyard hate -which is always a good thing- but you've already have 4 copies of Go Blank and 2 Never / Return which seems enough for a mainboard.

Another curve related matter is the fact that if you're running 4-land spells and lands, you could perfectly include some Liliana, Waker of the Dead here. Probably not the full set, but I find her much more useful than Davriel, Rogue Shadowmage

Anyways those are my thoughts. You should play your deck as you prefer because, asides from winning, your deck should feel pleasant to you and that's an important aspect of playing and enjoying the game. Hope it helps.

Mrnibbles57 on Mardu Moon Tokens

2 years ago

Not a bad idea. I'm also thinking Never / Return

legendofa on Scarab God UB Zombie Tribal

2 years ago

And I'm glad to help!

A basic single-target removal package might include some combination of Hero's Downfall, Feed the Swarm, Bone Shards, Rapid Hybridization, Never / Return, and/or Ravenform.

DrkNinja on Dead Silence

2 years ago

Ok so I didn't check to see if any of these were in the deck already but... here's my list of suggestions!

It's a lot of cards so...

Again some of these may be cut worthy but off the cuff this is what I came up with. Also I didn't include any ninjas... I figure they are easy enough to find

faithfactor619 on Ninjas

4 years ago

Good morning Musasaki!

Here are some suggestions:

muffpuncher on Chains and dead thangs

4 years ago

Fuck all that shiz. We're throwing out the old plan and starting from scratch. We're saying fuck the mill main plan and making it a sub plan now.

REMOVE: Worry Beads

Unwinding Clock

Ghoulcaller's Bell

Balustrade Spy

Sewer Nemesis

Undercity Informer

Never / Return

From Under the Floorboards - I think we can make more efficient zombies than this tbh.

ADD:

Josu Vess

Gray Merchant of Asphodel

Fleshbag Marauder

Liliana's Reaver

Gravespawn Sovereign

Soulless One

Rotting Rats

Undead Augur

Jet Medallion

and add any eldrazi you may have that causes you to shuffle your graveyard back into your LIBRARY

hungry000 on B/W Gideon, Brisela

5 years ago

Sure. I'd use all of the cards you ordered besides Thalia's Lieutenant , which isn't great here since there aren't enough Humans in your deck to make good use of it and it's more suited for an aggro plan. You should have a playset of Inquisition, Lingering Souls , Martyr of Sands , Squadron Hawk , and 2 Day of Judgment in the main, with the other 2 Days of Judgment in the sideboard (assuming you got a playset of it). Cut 1  Dusk / Dawn , 2  Fumigate , 1  Ironwright's Cleansing , 3  Never / Return , 1  Decommission , 2  Gideon's Reproach , 1 Approach of the Second Sun , 1 Renewed Faith , 1 Restoration Gearsmith , 1 Aerial Responder , 2 Grasp of Darkness , 1 Authority of the Consuls , and 1 Murder to make room.

There are functional replacements for Path that you can use: Condemn and Oust . I'd replace the Fatal Push, Murder, and 2 Grasps of Darkness with a 2/2 split of those until you get Paths since you want as many white cards as possible for Martyr. You might also want to consider getting Thraben Inspector for some card draw, Ranger of Eos to get more Martyrs, and a couple Proclamation of Rebirth .

hungry000 on B/W Gideon, Brisela

5 years ago

What types of decks do you usually play against? Knowing that will help people give advice. For some general tips, I would cut all of the "standard" cards that you're playing right now because most all of them are too slow, not powerful enough for modern, or have better versions of the card available: 1 Dusk / Dawn , 2 Fumigate , 1 Ironwright's Cleansing , 2 Never / Return , 1 Decommission , 2 Gideon's Reproach . I would also cut the 4 Authority of the Consuls , but they could be reasonable depending on what you play against. In their place, you should play some of the Modern "Staples" as they'll help increase the competitivity of your deck (look up modern staples if you don't know what I'm talking about). In your colors, Path to Exile is the most important considering the current meta. 1-mana discard spells such as Inquisition of Kozilek and Thoughtseize are played in virtually every deck that plays black; they'll give you an edge against control and combo and are still very useful vs aggro and midrange. The downside of those staples is that they cost a lot of money. If that's a trouble for you, I can suggest some other cards that are at least semi-competitive, though again it would help to know what you play against.

If you really like gaining life, take a look at a Martyr Proc deck (example: Martyr Proc). Martyr of Sands can gain you huge amounts of life starting turn 2, and it works quite well with Squadron Hawk . It's easy enough to slot in a few Gideon of the Trials and Brisela/Bruna in place of some other cards, and it gains a heck ton more life than the deck you're playing now does.

Another way you could take the deck is a B Devotion deck to make use of Gray Merchant of Asphodel . That deck has cards like Vampire Nighthawk , Gifted Aetherborn (which you already have), and Gatekeeper of Malakir . It could make casting Gideons and Brisela/Bruna harder though.

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